SNK vs Capcom (2001)





SNK vs. Capcom: SVC Chaos © 2003 Playmore
Made by: Fabricio Coroquer

- CONTROLS -


Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)

- HOW TO PLAY -


_( Normal Throws (loses 25% of LV of Super Bar if miss)
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1LV of Super Bar or MAXIMUM Mode)
_& Exceed Moves (needs flashing Life Bar) (1 for match)

_` MAXIMUM MODE:
- can use Guard Cancels and DMs without a LV,
- can use Super Cancel ("!"),
- can cancel any attack or Guard Cancel Strong Attack into any Command Moves or Special Moves that have an "I",
- can cancel any Command Moves or Special Moves that have an "O" into any Command Moves or Special Moves that have an "I".

- COMMON COMMANDS -


Dash ➡️ ➡️
Retreat ⬅️ ⬅️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Throw Escape when thrown Weak Punch + Weak Kick or Strong Punch + Strong Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel Front Step 1 (20% of LV) blocking an attack ➡️ ➡️
Guard Cancel Front Step 2 (60% of LV) blocking an attack Weak Kick + Strong Punch
Guard Cancel Strong Attack (1LV) blocking an attack Strong Punch + Strong Kick

- KYO KUSANAGI -


_( (-/-/─) Hatsugane Weak Punch + Weak Kick
_( (-/-/─) Issetsu Seoi Nage Strong Punch + Strong Kick

_) (-/-/O) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-/-/O) 88 Shiki ↘️ + Strong Kick
_) (-/-/─) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch

_@ (-/I/O) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/O) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) ^!127 Shiki~Yano Sabi Punch
_@ (-/-/O) ^!125 Shiki~Nanase Kick
_@ (-/-/O) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) ^!Ge Shiki~Migiri Ugachi Punch
_@ (-/-/O) ^!125 Shiki~Nanase Kick
_@ (-/-/─) ^!212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/O) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!402 Shiki~Batsu Yomi ➡️ + Punch (follow with 100 Shiki~Oniyaki)
_@ (!/-/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (-/I/O) 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick

_* (-/-/─) Ura 108~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

_& (-/-/─) Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

- IORI YAGAMI -


_( (-/-/─) Sakahagi Weak Punch + Weak Kick
_( (-/-/─) Saka Sakahagi Strong Punch + Strong Kick

_) (-/-/O) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch ("O" on 1st hit)
_) (-/-/O) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-/-/─) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick

_@ (-/I/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) 311 Shiki~Tsumagushi ➡️ ⬇️ ↘️ + Kick
_@ (-/I/O) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (!/I/O) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-/-/─) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) ^!Ura 316 Shiki~Saika ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_* (-/-/─) Ura 311 Shiki~Saku Tsumagushi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Chi no Bousou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)

- TERRY BOGARD -


_( (-/-/─) Grasping Upper Weak Punch + Weak Kick
_( (-/-/─) Buster Throw Strong Punch + Strong Kick

_) (-/-/─) Rising Upper ↘️ + Strong Punch

_@ (-/-/─) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!/I/─) Round Wave ⬇️ ↘️ ➡️ + Strong Punch (follow with Crack Shoot or Burn Knuckle or Power Dunk)
_@ (!/I/O) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-/I/─) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Power Dunk ➡️ ⬇️ ↘️ + Kick

_* (-/-/─) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-/-/─) ^!Double Geyser ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) ^!Triple Geyser ⬇️ ↘️ ➡️ + Punch
_* (-/-/O) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick ("O" on 1st/2nd/3rd hit)
_* (-/-/O) Buster Wolf ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch ("O" on 1st hit)

_& (-/-/O) Rising Beat ⬇️ ↙️ ⬅️ ➡️ + Weak Kick + Strong Punch, Weak PunchWeak PunchWeak KickWeak KickStrong PunchStrong PunchStrong KickStrong Kick, ⬇️ ↙️ ⬅️ + Strong Punch + Strong Kick ("O" on 2nd/3rd/4th/5th/6th/7th/8th/9th hit)

- MAI SHIRANUI -


_( (-/-/─) Shiranui Gourin Weak Punch + Weak Kick
_( (-/-/─) Fuusha Kuzushi Strong Punch + Strong Kick
_( (-/-/─) Yume Zakura ⬇️ xPuncheak Punch + Weak Kick or Strong Punch + Strong Kick

_) (-/-/O) Koukaku no Mai ➡️ + Weak Kick
_) (-/-/─) Koku'en no Mai ↘️ + Weak Kick
_) (-/-/─) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-/-/─) Ukihane In-Air⬇️ + Weak Kick
_) (-/-/─) Yusura Ume In-Air⬇️ + Strong Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/─) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!/I/─) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit with Strong Punch)
_@ (-/I/O) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Hakuro no Mai ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) Koshuu no Mai ➡️ ⬇️ ↘️ + Kick
_@ (!/-/O) ^!Tsuika Kougeki ➡️ ⬇️ ↘️ + Kick ("!" on 1st hit)
_@ (-/-/─) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Musasabi no Mai Hold Punch
_@ (-/-/─) ^!Yusura Ume ⬇️ + Punch
_@ (-/-/─) ^!Ukihane ⬇️ + Kick
_@ (-/-/─) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick

_* (-/-/─) Hou'ou no Mai ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Mizudori no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-/-/─) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

