King of Fighters 99, The (1999)


The King of Fighters '99: Millennium Battle © 1999 SNK
Last update by: Fabricio Coroquer (Made by: Axe)
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1 Stock of Super Bar)
_# Striker Moves (needs 1 Striker Stock)
_` Super Desperation Moves (SDM): Use a DM with 1 Stock and flashing Life Bar.
_` COUNTER MODE:
- 20 seconds of duration,
- damage increased,
- can use Guard Cancels and DMs without a Stock,
- DMs will be slower,
- can't use SDMs,
- can cancel a Side Attack on any Special Move or DM,
- can use Super Cancel ("!"),
- remains 10 seconds without a Power Gauge after the end of the mode.
_` ARMOR MODE:
- 10 seconds of duration,
- damage increased,
- receives less damage,
- don't receives block damage,
- Super Armor,
- can use Guard Cancels without a Stock,
- can't use DMs and SDMs,
- side attack can knock opponent,
- remains 10 seconds without a Power Gauge after the end of the mode.
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Evade Weak Punch + Weak Kick
^!Side Attack Punch or Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Throw Escape when thrown ⬅️ or ➡️ + Punch or Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1 Stock) blocking an attack Weak Punch + Weak Kick
Guard Cancel in Back Evade (1 Stock) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1 Stock) blocking an attack Strong Punch + Strong Kick
Striker Call (1 Striker Stock) Weak Kick + Strong Punch
Counter Mode Activate (3 Stocks) Weak Punch + Weak Kick + Strong Punch
Armor Mode Activate (3 Stocks) Weak Kick + Strong Punch + Strong Kick
- K' - Hero Team
_( (-) Spot Pile ⬅️ or ➡️ + Strong Punch
_( (-) Knee Strike ⬅️ or ➡️ + Strong Kick
_) (!) 1-Inch ➡️ + Weak Punch
_) (-) Knee Assault ➡️ + Weak Kick
_@ (-) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!2nd Shoot ➡️ + Weak Kick
_@ (-) ^!2nd Shell ➡️ + Strong Kick
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch ("!" with Weak Punch)
_@ (-) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_* (-) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Narrow Spike or Crow Bites
- MAXIMA - Hero Team
_( (-) Dynamite Drop ⬅️ or ➡️ + Strong Punch
_( (-) Choking Vise ⬅️ or ➡️ + Strong Kick
_) (!) Mongolian ➡️ + Weak Punch
_) (-) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-) System 1~Maxima Scramble ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Double Bomber ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Bulldog Press ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) System 2~Maxima Scramble ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Skull Crush ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Centoun Press ➡️ + Kick
_@ (!) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch
_@ (-) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_# Maxima Gallows
- BENIMARU NIKAIDO - Hero Team
_( (-) Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( (-) Front Suplex ⬅️ or ➡️ + Strong Kick
_( (-) Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Jackknife Kick ➡️ + Weak Kick
_) (-) Flying Drill In-Air⬇️ + Strong Kick
_@ (!) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ (-) Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Handou Sandan Geri ⬇️ ⬆️ + Kick
_* (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gen'ei Hurricane ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Elec-Trigger
- SHINGO YABUKI - Hero Team
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Ippon Seoi Nage Fukanzen ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick
_@ (!) 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ (-) 101 Shiki~Oboro Guruma Mikansei ⬅️ ⬇️ ↙️ + Kick
_@ (-) 212 Shiki~Kototsuki Mikansei ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!) Shingo Kinsei Ore Shiki~Nie Togi close ➡️ ⬇️ ↘️ + Kick
_@ (-) Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Idol Teishi Punch
_* (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Yacchatte Kudasai!
- TERRY BOGARD - Fatal Fury Team
_( (-) Grasping Upper ⬅️ or ➡️ + Strong Punch
_( (-) Buster Throw ⬅️ or ➡️ + Strong Kick
_) (-) Hammer Punch ➡️ + Weak Punch
_) (-) Rising Upper ↘️ + Strong Punch
_@ (!) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Round Wave ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-) Power Charge ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ (!) Power Shoot ➡️ ⬇️ ↘️ + Kick
_@ (!) Power Drive ➡️ ⬇️ ↘️ + Punch
_* (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Dunk Geyser
- ANDY BOGARD - Fatal Fury Team
_( (-) Gourin Kai ⬅️ or ➡️ + Strong Punch
_( (-) Kakaekomi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Uwa Agito ➡️ + Weak Kick
_) (-) Age Men ↘️ + Weak Punch
_@ (!) Hishou Ken ⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Geki Hishou Ken ⬇️ ↙️ ⬅️ + Strong Punch ("!" on 2nd/3rd/4th/5th hit)
_@ (!) Shouryuu Dan ➡️ ⬇️ ↘️ + Punch
_@ (!) Zan'ei Ken ↙️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Shippuu Ouken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 1st/2nd hit)
_@ (-) Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Shimo Agito Punch
_@ (-) ^!Uwa Agito Kick
_* (-) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Zan'ei Ryuusei Ken ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Shippuu Zan'ei Ken
- JOE HIGASHI - Fatal Fury Team
_( (-) Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( (-) Leg Throw ⬅️ or ➡️ + Strong Kick
_) (-) Low Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Weak Kick
_@ (-) Bakuretsu Ken Tap Punch
_@ (!) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Bakuretsu Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit with Strong Punch)
_@ (!) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick (Hold Kick)
_# Ora Ora Bakuretsu Ken
- MAI SHIRANUI - Fatal Fury Team
_( (-) Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( (-) Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( (-) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Benitsuru no Mai ➡️ + Weak Kick
_) (-) Koku'en no Mai ↘️ + Weak Kick
_) (-) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-) Ukihane In-Air⬇️ + Weak Kick
_) (-) Yusura Ume In-Air⬇️ + Strong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch
