Ragnagard (1996)





Ragnagard © 1996 Saurus
Shin-Oh-Ken
Last update by: Fabricio Coroquer (Made by: t65will)

- CONTROLS -


Light Punch
Light Kick
Heavy Punch
Heavy Kick
Start
Select (AES only)

- HOW TO PLAY -


_( Normal Throws
_@ Special Moves (become powerful with specific Symbol)
_* Desperation Moves (needs 1 Symbol on Elemental Meter, must be specific)
_& Super Desperation Moves (needs 3 Symbols on Elemental Meter or flashing Life Bar)

- COMMON COMMANDS -


Dash (In-Air)➡️ ➡️
Retreat ⬅️ ⬅️
Blow Away Attack ➡️ + Light Kick + Heavy Punch
Drop Attack In-Air⬇️ + Light Punch + Light Kick
Rise Attack ⬆️ + Light Punch + Light Kick
Element 1 Meter Charge Hold Light Punch + Light Kick + Heavy Punch
Element 2 Meter Charge Hold Light Kick + Heavy Punch + Heavy Kick

- SUSANO -


_( Overhead Toss ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Fire) Koku Ryuu Sai (In-Air)➡️ ⬇️ ↘️ + Punch
_@ (Thunder) Ryuu Ga Hou ⬇️ ↘️ ➡️ + Punch
_@ (Thunder) Ryuu Hare Ba ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_@ (Thunder) Ryuu Ga Raku Kyaku (In-Air)⬅️ ⬇️ ↙️ + Kick
_@ Slam Strike close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Raigeki Rin ⬇️ ↘️ ➡️ ⬇️ + Light Punch + Light Kick
_* (Fire) Nana Garera Orochi Nagi Light Punch + Light Kick + Heavy Punch➡️ ↘️ ⬇️ ↙️ ⬅️ + Light PunchLight KickHeavy PunchHeavy KickLight PunchLight KickHeavy Punch

_& Sou Mei Fuu Rai Ken ⬇️ ↘️ ➡️ ⬇️ ↙️ ⬅️ + Heavy Punch + Heavy Kick

- BENTEN -


_( Frankensteiner ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Wind) Ryuu Sei Zan (In-Air)➡️ ⬇️ ↘️ + Punch
_@ (Thunder) Sourai Raku In-Air close ⬇️ ↙️ ⬅️ + Kick
_@ (Thunder) Sourai Geki In-Air close ⬇️ ↘️ ➡️ + Kick
_@ Sou Rai Raku close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Seki Ryuu Sou Ken ⬇️ ↙️ ⬅️ ⬇️ ↘️ ➡️ + Light Punch + Light Kick
_* (Wind) Senkuu Hou'ou Yoku ⬇️ ↘️ ➡️ ⬅️ ➡️ + Light Kick + Heavy Punch

_& Shinkuu Ren Zan ➡️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Light Punch + Light Kick

- CHI CHI-NE NE -


_( Human Catapult ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ Rekka E Light Punch + Light Kick + Heavy Punch + Heavy Kick (switches between characters)
_@ (Wind) Kururin Ko close ⬇️ ↙️ ⬅️ ⬇️ ↘️ ➡️ + Heavy Punch
_@ (Thunder) Raijin Ken ➡️ ⬇️ ↘️ + Punch (Chi Chi only)
_@ (Wind) Funjin Kyaku (In-Air)⬇️ ↙️ ⬅️ + Kick (Ne Ne only)
_@ Mane Mane Attack ➡️ ⬅️ ➡️ + Punch
_@ (Wind) Ton De Ke Punch [Hold ⬅️ ] ➡️ + Punch
_@ Double Team close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch

_* (Wind) Boko Boko Drop ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Heavy Kick
_* (Thunder) Biri Biri Cannon ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ + Light Punch + Light Kick

_& Tensei Fuu Raijin ⬅️ ➡️ ↙️ ↘️ + Light Punch + Light Kick + Heavy Punch + Heavy Kick

- GOKUU -


_( Staff Carry ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Fire) Ensatsu Kon ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (Wind) Sou Shin Ni Ki Kyaku ➡️ ⬇️ ↘️ + Kick
_@ (Fire) Sanren Kon ⬇️ ↘️ ➡️ + Punch
_@ Bop Toss close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Wind) Ren Sen Kon ⬅️ ↙️ ⬇️ ⬅️ ↙️ ⬇️ + Light Punch + Light Kick
_* (Fire) Enjin No Kei ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Light Kick + Heavy Punch

_& En Bou Jutsu ➡️ ⬅️ ➡️ ⬅️ ➡️ + Light Punch + Light Kick + Heavy Punch

- BINTEN -


_( Takeoff ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Water) Juu Baku Kin ➡️ ↘️ ⬇️ ↙️ ⬅️ + Light Punch
_@ (Wind) Sai Nen Dan In-Air⬇️ ↘️ ➡️ + Light Punch or Light Kick or Heavy Punch
_@ (Water) You Sen Nen Ja ⬇️ ↙️ ⬅️ + Heavy Kick
_@ Gorilla Slam close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch

_* (Water) Juu Baku Ten Hyou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Heavy Punch + Heavy Kick
_* (Wind) Pun Jin Otoshi [Hold ⬇️ ] ⬅️ ➡️ + Light Kick + Heavy Punch

_& Hachi Mon Nen Ki Jin ⬅️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Light Punch + Light Kick + Heavy Punch + Heavy Kick