- RYO SAKAZAKI -


_( (-/-/─) Tomoe Nage Weak Punch + Weak Kick
_( (-/-/─) Tani Otoshi Strong Punch + Strong Kick

_) (-/-/O) Hyouchuu Wari ➡️ + Weak Punch
_) (!/-/─) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (!/-/─) Gedan Uke ↘️ + Weak Kick (block mid/low)

_@ (-/I/─) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!/I/O) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch

_* (-/-/─) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_& (-/-/─) Tenchi Haou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

- Mr. KARATE -


_( (-/-/─) Oosotogari Weak Punch + Weak Kick
_( (-/-/─) Ippon Seoi Strong Punch + Strong Kick

_) (-/-/─) Oni Guruma ➡️ + Weak Punch
_) (-/-/O) Kawara Wari ➡️ + Weak Kick
_) (-/-/O) Hisha Otoshi ⬅️ + Weak Punch

_@ (-/I/─) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-/-/─) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (!/I/O) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Hien Shippuu Kyaku [Hold ↙️ ] ➡️ + Kick
_@ (-/I/─) Shouran Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (-/-/─) Haou Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Kyokugen Kohou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Chou Haou Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Weak Punch + Strong Punch)

- KIM KAPHWAN -


_( (-/-/─) Kubikime Otoshi Weak Punch + Weak Kick
_( (-/-/─) Sakkyaku Nage Strong Punch + Strong Kick

_) (-/-/O) Neri Chagi ➡️ + Weak Kick

_@ (!/I/O) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit with Weak Kick)
_@ (!/I/O) Hien Zan [Hold ⬇️ ] ⬆️ + Kick ("!" on 1st hit with Strong Kick)
_@ (-/-/─) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!/I/O) Sanren Geki ⬇️ ↙️ ⬅️ + Punch (x3) ("!" on 4th hit)
_@ (!/I/O) Sankuu Kyaku ⬇️ ↙️ ⬅️ + Punch, ↗️ + Kick, ⬇️ + Kick ("!" on 2nd hit) ("O" on 1st hit)
_@ (-/-/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (!/-/O) Haki Kyaku ⬇️ ⬇️ + Kick ("!" with Weak Kick in Hou'ou Kyaku)

_* (-/-/─) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-/-/─) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick

- CHOI BOUNGE -


_( (-/-/─) Zujou Sashi Weak Punch + Weak Kick
_( (-/-/─) Geketsu Zuki Strong Punch + Strong Kick

_) (-/-/─) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (!/I/O) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch ("!" on 1st hit)
_@ (-/I/─) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch (follow with Hishou Kyaku)
_@ (-/-/─) ^!Kishuu Hien Zuki Punch
_@ (-/I/O) Hien Zan ➡️ ⬇️ ↘️ + Kick
_@ (-/I/─) Senpuu Hien Sashi [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/─) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/I/─) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-/-/─) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/-/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick

_* (-/-/─) Shin! Chouzetsu Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Shakushi In-Air⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

- KASUMI TODOH -


_( (-/-/─) Maki Age Weak Punch + Weak Kick
_( (-/-/─) Aiki Nage Strong Punch + Strong Kick

_) (-/-/O) Hiji Ate ➡️ + Weak Punch

_@ (-/-/─) Kasane Ate (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Senkou Nagashi ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (!/-/O) Hakusan Tou~Dageki Bougyo ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Messhin Mutou~Joudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM/Exceed)
_@ (-/I/─) Sasshou Inshuu~Chuudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_@ (-/I/─) Hanshin~Morote Gaeshi ⬇️ ⬇️ + Kick (reverse low)
_@ (!/I/O) Tatsumaki Souda~Dageki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* (-/-/─) Chou Kasane Ate ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Shiranui close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Shingan Kazura Otoshi ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)

- SHIKI -


_( (-/-/─) Zebu Weak Punch + Weak Kick
_( (-/-/─) Kokuu Strong Punch + Strong Kick

_) (-/-/O) Tsurane Giri~Tensei ➡️ + Weak PunchWeak PunchWeak PunchWeak Punch ("O" on 2nd/3rd/4th/5th hit)
_) (-/-/O) Tsurane Giri~Rinne ➡️ + Weak KickWeak KickWeak KickWeak Kick

_@ (!/I/O) Tsuyuharai ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Shizuku Gari Kick
_@ (-/-/O) Tenhourin (In-Air)➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) Meika ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Kourin In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Mumyou close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (reverses opponent's control)
_@ (-/I/─) Setsuna ⬇️ ⬇️ + Punch or Kick

_* (-/-/─) Tenma Hajun ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-/-/─) Shikiju ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

- GENJYURO KIBAGAMI -


_( (-/-/─) Tsukitobashi Weak Punch + Weak Kick
_( (-/-/─) Ashige Strong Punch + Strong Kick

_) (-/-/─) Gekikaze ↘️ + Strong Punch
_) (-/-/─) Suso Kosuri ➡️ + Strong Kick

_@ (-/I/O) Sanren Satsu ⬇️ ↘️ ➡️ + Punch (x3)
_@ (-/I/O) Touha Kouyoku Jin ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Hyakki Satsu ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/I/O) Gashin Totsu ⬇️ ↙️ ⬅️ + Kick (Hold Kick)
_@ (-/-/─) Ouka Zan ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) Gekka Zan close ➡️ ⬇️ ↘️ + Kick