_@ (-) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick (follow with Ryuu Enbu)
_@ (-) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Musasabi no Mai Hold Punch
_@ (-) ^!Ukihane ⬇️ + Kick
_@ (-) ^!Yusura Ume ⬇️ + Punch
_@ (-) ^!Toki Tsubute opponent in air, close ⬇️ ↙️ ⬅️ + Kick
_@ (-) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Mizudori no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hou'ou no Mai ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_# Sakura Fubuki or Hana Arashi
- RYO SAKAZAKI - Art of Fighting Team
_( (-) Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-) Hyouchuu Wari ➡️ + Weak Punch
_) (-) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (!) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (!) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit)
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Ko'ou Ken-air
- ROBERT GARCIA - Art of Fighting Team
_( (-) Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( (-) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick
_) (-) Kouryuu Koukyaku Geri ⬅️ or ➡️ + Weak Punch
_) (-) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_) (-) Nidan Sokudou Geri ↘️ + Weak Kick
_) (-) Hien Ryuujin Kyaku In-Air↘️ + Kick
_@ (-) Ryuugeki Ken [Hold ⬅️ ] ➡️ + Punch
_@ (-) Ryuu Zanshou [Hold ⬇️ ] ⬆️ + Kick
_@ (-) Hien Shippuu Kyaku [Hold ⬅️ ] ➡️ + Kick
_@ (!) Sen'en Renbu Kyaku close [Hold ⬇️ ] ⬆️ + Punch ("!" on 1st/2nd hit)
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Muei Shippuu Juudan Kyaku ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Ryuuren Moushuu
- YURI SAKAZAKI - Art of Fighting Team
_( (-) Oni Harite ⬅️ or ➡️ + Strong Punch
_( (-) Silent Nage ⬅️ or ➡️ + Strong Kick
_( (-) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-) En Yoku ➡️ + Weak Punch
_) (!) Senkai Kyaku ➡️ + Weak KickWeak Kick ("!" on 2nd hit)
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Haou Shoukou Ken Hold Punch
_@ (!) Kuuga ➡️ ⬇️ ↘️ + Punch ("!" with Weak Punch)
_@ (-) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ (-) Hien Senpuu Ken ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (-) Raiou Ken ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick
_* (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Hien Rekkou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Hien Rekkou
- TAKUMA SAKAZAKI - Art of Fighting Team
_( (-) Oosotogari ⬅️ or ➡️ + Strong Punch
_( (-) Ippon Seoi ⬅️ or ➡️ + Strong Kick
_) (-) Oni Guruma ➡️ + Weak Punch
_) (-) Kawara Wari ➡️ + Weak Kick
_) (-) Hisha Otoshi~Dan Tsubushi ⬅️ + Weak Punch
_) (-) Keima Uchi~Oiuchi ↘️ + Weak Kick
_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch ("!" on 2nd hit)
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Shouran Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hien Shippuu Kyaku [Hold ↙️ ] ➡️ + Kick
_@ (-) Sanchin no Kata ⬇️ ⬇️ + Hold Punch (charge Super Bar)
_* (-) Haoh Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Kishin Geki close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Chou Hissatsu~Tengu Shikou Ken
- LEONA HEIDERN - Ikari Team
_( (-) Leona Crush ⬅️ or ➡️ + Strong Punch
_( (-) Order Buckler ⬅️ or ➡️ + Strong Kick
_( (-) Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Strike Arch ⬅️ or ➡️ + Weak Kick
_@ (-) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (!) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (!) Ground Saber [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick)
_@ (!) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (!) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (!) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_* (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Grateful Dead ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Killer Touch
- RALF JONES - Ikari Team
_( (-) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( (-) Northern Light Bomb ⬅️ or ➡️ + Strong Kick
_@ (-) Vulcan Punch Tap Punch (➡️ to move)
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch
_@ (-) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ralf Kick Hold Kick
_@ (!) Ralf Tackle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Galactica Phantom
- CLARK STEEL - Ikari Team
_( (-) Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( (-) Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( (-) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (!) Stomping ➡️ + Weak Kick
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch (with Strong Punch follow with Napalm Stretch)
_@ (-) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_* (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Flashing Launcher
- WHIP - Ikari Team
_( (-) Alpha ⬅️ or ➡️ + Strong Punch
_( (-) Zed ⬅️ or ➡️ + Strong Kick
_) (-) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_@ (-) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_@ (-) Assassin Strike Code~BB ➡️ ⬇️ ↘️ + Punch or Kick
_@ (!) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) ("!" on 1st hit)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_* (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Valkyrie Killer
- ATHENA ASAMIYA - Psycho Soldier Team
_( (-) Psychic Throw ⬅️ or ➡️ + Strong Punch
_( (-) Bit Throw ⬅️ or ➡️ + Strong Kick
_( (-) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Renkan Tai ➡️ + Weak Kick
_) (-) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch
_@ (-) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (!) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-) Psycho Shoot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) New Psycho Reflector ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)
_* (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-) Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Psycho Healing or Psycho Repair
- SIE KENSOU - Psycho Soldier Team
_( (-) Hakkei ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kobokushu ➡️ + Weak Punch
_) (-) Kousentai ➡️ + Weak Kick
_@ (!) Sen Shippo ⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick
_@ (!) Senkyuutai ⬇️ ↘️ ➡️ + Kick
_@ (-) Ryuu Renda ➡️ ⬇️ ↘️ + Punch, Tap Punch
_* (-) Shinryuu Seioh Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* (-) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Chouryuu Renken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Niku Man 4 U