- SYUTEN-DOZI -


_( Volcano Eruption ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Fire) Oni Hone Kudaki ⬇️ ↘️ ➡️ + Kick
_@ (Fire) Kongou Hajiki [Hold ➡️ ] ⬆️ + Punch
_@ (Water) Daku Ryuu Nada close ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (Fire) Oni Kobushi ➡️ ⬇️ ↘️ + Punch
_@ Punching Bag close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Fire) Gouen Shu ⬅️ ↙️ ⬇️ ⬅️ ↙️ ⬇️ + Light Punch + Light Kick
_* (Water) Jigoku Nagashi close ⬅️ ➡️ + Heavy Punch
_* (Water) ^!Backbreaker ⬇️ ⬇️ + Heavy Punch
_* (Water) ^!Second Backbreaker ⬇️ ⬇️ + Light Kick + Heavy Punch

_& Rei Shuuki Jin Yado Ri ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ + Light Punch + Light Kick, Tap Heavy Punch

- SEENA -


_( Staff Toss ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Water) Two Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (Wind) Tail Whip (In-Air)[Hold ⬅️ ] ➡️ + Kick
_@ (Wind) Dolphin Roll [Hold ⬇️ ] ⬆️ + Kick
_@ (Water) Aqua Bell ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Light Kick
_@ Wave Spike close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Wind) Bubble Spike ⬅️ ↙️ ⬇️ ↘️ ➡️ + Light Punch + Light Kick
_* (Water) Crystal Splash ⬇️ ⬇️ ⬇️ + Light Punch + Light Kick + Heavy Punch

_& Two Mind Storm [Hold ⬇️ ] ⬅️ ➡️ + Light Kick + Heavy Punch

- IGRET -


_( Sharp Edge ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Thunder) Soul Slash [Hold ⬅️ ] ⬇️ ↘️ ➡️ + Punch
_@ (Fire) Ripper Haaken [Hold ⬅️ ] ➡️ + Kick
_@ (Fire) Bramble Ring (In-Air)[Hold ⬇️ ] ⬆️ + Kick
_@ Blade Fury close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Trap Edge [Hold ⬅️ ] ➡️ ↘️ ⬇️ ↙️ ⬅️ + Light Punch + Light Kick
_* (Fire) Vigor Remove [Hold ⬅️ ] ➡️ ⬇️ ↘️ ➡️ + Light Kick + Heavy Punch

_& Hell Inhabitant In-Air🔄 + Light Punch + Light Kick

- SECRET CHARACTERS -


_` Play as Behemoth
At the Character Select Screen, put the cursor on Syuten-Dozi and press Light KickHeavy PunchLight KickHeavy PunchLight KickLight KickHeavy Punch then press Light Punch or Heavy Kick.

_` Play as Eelis
At the Character Select Screen, put the cursor on Benten and press Heavy PunchHeavy PunchLight KickLight KickHeavy PunchLight KickHeavy Punch then press Light Punch or Heavy Kick.

_` Play as Lucifer
At the Character Select Screen, put the cursor on Susano and press Light KickHeavy PunchHeavy PunchHeavy PunchLight KickLight KickLight KickHeavy Punch then press Light Punch or Heavy Kick.

- BEHEMOTH -


_( One Handed Toss ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Fire) Wild Snap ⬇️ ↘️ ➡️ + Punch
_@ (Fire) Deadly Press (In-Air)⬇️ ↙️ ⬅️ + Light Punch
_@ (Thunder) Nitro Break ➡️ ⬇️ ↘️ + Heavy Punch
_@ Corrupt Slam close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Murder Fang ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Light Kick + Heavy Punch
_* (Fire) Howling Beast close ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Light Punch + Light Kick

_& Grand Explosion ⬇️ ↙️ ⬅️ ⬇️ ↘️ ➡️ + Heavy Punch + Heavy Kick

- EELIS -


_( Choke Swing ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Wind) Nightmare Wing (In-Air)⬇️ ↘️ ➡️ ↗️ + Punch
_@ (Wind) Phantom Kuroishi ➡️ ⬅️ ➡️ + Kick
_@ (Thunder) Dancing Needle In-Air⬅️ ⬇️ ↙️ + Kick
_@ (Wind) Bat Illusion ⬇️ ⬆️ + Light Punch
_@ Abandoned Cave close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Lunatic Jail ⬇️ ↙️ ⬅️ ⬇️ ↘️ ➡️ ⬇️ ↙️ ⬅️ + Light Punch + Light Kick
_* (Wind) Killing Chariot ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ + Heavy Punch + Heavy Kick

_& Midnight Fire ➡️ ↘️ ⬇️ ↙️ ⬅️ ⬇️ ↘️ ➡️ + Light Kick + Heavy Punch

- LUCIFER -


_( Throw Away ⬅️ or ➡️ + Heavy Punch or Heavy Kick

_@ (Thunder) Pentagram Dune [Hold ⬅️ ] ➡️ + Punch
_@ (Thunder) Pentagram Ruin [Hold ⬅️ ] ➡️ + Kick
_@ (Fire) Mind Wave [Hold ⬇️ ] ⬆️ + Light Punch + Light Kick
_@ Electric Crunch close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Heavy Punch or Heavy Kick

_* (Thunder) Dark Side Gate [Hold ⬅️ ] ➡️ + Light Punch + Light Kick + Heavy Punch
_* (Fire) Anger Body Sonic ⬅️ ➡️ ⬅️ ➡️ + Light Punch + Light Kick

_& Flare Burst Hold Light Punch + Light Kick + Heavy Punch + Heavy Kick