_* (-/-/─) Gokou Zan ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-/-/─) Ikari Bakuha Weak Punch + Weak Kick + Strong Punch (damage increased)
_& (-/-/─) ^!Issen Weak Kick + Strong Punch + Strong Kick

- EARTHQUAKE -


_( (-/-/─) Go to Heaven Weak Punch + Weak Kick
_( (-/-/─) Fat Buster Strong Punch + Strong Kick

_) (-/-/─) Fat Bound In-Air⬇️ + Kick
_) (-/-/─) Fat Triangle jump against the wall ➡️

_@ (-/I/─) Fat Burst ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Chainsaw Dive In-Air⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Fat Chainsaw ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Fat Breath ⬇️ ↙️ ⬅️ + Punch (⬇️ or ⬆️ to control)
_@ (-/I/─) Fat Fake ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-/I/─) Fat Replica Attack ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick (follow with Fat Bound or Chainsaw Dive)

_* (-/-/─) Earth Got 'Em 2003 ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Fat Guilty ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Fat Carnival ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

- RYU -


_( (-/-/─) Seoi Nage Weak Punch + Weak Kick
_( (-/-/─) Tomoe Nage Strong Punch + Strong Kick

_) (-/I/O) Sakotsu Wari ➡️ + Weak Punch
_) (-/I/─) Senpuu Kyaku ➡️ + Weak Kick
_) (-/-/─) Hiji Ate ⬅️ + Weak Punch
_) (-/-/─) Kurubushi Kick ↙️ + Strong Kick

_@ (-/I/─) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Shakunetsu Hadou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch ("!" in Shin Shouryuu Ken)
_@ (-/I/─) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick ("I" on ground version)

_* (-/-/─) Shinkuu Hadou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Shinkuu Tatsumaki Senpuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Shin Shouryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

- KEN MASTERS -


_( (-/-/─) Seoi Nage Weak Punch + Weak Kick
_( (-/-/─) Jigoku Guruma Strong Punch + Strong Kick
_( (-/-/─) Jigoku Fuusha _Select (AES only)trong Punch + Strong Kick

_) (-/I/O) Inazuma Kakato Wari ➡️ + Weak Kick
_) (-/-/─) Kurubushi Kick ↙️ + Strong Kick

_@ (-/-/─) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch ("O" on 1st/2nd hit)
_@ (-/I/─) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick ("I" on ground version)
_@ (-/I/O) Kama Barai Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick
_@ (-/I/O) Nata Otoshi Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick
_@ (-/-/O) Oosoto Mawashi Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick

_* (-/-/─) Shouryuu Reppa ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Shippuu Jinrai Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Shinryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick, Tap Kick

- CHUN-LI -


_( (-/-/─) Kirin Shuu Weak Punch + Weak Kick
_( (-/-/─) Koshuu Tou Strong Punch + Strong Kick
_( (-/-/─) Ryuusei Raku ⬇️ xPuncheak Punch + Weak Kick

_) (-/-/─) Kakusen Kyaku ➡️ + Weak Kick
_) (-/-/O) Kakusen Rakushuu ➡️ + Strong Kick
_) (-/-/─) Zensou Sentai ↘️ + Weak Kick
_) (-/-/─) Kaku Kyaku Raku ↘️ + Strong Kick
_) (-/-/─) Youshi Ken jump in a forward direction Strong PunchStrong Punch
_) (-/-/─) Yousou Kyaku In-Air⬇️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/─) Hyakuretsu Kyaku Tap Kick
_@ (-/I/─) Spinning Bird Kick [Hold ⬇️ ] ⬆️ + Kick
_@ (!/I/O) Kikou Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 1st hit with Weak Punch) ("I" with Weak Punch) ("O" with Weak Punch)
_@ (-/-/─) Tenshin Enbu close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Sen'en Shuu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Tenshou Kyaku ➡️ ⬇️ ↘️ + Kick

_* (-/-/─) Kikou Shou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Houyoku Sen ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Hazan Tenshou Kyaku [Hold ↙️ ] ↘️ ↙️ ↗️ + Weak Kick + Strong Kick

- GUILE -


_( (-/-/─) Judo Throw Weak Punch + Weak Kick
_( (-/-/─) Dragon Suplex Strong Punch + Strong Kick
_( (-/-/─) Flying Mayor ⬇️ xPuncheak Punch + Weak Kick or Strong Punch + Strong Kick

_) (-/-/─) Knee Bazooka ⬅️ or ➡️ + Weak Kick
_) (-/-/O) Jump Sobat ⬅️ or ➡️ + Strong Kick
_) (-/I/─) Spinning Back Knuckle ➡️ + Strong Punch
_) (-/I/─) Slide Kick ↘️ + Weak Kick

_@ (-/-/─) Sonic Boom [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/─) Somersault Shell [Hold ⬇️ ] ⬆️ + Kick

_* (-/-/─) Somersault Slash [Hold ↙️ ] ↘️ ↙️ ↗️ + Punch
_* (-/-/─) Crossfire Blitz [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick
_* (-/-/─) Somersault Justice [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick

_& (-/-/─) Sonic Hurricane [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Weak Punch + Strong Punch