- CHIN GENTSAI - Psycho Soldier Team
_( (-) Gou Inshu ⬅️ or ➡️ + Strong Punch
_( (-) Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Suiho Hyoutan Shuu ➡️ + Weak Punch
_@ (!) Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ (!) Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (!) Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Suihai Kou ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Fun'en Kou ⬇️ ↘️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Gouen Shourai~Kai ➡️ ⬇️ ↘️ + Punch
_@ (-) Suikan Kanou ⬇️ ⬇️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) ^!Choushuu Rikugyo ➡️ + Punch
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick
_@ (-) Bougetsu Sui ⬇️ ⬇️ + Kick (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) ^!Rouja Hanhou ⬆️ + Weak Kick
_@ (!) ^!Rigyo Hanhou ⬆️ + Strong Kick
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick
_* (-) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Hourai Raku'en
- BAO - Psycho Soldier Team
_( (-) Gen'ei Tougi ⬅️ or ➡️ + Strong Punch
_( (-) Critical Throw ⬅️ or ➡️ + Strong Kick
_) (-) Kawasaki ➡️ + Weak Punch
_) (-) Senheki Shuu ➡️ + Weak Kick
_) (-) Senshou Shuu ↘️ + Weak Kick
_) (-) Rikatsu Shuu ↘️ + Strong Kick
_) (-) Soushou In-Air⬇️ + Weak Punch
_) (-) Hikida In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Psycho Ball Attack~Rise ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Psycho Ball Attack~Front ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) Psycho Ball Attack~Air Front In-Air⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Psycho Ball Attack~Bound ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Air Bound In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Reflect ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) Psycho Ball Crash~Rise ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Psycho Ball Crash~Front ⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Air Front In-Air⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Bound ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Air Bound In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Reflect ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)
_* (-) Psycho Ball Attack~SP ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Psycho Ball Attack~MAX ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Psycho Ball Crash~ORE DX ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Psycho Ball Attack MAX ~Striker MIX~
- KING - Women's Fighters Team
_( (-) Hold Rush ⬅️ or ➡️ + Strong Punch
_( (-) Hook Buster ⬅️ or ➡️ + Strong Kick
_) (-) Trap Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Strong Kick
_@ (!) Venom Strike ⬇️ ↘️ ➡️ + Weak Kick
_@ (!) Double Strike ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Trap Shot ➡️ ⬇️ ↘️ + Kick
_@ (-) Surprise Rose ➡️ ⬇️ ↘️ + Punch
_@ (!) Mirage Dance close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 1st/2nd hit)
_@ (!) Mirage Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 1st/2nd/3rd hit)
_@ (-) Tornado Kick'95 ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Tornado Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Silent Flash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_# Trap Rush
- BLUE MARY - Women's Fighters Team
_( (-) Victor Nage ⬅️ or ➡️ + Strong Punch
_( (-) Head Throw ⬅️ or ➡️ + Strong Kick
_) (-) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-) Double Rolling ⬅️ or ➡️ + Weak Kick
_) (-) Climbing Arrow ↘️ + Weak Kick
_@ (-) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (-) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Backdrop Real ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Head Crush ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) Vertical Arrow ➡️ ⬇️ ↘️ + Kick ("!" with Weak Kick)
_@ (-) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ (!) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick)
_@ (-) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-) M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ (-) M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-) M. Typhoon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Rapid Spider
- KASUMI TODOH - Women's Fighters Team
_( (-) Maki Age ⬅️ or ➡️ + Strong Punch
_( (-) Aiki Nage ⬅️ or ➡️ + Strong Kick
_) (-) Hiji Ate ➡️ + Weak Punch
_@ (!) Kasane Ate (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Tatsumaki Souda~Nage Dageki close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) Hakusan Tou~Dageki Bougyou ⬇️ ↙️ ⬅️ + Kick
_@ (-) Senkou Nagashi ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) Messhin Mutou~Joudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ (-) Sasshou Inshuu~Chuudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_* (-) Chou Kasane Ate ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Shingan Kazura Otoshi ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse all)
_# Katsu
- LI XIANGFEI - Women's Fighters Team
_( (-) Kadoma ⬅️ or ➡️ + Strong Punch
_( (-) Ryokuchi Kou'en ⬅️ or ➡️ + Strong Kick
_) (-) Sou Shouda ➡️ + Weak Punch
_) (-) Kyuuho~Kousentai ➡️ + Weak Kick
_) (-) Fukuho~Kousentai ↘️ + Strong Kick
_@ (!) Nanpa ⬇️ ↘️ ➡️ + Punch
_@ (-) Senri Chuu'ou ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) ^!Kankuu ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Senri Chuu'ou~Shinsaiha ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Banpaku Kou'en close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (!) ^!Eikishuhou ⬇️ ↙️ ⬅️ + Punch
_@ (-) Esaka~Atemi Kougeki ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_@ (!) Tenpou Zan ➡️ ⬇️ ↘️ + Kick
_* (-) Chou Pai Long ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Chouhatsu Tap Kick
_* (-) Dai Tetsujin ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Majinga ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Dai Kokuchou
- KIM KAPHWAN - Korea Team
_( (-) Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Sakkyaku Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kuuren Geki ➡️ + Weak Punch
_) (-) Neri Chagi ➡️ + Weak Kick
_@ (!) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-) Hien Zan [Hold ⬇️ ] ⬆️ + Kick