- DHALSIM -


_( (-/-/─) Yoga Smash Weak Punch + Weak Kick
_( (-/-/─) Yoga Throw Strong Punch + Strong Kick

_) (-/-/O) Shutou Chop ⬅️ + Weak Punch
_) (-/-/─) Low Kick ⬅️ + Weak Kick
_) (-/-/O) Yoga Headbutt ⬅️ + Strong Punch ("O" on 2nd hit)
_) (-/-/─) Yoga Knee Kick ⬅️ + Strong Kick
_) (-/-/O) Zoom Punch ↘️ + Punch
_) (-/-/O) Sliding ↘️ + Kick
_) (-/-/─) Jump Side Punch In-Air⬅️ + Weak Punch
_) (-/-/─) Jump Punch In-Air⬅️ + Strong Punch
_) (-/-/─) Jump Mae Geri In-Air⬅️ + Kick
_) (-/-/─) Drill Zutsuki In-Air⬇️ + Strong Punch
_) (-/-/─) Drill Kick In-Air⬇️ + Strong Kick
_) (-/-/─) Move Kick dashing Strong Kick

_@ (-/I/─) Yoga Fire ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Yoga Flame ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Yoga Blast ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Yoga Teleport (In-Air)⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch or Weak Kick + Strong Kick

_* (-/-/─) Yoga Inferno ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Yoga Drill Zutsuki In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick
_* (-/-/─) Yoga Drill Kick In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Strong Kick

_& (-/-/─) Yoga Legend-Yoga Headbutt ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick
_& (-/-/─) Yoga Legend-Drill Kick ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Strong Kick

- AKUMA -


_( (-/-/─) Seoi Nage Weak Punch + Weak Kick
_( (-/-/─) Tomoe Nage Strong Punch + Strong Kick

_) (-/-/O) Zugai Hassatsu ➡️ + Strong Punch
_) (-/I/─) Hiza Geri ➡️ + Strong Kick
_) (-/-/─) Kurubushi Kick ↙️ + Strong Kick
_) (-/-/─) Tenma Kuujin Kyaku jump in a forward direction ⬇️ + Weak Kick

_@ (-/-/─) Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Shakunetsu Hadou Ken ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch ("!" on 1st/2nd hit) ("O" on 1st/2nd hit)
_@ (-/I/─) Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick ("I" on ground version)
_@ (-/-/─) Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch or Weak Kick + Strong Kick
_@ (-/I/─) Hyakki Shuu ➡️ ⬇️ ↘️ + Kick
_@ (-/-/O) ^!Hyakki Gou Zan _N
_@ (-/-/─) ^!Hyakki Gou Shou Punch
_@ (-/-/O) ^!Hyakki Gou Sen Kick
_@ (-/-/─) ^!Hyakki Gou Sai opponent in air, close Weak Punch + Weak Kick or Strong Punch + Strong Kick

_* (-/-/─) Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Messatsu Gou Hadou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Tenma Gou Zanku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-/-/─) Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch

- M. BISON -


_( (-/-/─) Deadly Throw Weak Punch + Weak Kick
_( (-/-/─) Death Tower Strong Punch + Strong Kick

_@ (-/I/─) Psycho Crusher [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/─) Double Knee Press [Hold ⬅️ ] ➡️ + Kick
_@ (-/I/─) Head Press [Hold ⬇️ ] ⬆️ + Kick (⬅️ or ➡️ to move)
_@ (-/-/─) ^!Somersault Skull Diver Punch
_@ (-/I/─) Somersault Skull Diver [Hold ⬇️ ] ⬆️ + Punch, Punch
_@ (-/I/─) Warp ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch or Weak Kick + Strong Kick

_* (-/-/─) Mega Psycho Crusher [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (-/-/─) Knee Press Nightmere [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

_& (-/-/─) Final Psycho Crusher [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Weak Punch + Strong Punch

- SAGAT -


_( (-/-/─) Tiger Rage Weak Punch + Weak Kick
_( (-/-/─) Tiger Carry Strong Punch + Strong Kick

_) (-/-/O) Tiger Hook ➡️ + Weak Punch
_) (-/-/─) Tiger Tail ↙️ + Strong Kick

_@ (-/I/─) Tiger Shot ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-/I/O) Tiger Uppercut ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Tiger Crush ➡️ ⬇️ ↘️ + Kick

_* (-/-/─) Tiger Cannon-high ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Tiger Cannon-low ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Tiger Raid ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Tiger Genocide ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

- VEGA -


_( (-/-/─) Carmine Flip Weak Punch + Weak Kick
_( (-/-/─) Rainbow Suplex Strong Punch + Strong Kick
_( (-/-/─) Stardust Shoot ⬇️ xPuncheak Punch + Weak Kick or Strong Punch + Strong Kick

_) (-/-/─) Peace of Mercury ➡️ + Weak Kick
_) (-/-/O) Cosmic Smart ➡️ + Strong Kick
_) (-/-/O) Round Slider ↘️ + Strong Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/O) Rolling Crystal Flash [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/O) Scarlet Terror [Hold ↙️ ] ➡️ + Kick
_@ (-/I/─) Sky High Claw [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) Wall Pounce [Hold ⬇️ ] ⬆️ + Kick
_@ (-/-/─) ^!Flying Barcelona Attack Punch
_@ (-/-/─) ^!Izuna Drop close Any Direction + Punch
_@ (-/I/─) Backslash Weak Punch + Strong Punch
_@ (-/I/─) Short Backslash Weak Kick + Strong Kick

_* (-/-/─) Rolling... [Hold ↙️ ] ↘️ ↙️ ↗️ + Kick
_* (-/-/─) ^!Flying Barcelona Special Punch
_* (-/-/─) ^!Izuna Drop close Any Direction + Punch
_* (-/-/─) Scarlet Mirage [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

_& (-/-/─) Red Impact [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Strong Punch

- BALROG -


_( (-/-/─) Head Bomber Weak Punch + Weak Kick
_( (-/-/─) Lever Break Strong Punch + Strong Kick

_@ (-/I/O) Dash Straight-high [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/O) Dash Straight-low [Hold ⬅️ ] ↘️ + Punch
_@ (-/I/O) Dash Upper-high [Hold ⬅️ ] ➡️ + Kick
_@ (-/I/O) Dash Upper-low [Hold ⬅️ ] ↘️ + Kick
_@ (-/I/O) Turn Punch Hold Weak Punch + Strong Punch or Weak Kick + Strong Kick
_@ (-/I/─) Buffalo Head [Hold ⬇️ ] ⬆️ + Punch
_@ (-/I/O) Wild Smash [Hold ⬇️ ] ⬆️ + Kick

_* (-/-/─) Crazy Buffalo [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Punch
_* (-/-/─) ^!Crazy Straight Hold Punch
_* (-/-/─) ^!Crazy Upper Hold Kick
_* (-/-/─) Gigaton Blow [Hold ⬅️ ] ➡️ ⬅️ ➡️ + Kick

_& (-/-/─) Ultimate Wild Smash [Hold ↙️ ] ↘️ ↙️ ↗️ + Weak Kick + Strong Kick

- TESSA -


_( (-/-/─) Squash Hat Weak Punch + Weak Kick
_( (-/-/─) Kitten Scratch Strong Punch + Strong Kick

_) (-/I/─) Flask-Tachi ➡️ + Strong Punch (Hold Strong Punch)
_) (-/I/─) Flask-Shagami ↘️ + Strong Punch (Hold Strong Punch)
_) (-/I/─) Haul Flapper ↘️ + Weak Kick
_) (-/I/O) Restive Kitten ↘️ + Strong Kick
_) (-/-/─) Inroad Fowl In-Air⬇️ + Strong Kick (Hold Strong Kick)

_@ (-/-/─) Chakra Wave (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Winder Fist ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!She's On Enemy ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Reverie Sword ➡️ ⬇️ ↘️ + Punch
_@ (-/-/─) Jamming Ghost ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) Ascend Proof close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* (-/-/─) Tricicle Edge ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Death Phenomeno ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Meteo Fall close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

- HUGO -


_( (-/-/─) Body Slam Weak Punch + Weak Kick
_( (-/-/─) Neck Hanging Three Strong Punch + Strong Kick

_) (-/-/O) Elbow close Strong Punch
_) (-/I/─) Slap ➡️ + Weak Punch
_) (-/I/─) Hip Press ➡️ + Weak Kick
_) (-/-/─) Drop Kick ⬅️ or ➡️ + Strong Kick
_) (!/-/O) High Parry ➡️ + Weak Punch + Strong Punch ("O" in Slap or Hip Press)
_) (!/-/O) Low Parry ⬇️ + Weak Kick + Strong Kick ("O" in Slap or Hip Press)
_) (-/-/─) Body Press In-Air⬇️ + Strong Punch

_@ (-/I/O) Monster Lariat ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Shootdown Backbreaker ➡️ ⬇️ ↘️ + Kick
_@ (-/I/O) Giant Palm Bomber ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Ultra Throw close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Moonsault Press close 🔄 + Punch
_@ (-/-/─) Meat Squasher 🔄 + Kick

_* (-/-/─) Hammer Frenzy ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Megaton Press ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Gigas Breaker 🔄 + Weak Punch + Strong Punch

- SECRET CHARACTERS -


_` Play as Goenitz
At the Character Select Screen Hold Taunt and press ⬇️ ⬇️ ⬇️ ➡️ ⬇️ ⬅️ ⬅️ ⬅️ + Punch or Kick.

_` Play as Dan Hibiki
At the Character Select Screen Hold Taunt and press ⬇️ ⬅️ ⬅️ ⬅️ ⬅️ ⬅️ ⬅️ ⬅️ + Punch or Kick.

_` Play as Geese Howard
At the Character Select Screen Hold Taunt and press ⬅️ ⬅️ ⬅️ ⬇️ ⬅️ ⬆️ ➡️ ⬆️ + Punch or Kick.

_` Play as Demitri Maximoff
At the Character Select Screen Hold Taunt and press ➡️ ➡️ ➡️ ⬅️ ⬆️ ➡️ ⬇️ ⬆️ + Punch or Kick.

_` Play as Mars People
At the Character Select Screen Hold Taunt and press ⬆️ ⬇️ ➡️ ➡️ ➡️ ⬆️ ⬇️ ⬅️ ⬅️ ⬇️ + Punch or Kick.

_` Play as Zero
At the Character Select Screen Hold Taunt and press ⬆️ ➡️ ➡️ ⬅️ ⬅️ ⬇️ ⬆️ ⬆️ ⬆️ ➡️ + Punch or Kick.