_@ (-) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Haki Kyaku ⬇️ ⬇️ + Kick (follow with Hou'ou Kyaku)
_@ (!) Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick ("!" on 1st hit)
_* (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Hishou Kyaku
- CHANG KOEHAN - Korea Team
_( (-) Hagan Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kusari Jime ⬅️ or ➡️ + Strong Kick
_) (-) Hiki Nige ↘️ + Weak Punch
_@ (-) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (!) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-) Tekkyuu Taiko Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM)
_@ (-) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Tekkyuu Dai Kourin
- CHOI BOUNGE - Korea Team
_( (-) Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( (-) Geketsu Tsuki ⬅️ or ➡️ + Strong Kick
_) (-) Mukuro Zuki ⬅️ or ➡️ + Weak Punch
_) (-) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch
_@ (!) ^!Kishuu Hien Zuki Punch
_@ (!) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Senpuu Hien Sashi [Hold ⬅️ ] ➡️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (-) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_* (-) Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* (-) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Shin! Chouzetsu Rinkaiten Toppa In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Chouhatsu Zanmai
- JHUN HOON - Korea Team
_( (-) Handou Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kai Senpuu ⬅️ or ➡️ + Strong Kick
_) (-) Ryouko Geki ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")
_) (!) Ryuurou Shuu In-Air⬇️ + Tap Weak Kick
_@ (!) Haiki Geki ⬇️ ↙️ ⬅️ + Punch ("!" with Strong Punch) (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Strong Kick) (Hold Weak Kick to "RYOUKU STANCE")
_@ (-) Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (-) Soshuu Jin ⬇️ ⬇️ + Hold Weak Punch (to "SOSHUU STANCE")
_@ (-) Ryouko Jin ⬇️ ⬇️ + Hold Weak Kick (to "RYOUKU STANCE")
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Fukuko Shuugeki
SOSHUU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")
_@ (!) Shuusou Kyaku~Joudan ⬆️ + Strong Punch
_@ (!) Shuusou Kyaku~Gedan Strong Punch
_@ (!) Taikyoku Ha Strong Kick
_@ (-) Kirikae Dousa~Omote-Ura Hold Weak Kick (to "RYOUKU STANCE")
RYOUKU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️
_@ (!) Shuuko Geki~Shimo ⬇️ + Strong Punch
_@ (-) Hiko Geki~Ue ⬆️ + Strong Punch
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mouko Geki~Naka Strong Punch
_@ (!) Taikyoku Hi Strong Kick
_@ (-) Kirikae Dousa~Ura-Omote Hold Weak Punch (to "SOSHUU STANCE")
- KYO-1 -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kurogami ➡️ + Weak Punch
_) (-) Honofuri ➡️ + Weak Kick
_) (-) Migiri Ugachi ↘️ + Strong Punch
_@ (!) Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) Aoki ⬇️ ↙️ ⬅️ + Punch
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) Oboro Guruma ➡️ ⬇️ ↘️ + Kick
_* (-) Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_# 75 Shiki Kai
- KYO-2 -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Goufu You ➡️ + Weak Kick
_) (-) Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Migiri Ugachi Kai Punch
_@ (!) ^!Nanase Kick
_@ (-) ^!Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) ^!Migiri Ugachi Punch
_@ (!) ^!Nue Tsumi Kick
_@ (-) Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Batsu Yomi ➡️ + Punch
_@ (!) Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) R,E,D, Kick ⬅️ ⬇️ ↙️ + Kick
_@ (!) Kototsuki ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Chouhatsu Tap Punch or Kick
_# 75 Shiki Kai
- SECRET CHARACTERS -
_` Play as Kyo Kusanagi
Win a battle with a team of 4 random characters consisting at least of 3 of them are K, Maxima, Benimaru, Shingo, Whip, Kyo-1 or Kyo-2.
At the Character Select Screen, put the cursor on Roulette box Hold Taunt and press ⬅️ ➡️ ⬆️ ⬅️ ⬇️ ➡️ .
_` Play as Iori Yagami
Win a battle with a team of 4 random characters consisting at least of 3 of them are Leona, Athena, Bao, Xiangfei, Kasumi, Kim or Jhun.
At the Character Select Screen, put the cursor on Roulette box Hold Taunt and press ➡️ ⬅️ ⬆️ ➡️ ⬇️ ⬅️ .
_` Play as Krizalid (1st form) and Krizalid (2nd form)
Playable only with M.A.M.E. Cheats.
- KYO KUSANAGI -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!127 Shiki~Yano Sabi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Ge Shiki~Migiri Ugachi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!402 Shiki~Batsu Yomi ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (!) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_# Ura 108 Shiki~Orochi Nagi
- IORI YAGAMI -
_( (-) Sakahagi ⬅️ or ➡️ + Strong Punch
_( (-) Saka Sakahagi ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (!) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) 311 Shiki~Tsumagushi ➡️ ⬇️ ↘️ + Kick (follow with 127 Shiki~Aoi Hana)
_@ (-) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Ura 311 Shiki~Saku Tsumagushi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Ura 108 Shiki~Ya Sakazuki
- KRIZALID (1st form) -
_( (-) Dead Fall ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Overhead Axe Kick not too close Strong Kick
_) (-) Low Kicks ⬇️ + Kick
_@ (-) Negative Anguish ⬇️ ↘️ ➡️ + Punch
_@ (-) Demon Landing In-Air⬇️ ↘️ ➡️ + Kick
- KRIZALID (2nd form) -
_( (-) Dead Fall ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Cut Spin ➡️ + Weak Punch
_) (-) Low Kicks ⬇️ + Weak Punch or Kick
_@ (-) Tuhon Rage ⬇️ ↘️ ➡️ + Punch
_@ (!) Lethal Impact ⬇️ ↘️ ➡️ + Kick ("!" on non-throw version)
_@ (!) Rising Darkmoon ➡️ ⬇️ ↘️ + Punch
_@ (-) Desperate Moment ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Moment Penetration ⬅️ or ➡️ + Punch
_* (-) Desperate Overdrive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) End of Heaven ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
- CHEATS -
_` Show Order Select
At the Order Select Screen Hold Taunt.
_` Fight Kyo Kusanagi
Choose a full team,
complete the 5th stage with Battle Ability Points above 280 points,
Kyo will appear after Krizalid.
_` Fight Iori Yagami
Choose a full team,
complete the 5th stage with Battle Ability Points between 200 up to 280 Points,
Iori will appear after Krizalid.