_` Play as Orochi Iori
At the Character Select Screen Hold Taunt and press ⬆️ ⬆️ ⬆️ ⬇️ ⬅️ ➡️ ⬇️ ⬅️ + Punch or Kick.

_` Play as Violent Ken
At the Character Select Screen Hold Taunt and press ⬆️ ⬆️ ⬇️ ⬅️ ⬅️ ➡️ ⬅️ ⬆️ + Punch or Kick.

_` Play as Serious Mr. Karate (AES only)
At the Character Select Screen Hold Taunt and press ⬆️ ⬅️ ⬆️ ⬇️ ➡️ ➡️ ⬇️ ⬅️ ⬆️ ⬅️ ➡️ ➡️ + Punch or Kick.
Must be input before the time reach 10 seconds.

_` Play as Shin Akuma (AES only)
At the Character Select Screen Hold Taunt and press ⬅️ ⬆️ ⬆️ ➡️ ⬆️ ⬇️ ⬇️ ➡️ ⬅️ ⬅️ ⬆️ ⬇️ + Punch or Kick.
Must be input before the time reach 10 seconds.

_` Play as Athena and Red Arremer
Playable only with M.A.M.E. Cheats.

- GOENITZ, LEOPOLD -


_( (-/-/─) Meifu no Mon Weak Punch + Weak Kick
_( (-/-/─) Soukatsu Satsu Strong Punch + Strong Kick

_@ (-/I/─) Yonokaze ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-/I/O) Shin Aoi Hana~Seiran ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/I/O) Wanpyuu Tokobuse ➡️ ⬇️ ↘️ + Weak Punch
_@ (-/I/O) Wanpyuu Mametsu ➡️ ⬇️ ↘️ + Strong Punch
_@ (-/I/─) Hyouga ⬇️ ↙️ ⬅️ + Kick

_* (-/-/─) Fuujin Ibuki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_* (-/-/─) Yamidoukoku close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_& (-/-/─) Shin Yaotome ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

- DAN HIBIKI -


_( (-/-/─) Otoko Zuki Weak Punch + Weak Kick
_( (-/-/─) Seoi Nage Strong Punch + Strong Kick

_) (-/-/─) Shagami Chouhatsu [Hold ⬇️ ] + Weak Punch + Strong Punch
_) (-/-/─) Kuuchuu Chouhatsu ⬇️ xPuncheak Punch + Strong Punch

_@ (-/I/─) Gadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Gadou Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Kouryuu Ken ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Dankuu Kyaku-ground ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Dankuu Kyaku-air In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Zenten Chouhatsu ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_@ (-/-/─) Kouten Chouhatsu ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_@ (-/I/O) Kyuukyoku Tenchi Gadou Zuki ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_* (-/-/─) Kouryuu Rekka ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Chouhatsu Densetsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (fills the Super Bar for both)
_* (-/-/─) Hisshou Burai Ken ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Otoko Michi Strong PunchWeak Kick⬅️ Weak PunchWeak Punch

- GEESE HOWARD -


_( (-/-/─) Katate Nage Weak Punch + Weak Kick
_( (-/-/─) Shinkuu Nage Strong Punch + Strong Kick

_) (-/-/─) Fudou Sakkatsu Uraken ➡️ + Strong Punch
_) (-/I/─) Raikou Mawashi Geri ➡️ + Strong Kick
_) (-/-/─) Raimei Gouha Nage fallen opponent, close ↘️ + Strong Punch

_@ (-/I/─) Reppuu Ken ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/I/─) Reppuu Ken'96 during an attack ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) Double Reppuu Ken ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/─) Double Reppuu Ken'96 during an attack ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/I/O) Hishou Nichirin Zan ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Shippuu Ken In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Ja'ei Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Gedan Atemi Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (reverse low)
_@ (-/-/─) Joudan Atemi Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/Exceed)
_@ (-/-/─) Chuudan Atemi Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)

_* (-/-/─) Rasing Storm ↙️ ➡️ ↘️ ⬇️ ↙️ ⬅️ ↘️ + Punch
_* (-/-/─) Rashoumon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch

_& (-/-/─) Deadly Rave ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Kick + Strong Punch + Strong Kick, Weak PunchWeak PunchWeak KickWeak KickStrong PunchStrong PunchStrong KickStrong Kick, ⬇️ ↙️ ⬅️ + Strong Punch + Strong Kick

- DEMITRI MAXIMOFF -


_( (-/-/─) Bat Dive Weak Punch + Weak Kick
_( (-/-/─) Light Pleasure Strong Punch + Strong Kick

_) (-/-/O) Standing LP ➡️ + Weak Punch
_) (-/-/O) Standing MP ⬅️ + Weak Punch
_) (-/-/O) Standing HP ➡️ + Strong Punch
_) (-/-/O) Standing LK ➡️ + Weak Kick
_) (-/-/O) Standing MK ⬅️ + Weak Kick
_) (-/-/─) Standing HK Strong Kick
_) (-/-/O) Crouching LP ↘️ + Weak Punch
_) (-/-/O) Crouching MP ↙️ + Weak Punch
_) (-/-/O) Crouching HP ↘️ + Strong Punch
_) (-/-/O) Crouching LK ↘️ + Weak Kick
_) (-/-/O) Crouching MK ↙️ + Weak Kick
_) (-/-/O) Crouching HK ⬇️ + Strong Kick
_) (-/-/─) Hunter Chain ➡️ or ↘️ + Weak PunchWeak KickWeak PunchWeak KickStrong PunchStrong Kick
_) (-/-/─) Hell Ride fallen opponent ⬆️ + Kick

_@ (-/I/─) Chaos Flare (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ES Chaos Flare (1LV) (In-Air)⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_@ (!/I/O) Demon Cradle ➡️ ⬇️ ↘️ + Punch ("O" on 1st/2nd hit)
_@ (-/I/─) Bat Spin (In-Air)⬇️ ↙️ ⬅️ + Kick or Weak Kick + Strong Kick
_@ (-/I/─) Tokushu Idou ⬅️ ➡️ or ➡️ ⬅️ + Weak Kick + Strong Punch
_@ (!/-/O) ^!Dash Demon Cradle ➡️ ⬇️ ↘️ + Punch

_* (-/-/─) Midnight Bliss ⬇️ ➡️ ↘️ + Weak Punch + Strong Punch
_* (-/-/─) Midnight Pleasure Weak PunchWeak Punch➡️ Weak KickStrong Kick

_& (-/-/─) Demon Flare ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick

- MARS PEOPLE -


_( (-/-/─) Mars Back Weak Punch + Weak Kick
_( (-/-/─) Million Leg Lariat Strong Punch + Strong Kick

_) (-/-/O) Slide Head ⬅️ + Strong Punch
_) (-/-/─) Hopping Knee ⬅️ + Strong Kick
_) (-/-/O) Mars Slider ↘️ + Strong Kick

_@ (-/I/─) Mars Shot ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Area 801 ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Roswell Vanish ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Plasma Abduction close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Plasma Spin ➡️ ⬇️ ↘️ + Kick

_* (-/-/─) Not Independence ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) MP12 ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Tungus Incident-Behind ⬇️ ⬇️ ⬇️ + Weak Punch + Weak Kick or Weak Punch + Strong Punch or Weak Punch + Strong Kick
_& (-/-/─) Tungus Incident-Front ⬇️ ⬇️ ⬇️ + Weak Kick + Strong Punch or Strong Punch + Strong Kick

- ZERO -


_( (-/-/─) Upper Weak Punch + Weak Kick
_( (-/-/─) Tensou Buster Shot Strong Punch + Strong Kick

_) (-/-/─) 3-Dan Zuki ➡️ + Weak KickWeak KickWeak Kick
_) (-/-/O) Jouhou Zuki ⬅️ + Weak Kick
_) (-/-/O) Naname Shitazuki ↘️ + Weak Kick
_) (-/I/O) Sliding ↘️ + Strong Kick
_) (-/-/─) Jump Kahou Zuki In-Air⬇️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/─) Buster Shot (In-Air)⬇️ ↘️ ➡️ + Weak Punch
_@ (-/I/─) Charge Shot (In-Air)⬇️ ↘️ ➡️ + Strong Punch (Hold Strong Punch)
_@ (!/I/O) Zed Saber (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick
_@ (!/I/O) Charge Zed Saber (In-Air)⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (Hold Strong Kick) ("O" in Sliding)
_@ (-/I/O) Triple Saber ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/-/─) Shield Boomerang ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Triple Rod (In-Air)➡️ ⬇️ ↘️ + Weak Kick
_@ (-/I/─) Charge Triple Rod (In-Air)➡️ ⬇️ ↘️ + Strong Kick (Hold Strong Kick)
_@ (-/-/─) Irregular Hunt ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Cyber Elf-Support-life [Hold ⬅️ ] ➡️ + Weak Punch (restores life) (3 for match)
_@ (-/-/─) Cyber Elf-Support-absorb [Hold ⬅️ ] ➡️ + Weak Kick (absorb projectile) (3 for match)
_@ (-/-/─) Cyber Elf-Support-arrow [Hold ⬅️ ] ➡️ + Strong Punch (3 for match)
_@ (-/-/─) Cyber Elf-Support-elf change [Hold ⬅️ ] ➡️ + Strong Kick (3 for match)
_@ (-/-/─) Cyber Elf-Bakudan Setchi [Hold ⬇️ ] ⬆️ + Punch or Kick (3 for match)

_* (-/-/─) Spiral Shot ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Ultimate Saber ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_& (-/-/─) Cyber Elf Force Weak PunchWeak Punch⬇️ Weak KickStrong Kick (restores life, speeds up, damage increased, receives less damage and the timer is slowed)

- OROCHI IORI -


_( (-/-/─) Hiriki Kine Weak Punch + Weak Kick
_( (-/-/─) Saka Sakahagi Strong Punch + Strong Kick

_) (-/-/─) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-/-/O) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-/-/─) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick

_@ (-/I/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/I/O) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Ura 108~Ya Sakazuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

_& (-/-/─) ???! close ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

- VIOLENT KEN -


_( (-/-/─) Tsukami Hiza Geri Weak Punch + Weak Kick
_( (-/-/─) Jigoku Guruma Strong Punch + Strong Kick
_( (-/-/─) Jigoku Fuusha _Select (AES only)trong Punch + Strong Kick