Last update by: Fabricio Coroquer (Made by: Axe)
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1 Stock of Super Bar)
_# Striker Moves (needs 1 Striker Stock)
_` Super Desperation Moves (SDM): Use a DM with 1 Stock and flashing Life Bar.
_` COUNTER MODE:
- 20 seconds of duration,
- damage increased,
- can use Guard Cancels and DMs without a Stock,
- DMs will be slower,
- can't use SDMs,
- can cancel a Side Attack on any Special Move or DM,
- can use Super Cancel ("!"),
- remains 10 seconds without a Power Gauge after the end of the mode.
_` ARMOR MODE:
- 10 seconds of duration,
- damage increased,
- receives less damage,
- don't receives block damage,
- Super Armor,
- can use Guard Cancels without a Stock,
- can't use DMs and SDMs,
- side attack can knock opponent,
- remains 10 seconds without a Power Gauge after the end of the mode.
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Evade Weak Punch + Weak Kick
^!Side Attack Punch or Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Throw Escape when thrown ⬅️ or ➡️ + Punch or Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1 Stock) blocking an attack Weak Punch + Weak Kick
Guard Cancel in Back Evade (1 Stock) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1 Stock) blocking an attack Strong Punch + Strong Kick
Striker Call (1 Striker Stock) Weak Kick + Strong Punch
Counter Mode Activate (3 Stocks) Weak Punch + Weak Kick + Strong Punch
Armor Mode Activate (3 Stocks) Weak Kick + Strong Punch + Strong Kick
- K' - Hero Team
_( (-) Spot Pile ⬅️ or ➡️ + Strong Punch
_( (-) Knee Strike ⬅️ or ➡️ + Strong Kick
_) (!) 1-Inch ➡️ + Weak Punch
_) (-) Knee Assault ➡️ + Weak Kick
_@ (-) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!2nd Shoot ➡️ + Weak Kick
_@ (-) ^!2nd Shell ➡️ + Strong Kick
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch ("!" with Weak Punch)
_@ (-) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_* (-) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Narrow Spike or Crow Bites
- MAXIMA - Hero Team
_( (-) Dynamite Drop ⬅️ or ➡️ + Strong Punch
_( (-) Choking Vise ⬅️ or ➡️ + Strong Kick
_) (!) Mongolian ➡️ + Weak Punch
_) (-) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-) System 1~Maxima Scramble ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Double Bomber ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Bulldog Press ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) System 2~Maxima Scramble ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Skull Crush ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Centoun Press ➡️ + Kick
_@ (!) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch
_@ (-) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_# Maxima Gallows
- BENIMARU NIKAIDO - Hero Team
_( (-) Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( (-) Front Suplex ⬅️ or ➡️ + Strong Kick
_( (-) Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Jackknife Kick ➡️ + Weak Kick
_) (-) Flying Drill In-Air⬇️ + Strong Kick
_@ (!) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ (-) Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Handou Sandan Geri ⬇️ ⬆️ + Kick
_* (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gen'ei Hurricane ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Elec-Trigger
- SHINGO YABUKI - Hero Team
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Ippon Seoi Nage Fukanzen ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick
_@ (!) 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ (-) 101 Shiki~Oboro Guruma Mikansei ⬅️ ⬇️ ↙️ + Kick
_@ (-) 212 Shiki~Kototsuki Mikansei ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!) Shingo Kinsei Ore Shiki~Nie Togi close ➡️ ⬇️ ↘️ + Kick
_@ (-) Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Idol Teishi Punch
_* (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Yacchatte Kudasai!
- TERRY BOGARD - Fatal Fury Team
_( (-) Grasping Upper ⬅️ or ➡️ + Strong Punch
_( (-) Buster Throw ⬅️ or ➡️ + Strong Kick
_) (-) Hammer Punch ➡️ + Weak Punch
_) (-) Rising Upper ↘️ + Strong Punch
_@ (!) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Round Wave ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-) Power Charge ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ (!) Power Shoot ➡️ ⬇️ ↘️ + Kick
_@ (!) Power Drive ➡️ ⬇️ ↘️ + Punch
_* (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Dunk Geyser
- ANDY BOGARD - Fatal Fury Team
_( (-) Gourin Kai ⬅️ or ➡️ + Strong Punch
_( (-) Kakaekomi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Uwa Agito ➡️ + Weak Kick
_) (-) Age Men ↘️ + Weak Punch
_@ (!) Hishou Ken ⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Geki Hishou Ken ⬇️ ↙️ ⬅️ + Strong Punch ("!" on 2nd/3rd/4th/5th hit)
_@ (!) Shouryuu Dan ➡️ ⬇️ ↘️ + Punch
_@ (!) Zan'ei Ken ↙️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Shippuu Ouken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 1st/2nd hit)
_@ (-) Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Shimo Agito Punch
_@ (-) ^!Uwa Agito Kick
_* (-) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Zan'ei Ryuusei Ken ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Shippuu Zan'ei Ken
- JOE HIGASHI - Fatal Fury Team
_( (-) Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( (-) Leg Throw ⬅️ or ➡️ + Strong Kick
_) (-) Low Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Weak Kick
_@ (-) Bakuretsu Ken Tap Punch
_@ (!) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Bakuretsu Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit with Strong Punch)
_@ (!) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick (Hold Kick)
_# Ora Ora Bakuretsu Ken
- MAI SHIRANUI - Fatal Fury Team
_( (-) Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( (-) Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( (-) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Benitsuru no Mai ➡️ + Weak Kick
_) (-) Koku'en no Mai ↘️ + Weak Kick
_) (-) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-) Ukihane In-Air⬇️ + Weak Kick
_) (-) Yusura Ume In-Air⬇️ + Strong Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch
_@ (-) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick (follow with Ryuu Enbu)
_@ (-) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Musasabi no Mai Hold Punch
_@ (-) ^!Ukihane ⬇️ + Kick
_@ (-) ^!Yusura Ume ⬇️ + Punch
_@ (-) ^!Toki Tsubute opponent in air, close ⬇️ ↙️ ⬅️ + Kick
_@ (-) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Mizudori no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hou'ou no Mai ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_# Sakura Fubuki or Hana Arashi
- RYO SAKAZAKI - Art of Fighting Team
_( (-) Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-) Hyouchuu Wari ➡️ + Weak Punch
_) (-) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (!) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (!) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit)
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Ko'ou Ken-air
- ROBERT GARCIA - Art of Fighting Team
_( (-) Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( (-) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick
_) (-) Kouryuu Koukyaku Geri ⬅️ or ➡️ + Weak Punch
_) (-) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_) (-) Nidan Sokudou Geri ↘️ + Weak Kick
_) (-) Hien Ryuujin Kyaku In-Air↘️ + Kick
_@ (-) Ryuugeki Ken [Hold ⬅️ ] ➡️ + Punch
_@ (-) Ryuu Zanshou [Hold ⬇️ ] ⬆️ + Kick
_@ (-) Hien Shippuu Kyaku [Hold ⬅️ ] ➡️ + Kick
_@ (!) Sen'en Renbu Kyaku close [Hold ⬇️ ] ⬆️ + Punch ("!" on 1st/2nd hit)
_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Muei Shippuu Juudan Kyaku ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Ryuuren Moushuu
- YURI SAKAZAKI - Art of Fighting Team
_( (-) Oni Harite ⬅️ or ➡️ + Strong Punch
_( (-) Silent Nage ⬅️ or ➡️ + Strong Kick
_( (-) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-) En Yoku ➡️ + Weak Punch
_) (!) Senkai Kyaku ➡️ + Weak KickWeak Kick ("!" on 2nd hit)
_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Haou Shoukou Ken Hold Punch
_@ (!) Kuuga ➡️ ⬇️ ↘️ + Punch ("!" with Weak Punch)
_@ (-) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ (-) Hien Senpuu Ken ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (-) Raiou Ken ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick
_* (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Hien Rekkou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Hien Rekkou
- TAKUMA SAKAZAKI - Art of Fighting Team
_( (-) Oosotogari ⬅️ or ➡️ + Strong Punch
_( (-) Ippon Seoi ⬅️ or ➡️ + Strong Kick
_) (-) Oni Guruma ➡️ + Weak Punch
_) (-) Kawara Wari ➡️ + Weak Kick
_) (-) Hisha Otoshi~Dan Tsubushi ⬅️ + Weak Punch
_) (-) Keima Uchi~Oiuchi ↘️ + Weak Kick
_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch ("!" on 2nd hit)
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Shouran Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hien Shippuu Kyaku [Hold ↙️ ] ➡️ + Kick
_@ (-) Sanchin no Kata ⬇️ ⬇️ + Hold Punch (charge Super Bar)
_* (-) Haoh Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Kishin Geki close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Chou Hissatsu~Tengu Shikou Ken
- LEONA HEIDERN - Ikari Team
_( (-) Leona Crush ⬅️ or ➡️ + Strong Punch
_( (-) Order Buckler ⬅️ or ➡️ + Strong Kick
_( (-) Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Strike Arch ⬅️ or ➡️ + Weak Kick
_@ (-) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (!) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (!) Ground Saber [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick)
_@ (!) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (!) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (!) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_* (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Grateful Dead ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Killer Touch
- RALF JONES - Ikari Team
_( (-) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( (-) Northern Light Bomb ⬅️ or ➡️ + Strong Kick
_@ (-) Vulcan Punch Tap Punch (➡️ to move)
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch
_@ (-) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ralf Kick Hold Kick
_@ (!) Ralf Tackle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Galactica Phantom
- CLARK STEEL - Ikari Team
_( (-) Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( (-) Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( (-) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (!) Stomping ➡️ + Weak Kick
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch (with Strong Punch follow with Napalm Stretch)
_@ (-) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_* (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Flashing Launcher
- WHIP - Ikari Team
_( (-) Alpha ⬅️ or ➡️ + Strong Punch
_( (-) Zed ⬅️ or ➡️ + Strong Kick
_) (-) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_@ (-) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_@ (-) Assassin Strike Code~BB ➡️ ⬇️ ↘️ + Punch or Kick
_@ (!) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) ("!" on 1st hit)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_* (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_# Valkyrie Killer
- ATHENA ASAMIYA - Psycho Soldier Team
_( (-) Psychic Throw ⬅️ or ➡️ + Strong Punch
_( (-) Bit Throw ⬅️ or ➡️ + Strong Kick
_( (-) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-) Renkan Tai ➡️ + Weak Kick
_) (-) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch
_@ (-) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (!) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-) Psycho Shoot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) New Psycho Reflector ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)
_* (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-) Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Psycho Healing or Psycho Repair
- SIE KENSOU - Psycho Soldier Team
_( (-) Hakkei ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kobokushu ➡️ + Weak Punch
_) (-) Kousentai ➡️ + Weak Kick
_@ (!) Sen Shippo ⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick
_@ (!) Senkyuutai ⬇️ ↘️ ➡️ + Kick
_@ (-) Ryuu Renda ➡️ ⬇️ ↘️ + Punch, Tap Punch
_* (-) Shinryuu Seioh Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* (-) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Chouryuu Renken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Niku Man 4 U