_) (-/-/O) Inazuma Kakato Wari ➡️ + Weak Kick
_) (-/-/─) Kurubushi Kick ↙️ + Strong Kick

_@ (-/-/─) Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Shouryuu Ken ➡️ ⬇️ ↘️ + Punch ("O" on 1st/2nd hit)
_@ (-/I/─) Rasetsu Kyaku ➡️ ⬇️ ↘️ + Kick
_@ (-/I/─) Tatsumaki Senpuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick ("I" on ground version)
_@ (-/I/O) Kama Barai Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick
_@ (-/I/O) Nata Otoshi Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick
_@ (-/-/O) Oosoto Mawashi Geri ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_@ (-/-/O) ^!Inazuma Kakato Wari Hold Kick

_* (-/-/─) Shinryuu Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick, Tap Kick
_* (-/-/─) Kuzuryuu Reppa ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-/-/─) Shinbu Messatsu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

- SERIOUS Mr. KARATE -


_( (-/-/─) Oosotogari Weak Punch + Weak Kick
_( (-/-/─) Ippon Seoi Strong Punch + Strong Kick

_) (-/-/O) Yoke Migi Seiken Zuki ⬅️ + Weak Punch
_) (-/-/O) Ducking Shite Mawashi Geri ⬅️ + Weak Kick
_) (-/-/O) Jigoku Zuki ↘️ + Strong Punch
_) (-/-/O) Soku Gatana ↘️ + Strong Kick
_) (-/-/─) Kiryoku Tame Hold Weak Punch + Weak Kick + Strong Punch (charge Super Bar)
_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/─) Ko'ou Ken'02 ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Built Upper ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Hien Shippuu Kyaku [Hold ↙️ ] ➡️ + Kick
_@ (-/-/─) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-/I/O) Kyokugen Kohou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/O) Kishin Geki close ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Haou Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_@ (-/-/─) Chou Haou Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Weak Punch + Strong Punch)

_& (-/-/─) Chou Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

- SHIN AKUMA -


_( (-/-/─) Seoi Nage Weak Punch + Weak Kick
_( (-/-/─) Tomoe Nage Strong Punch + Strong Kick

_) (-/-/O) Zugai Hassatsu ➡️ + Strong Punch
_) (-/I/─) Hiza Geri ➡️ + Strong Kick
_) (-/-/─) Kurubushi Kick ↙️ + Strong Kick
_) (-/-/─) Tenma Kuujin Kyaku jump in a forward direction ⬇️ + Weak Kick

_@ (-/-/─) Gou Hadou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Zankuu Hadou Ken In-Air⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Shakunetsu Hadou Ken ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Gou Shouryuu Ken ➡️ ⬇️ ↘️ + Punch ("O" on 1st/2nd hit)
_@ (-/I/─) Tatsumaki Zankuu Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick ("I" on ground version)
_@ (-/-/─) Ashura Senkuu ⬅️ ⬇️ ↙️ or ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch or Weak Kick + Strong Kick
_@ (-/-/O) Messatsu Gou Shouryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch ("O" on 1st/2nd/3rd/4th/5th/6th hit)
_@ (-/-/─) Messatsu Gou Hadou ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Tenma Gou Zanku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_* (-/-/─) Shun Goku Satsu Weak PunchWeak Punch➡️ Weak KickStrong Punch

_& (-/-/─) Misogi ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

- ATHENA ASAMIYA -


_( (-/-/─) Flow of Life Weak Punch + Weak Kick or Strong Punch + Strong Kick

_) (-/-/─) Sliding ↘️ + Strong Kick

_@ (-/I/O) Heaven's Gate ⬇️ ↘️ ➡️ + Punch ("O" if lion's body hits)
_@ (-/I/─) Poseidon Rage ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Milk Crown ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Bow of Judgement [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/O) end of the TRIP or NIGHT [Hold ⬅️ ] ➡️ + Kick ("O" on 2nd hit)

_& (-/-/─) Pegasus*Fantasy ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

- RED ARREMER -


_( (-/-/─) Demon Head Weak Punch + Weak Kick or Strong Punch + Strong Kick

_) (-/-/─) Sankaku Tobi jump against the wall ➡️

_@ (-/I/─) Fireball (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Woody Pig ⬇️ ↘️ ➡️ + Weak Kick
_@ (-/-/─) Zombie ⬇️ ↘️ ➡️ + Strong Kick
_@ (-/-/─) Puchi Devil In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Hell Hunter-diving ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Hell Hunter-straight ➡️ ⬇️ ↘️ + Kick
_@ (-/I/─) Demon Pillar ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Death Cannon ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-/-/─) Suppertime ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- CHEATS -


_` Roulette
At The Character Select Screen Hold Taunt.

_` Challenger Battle (Stage 4)
- Goenitz or Dan
Don't meet any of the conditions below
- Geese or Demitri
Win 1 round with Exceed Finish,
don't win any round by Time Out,
don't lose a round.
- Mars People or Zero
Wet 3 round with Exceed Finish,
don't win any round by Time Out,
don't lose a round.

_` Mid-Boss Battle (Stage 7)
- Orochi Iori
If 6th opponent has been a SNK
- Violent Ken
If 6th opponent has been a Capcom

_` Secret Boss Battle (Stage 9)
- Athena
Don't lose a round,
don't win any round via block damage.
- Red Arremer
Don't lose a round,
win 5 rounds via block damage.