- CHIN GENTSAI - Psycho Soldier Team
_( (-) Gou Inshu ⬅️ or ➡️ + Strong Punch
_( (-) Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Suiho Hyoutan Shuu ➡️ + Weak Punch
_@ (!) Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ (!) Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (!) Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Suihai Kou ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Fun'en Kou ⬇️ ↘️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Gouen Shourai~Kai ➡️ ⬇️ ↘️ + Punch
_@ (-) Suikan Kanou ⬇️ ⬇️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) ^!Choushuu Rikugyo ➡️ + Punch
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick
_@ (-) Bougetsu Sui ⬇️ ⬇️ + Kick (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) ^!Rouja Hanhou ⬆️ + Weak Kick
_@ (!) ^!Rigyo Hanhou ⬆️ + Strong Kick
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick
_* (-) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Hourai Raku'en
- BAO - Psycho Soldier Team
_( (-) Gen'ei Tougi ⬅️ or ➡️ + Strong Punch
_( (-) Critical Throw ⬅️ or ➡️ + Strong Kick
_) (-) Kawasaki ➡️ + Weak Punch
_) (-) Senheki Shuu ➡️ + Weak Kick
_) (-) Senshou Shuu ↘️ + Weak Kick
_) (-) Rikatsu Shuu ↘️ + Strong Kick
_) (-) Soushou In-Air⬇️ + Weak Punch
_) (-) Hikida In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (!) Psycho Ball Attack~Rise ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Psycho Ball Attack~Front ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) Psycho Ball Attack~Air Front In-Air⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Psycho Ball Attack~Bound ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Air Bound In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Reflect ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) Psycho Ball Crash~Rise ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Psycho Ball Crash~Front ⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Air Front In-Air⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Bound ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Air Bound In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Reflect ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)
_* (-) Psycho Ball Attack~SP ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Psycho Ball Attack~MAX ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Psycho Ball Crash~ORE DX ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_# Psycho Ball Attack MAX ~Striker MIX~
- KING - Women's Fighters Team
_( (-) Hold Rush ⬅️ or ➡️ + Strong Punch
_( (-) Hook Buster ⬅️ or ➡️ + Strong Kick
_) (-) Trap Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Strong Kick
_@ (!) Venom Strike ⬇️ ↘️ ➡️ + Weak Kick
_@ (!) Double Strike ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Trap Shot ➡️ ⬇️ ↘️ + Kick
_@ (-) Surprise Rose ➡️ ⬇️ ↘️ + Punch
_@ (!) Mirage Dance close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" on 1st/2nd hit)
_@ (!) Mirage Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 1st/2nd/3rd hit)
_@ (-) Tornado Kick'95 ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-) Tornado Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Silent Flash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_# Trap Rush
- BLUE MARY - Women's Fighters Team
_( (-) Victor Nage ⬅️ or ➡️ + Strong Punch
_( (-) Head Throw ⬅️ or ➡️ + Strong Kick
_) (-) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-) Double Rolling ⬅️ or ➡️ + Weak Kick
_) (-) Climbing Arrow ↘️ + Weak Kick
_@ (-) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (-) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Backdrop Real ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Head Crush ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) Vertical Arrow ➡️ ⬇️ ↘️ + Kick ("!" with Weak Kick)
_@ (-) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ (!) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick)
_@ (-) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-) M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ (-) M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-) M. Typhoon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Rapid Spider
- KASUMI TODOH - Women's Fighters Team
_( (-) Maki Age ⬅️ or ➡️ + Strong Punch
_( (-) Aiki Nage ⬅️ or ➡️ + Strong Kick
_) (-) Hiji Ate ➡️ + Weak Punch
_@ (!) Kasane Ate (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Tatsumaki Souda~Nage Dageki close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) Hakusan Tou~Dageki Bougyou ⬇️ ↙️ ⬅️ + Kick
_@ (-) Senkou Nagashi ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) Messhin Mutou~Joudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ (-) Sasshou Inshuu~Chuudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_* (-) Chou Kasane Ate ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Shingan Kazura Otoshi ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse all)
_# Katsu
- LI XIANGFEI - Women's Fighters Team
_( (-) Kadoma ⬅️ or ➡️ + Strong Punch
_( (-) Ryokuchi Kou'en ⬅️ or ➡️ + Strong Kick
_) (-) Sou Shouda ➡️ + Weak Punch
_) (-) Kyuuho~Kousentai ➡️ + Weak Kick
_) (-) Fukuho~Kousentai ↘️ + Strong Kick
_@ (!) Nanpa ⬇️ ↘️ ➡️ + Punch
_@ (-) Senri Chuu'ou ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) ^!Kankuu ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Senri Chuu'ou~Shinsaiha ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Banpaku Kou'en close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (!) ^!Eikishuhou ⬇️ ↙️ ⬅️ + Punch
_@ (-) Esaka~Atemi Kougeki ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_@ (!) Tenpou Zan ➡️ ⬇️ ↘️ + Kick
_* (-) Chou Pai Long ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Chouhatsu Tap Kick
_* (-) Dai Tetsujin ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Majinga ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_# Dai Kokuchou
- KIM KAPHWAN - Korea Team
_( (-) Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Sakkyaku Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kuuren Geki ➡️ + Weak Punch
_) (-) Neri Chagi ➡️ + Weak Kick
_@ (!) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-) Hien Zan [Hold ⬇️ ] ⬆️ + Kick
_@ (-) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Haki Kyaku ⬇️ ⬇️ + Kick (follow with Hou'ou Kyaku)
_@ (!) Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick ("!" on 1st hit)
_* (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Hishou Kyaku
- CHANG KOEHAN - Korea Team
_( (-) Hagan Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kusari Jime ⬅️ or ➡️ + Strong Kick
_) (-) Hiki Nige ↘️ + Weak Punch
_@ (-) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (!) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-) Tekkyuu Taiko Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM)
_@ (-) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Tekkyuu Dai Kourin
- CHOI BOUNGE - Korea Team
_( (-) Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( (-) Geketsu Tsuki ⬅️ or ➡️ + Strong Kick
_) (-) Mukuro Zuki ⬅️ or ➡️ + Weak Punch
_) (-) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️
_@ (-) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch
_@ (!) ^!Kishuu Hien Zuki Punch
_@ (!) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Senpuu Hien Sashi [Hold ⬅️ ] ➡️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (-) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_* (-) Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* (-) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Shin! Chouzetsu Rinkaiten Toppa In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_# Chouhatsu Zanmai
- JHUN HOON - Korea Team
_( (-) Handou Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kai Senpuu ⬅️ or ➡️ + Strong Kick
_) (-) Ryouko Geki ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")
_) (!) Ryuurou Shuu In-Air⬇️ + Tap Weak Kick
_@ (!) Haiki Geki ⬇️ ↙️ ⬅️ + Punch ("!" with Strong Punch) (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Strong Kick) (Hold Weak Kick to "RYOUKU STANCE")
_@ (-) Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (-) Soshuu Jin ⬇️ ⬇️ + Hold Weak Punch (to "SOSHUU STANCE")
_@ (-) Ryouko Jin ⬇️ ⬇️ + Hold Weak Kick (to "RYOUKU STANCE")
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Fukuko Shuugeki
SOSHUU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")
_@ (!) Shuusou Kyaku~Joudan ⬆️ + Strong Punch
_@ (!) Shuusou Kyaku~Gedan Strong Punch
_@ (!) Taikyoku Ha Strong Kick
_@ (-) Kirikae Dousa~Omote-Ura Hold Weak Kick (to "RYOUKU STANCE")
RYOUKU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️
_@ (!) Shuuko Geki~Shimo ⬇️ + Strong Punch
_@ (-) Hiko Geki~Ue ⬆️ + Strong Punch
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mouko Geki~Naka Strong Punch
_@ (!) Taikyoku Hi Strong Kick
_@ (-) Kirikae Dousa~Ura-Omote Hold Weak Punch (to "SOSHUU STANCE")
- KYO-1 -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Kurogami ➡️ + Weak Punch
_) (-) Honofuri ➡️ + Weak Kick
_) (-) Migiri Ugachi ↘️ + Strong Punch
_@ (!) Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) Aoki ⬇️ ↙️ ⬅️ + Punch
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) Oboro Guruma ➡️ ⬇️ ↘️ + Kick
_* (-) Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_# 75 Shiki Kai
- KYO-2 -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Goufu You ➡️ + Weak Kick
_) (-) Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Migiri Ugachi Kai Punch
_@ (!) ^!Nanase Kick
_@ (-) ^!Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) ^!Migiri Ugachi Punch
_@ (!) ^!Nue Tsumi Kick
_@ (-) Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Batsu Yomi ➡️ + Punch
_@ (!) Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) R,E,D, Kick ⬅️ ⬇️ ↙️ + Kick
_@ (!) Kototsuki ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Chouhatsu Tap Punch or Kick
_# 75 Shiki Kai
- SECRET CHARACTERS -
_` Play as Kyo Kusanagi
Win a battle with a team of 4 random characters consisting at least of 3 of them are K, Maxima, Benimaru, Shingo, Whip, Kyo-1 or Kyo-2.
At the Character Select Screen, put the cursor on Roulette box Hold Taunt and press ⬅️ ➡️ ⬆️ ⬅️ ⬇️ ➡️ .
_` Play as Iori Yagami
Win a battle with a team of 4 random characters consisting at least of 3 of them are Leona, Athena, Bao, Xiangfei, Kasumi, Kim or Jhun.
At the Character Select Screen, put the cursor on Roulette box Hold Taunt and press ➡️ ⬅️ ⬆️ ➡️ ⬇️ ⬅️ .
_` Play as Krizalid (1st form) and Krizalid (2nd form)
Playable only with M.A.M.E. Cheats.
- KYO KUSANAGI -
_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!127 Shiki~Yano Sabi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Ge Shiki~Migiri Ugachi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!402 Shiki~Batsu Yomi ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (!) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_# Ura 108 Shiki~Orochi Nagi
- IORI YAGAMI -
_( (-) Sakahagi ⬅️ or ➡️ + Strong Punch
_( (-) Saka Sakahagi ⬅️ or ➡️ + Strong Kick
_) (-) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (!) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) 311 Shiki~Tsumagushi ➡️ ⬇️ ↘️ + Kick (follow with 127 Shiki~Aoi Hana)
_@ (-) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Ura 311 Shiki~Saku Tsumagushi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_# Ura 108 Shiki~Ya Sakazuki
- KRIZALID (1st form) -
_( (-) Dead Fall ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Overhead Axe Kick not too close Strong Kick
_) (-) Low Kicks ⬇️ + Kick
_@ (-) Negative Anguish ⬇️ ↘️ ➡️ + Punch
_@ (-) Demon Landing In-Air⬇️ ↘️ ➡️ + Kick
- KRIZALID (2nd form) -
_( (-) Dead Fall ⬅️ or ➡️ + Strong Punch or Strong Kick
_) (-) Cut Spin ➡️ + Weak Punch
_) (-) Low Kicks ⬇️ + Weak Punch or Kick
_@ (-) Tuhon Rage ⬇️ ↘️ ➡️ + Punch
_@ (!) Lethal Impact ⬇️ ↘️ ➡️ + Kick ("!" on non-throw version)
_@ (!) Rising Darkmoon ➡️ ⬇️ ↘️ + Punch
_@ (-) Desperate Moment ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Moment Penetration ⬅️ or ➡️ + Punch
_* (-) Desperate Overdrive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) End of Heaven ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
- CHEATS -
_` Show Order Select
At the Order Select Screen Hold Taunt.
_` Fight Kyo Kusanagi
Choose a full team,
complete the 5th stage with Battle Ability Points above 280 points,
Kyo will appear after Krizalid.
_` Fight Iori Yagami
Choose a full team,
complete the 5th stage with Battle Ability Points between 200 up to 280 Points,
Iori will appear after Krizalid.