King of Fighters 97, The (1997)





The King of Fighters '97 © 1997 SNK
Last update by: Fabricio Coroquer (Made by: Minoplis)

- CONTROLS -


Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)

- HOW TO PLAY -


_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (ADVANCED MODE) (needs 1 Stock of Super Bar)
_* Desperation Moves (DM) (EXTRA MODE) (needs Super Bar in MAX or flashing Life Bar)

_` Super Desperation Moves (SDM) (ADVANCED MODE): Use a DM with 1 Stock and TIME Gauge.
_` Super Desperation Moves (SDM) (EXTRA MODE): Use a DM with Super Bar in MAX and flashing Life Bar.

- COMMON COMMANDS -


ADVANCED MODE
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Forward Roll Weak Punch + Weak Kick
Backward Roll ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Activate Time Gauge (1 Stock) Weak Punch + Weak Kick + Strong Punch
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Forward Roll (1 Stock) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Backward Roll (1 Stock) blocking an attack Weak Punch + Weak Kick
Guard Cancel in Body Blow (1 Stock) blocking an attack Strong Punch + Strong Kick

EXTRA MODE
Dash ➡️ ➡️
Retreat ⬅️ ⬅️
Normal Jump ⬆️
High Jump ⬇️ ⬆️
Sidestep Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Charge Super Bar Hold Weak Punch + Weak Kick + Strong Punch
Safe Roll landing after hit Weak Punch + Weak Kick
Team Assistance dizzed Weak Punch + Weak Kick + Strong Punch
Guard Cancel in Forward Roll (Super Bar in MAX)blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Backward Roll (Super Bar in MAX) blocking an attack Weak Punch + Weak Kick
Guard Cancel in Body Blow (Super Bar in MAX) blocking an attack Strong Punch + Strong Kick

- KYO KUSANAGI - Hero Team


_( Hatsugane ⬅️ or ➡️ + Strong Punch
_( Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick

_) Ge Shiki~Goufu You ➡️ + Weak Kick
_) 88 Shiki ↘️ + Strong Kick
_) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch

_@ 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ ^!127 Shiki~Yano Sabi Punch
_@ ^!125 Shiki~Nanase Kick
_@ ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ ^!Ge Shiki~Migiri Ugashi Punch
_@ ^!125 Shiki~Nanase Kick
_@ 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ ^!402 Shiki~Batsu Yomi ➡️ + Punch
_@ 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)

_* Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* ^!Chouhatsu Tap Punch

- BENIMARU NIKAIDO - Hero Team


_( Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( Front Suplex ⬅️ or ➡️ + Strong Kick
_( Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick

_) Jackknife Kick ➡️ + Weak Kick
_) Flying Drill In-Air⬇️ + Strong Kick

_@ Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ Super Inazuma Kick ➡️ ⬇️ ↘️ + Kick
_@ Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ Handou Sandan Geri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Benimaru Collider close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Elec-Trigger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

- GORO DAIMON - Hero Team


_( Juuji Shime ⬅️ or ➡️ + Strong Punch
_( Tsukami Tataki Tsuke within throw range ⬅️ or ➡️ + Strong Punch
_( Okuri Ashi Barai ⬅️ or ➡️ + Strong Kick

_) Tama Tsubushi ➡️ + Weak Punch
_) Zujou Barai ↘️ + Strong Punch

_@ Jiraishin ➡️ ⬇️ ↘️ + Weak Punch
_@ Jiraishin-fake ➡️ ⬇️ ↘️ + Strong Punch
_@ Kumo Tsukami Nage ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ Chou Oosotogari close ➡️ ⬇️ ↘️ + Kick
_@ Tenchi Gaeshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ Ura Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick
_@ Nekko Gaeshi ⬇️ ↘️ ➡️ + Kick (reverse high/mid)
_@ Chou Ukemi ⬇️ ↙️ ⬅️ + Kick

_* Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Arashi no Yama~Nekko Meki close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* ^!Zoku~Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* ^!Bukko Nuki Ura Nage ➡️ ⬇️ ↘️ + Kick

- TERRY BOGARD - Fatal Fury Team


_( Grasping Upper ⬅️ or ➡️ + Strong Punch
_( Buster Throw ⬅️ or ➡️ + Strong Kick

_) Back Knuckle ➡️ + Weak Punch
_) Rising Upper ↘️ + Strong Punch

_@ Power Wave ⬇️ ↘️ ➡️ + Punch
_@ Rising Tackle ➡️ ⬇️ ↘️ + Punch
_@ Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ Power Charge ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* Power Geyser ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- ANDY BOGARD - Fatal Fury Team


_( Gourin Kai ⬅️ or ➡️ + Strong Punch
_( Kakaekomi Nage ⬅️ or ➡️ + Strong Kick

_) Uwa Agito ➡️ + Weak Kick

_@ Hishou Ken ⬇️ ↙️ ⬅️ + Punch
_@ Shouryuu Dan ➡️ ⬇️ ↘️ + Punch
_@ Zan'ei Ken ↙️ ➡️ + Punch
_@ ^!Gadankou ⬇️ ↘️ ➡️ + Punch
_@ Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ ^!Shimo Agito Punch
_@ ^!Uwa Agito Kick

_* Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* Hishou Ryuusei Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- JOE HIGASHI - Fatal Fury Team


_( Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( Leg Throw ⬅️ or ➡️ + Strong Kick

_) Low Kick ➡️ + Weak Kick
_) Sliding Kick ↘️ + Weak Kick

_@ Bakuretsu Ken Tap Punch
_@ ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ ^!Bakuretsu Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick

_* Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Bakuretsu Huricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

- RYO SAKAZAKI - Art of Fighting Team


_( Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Strong Kick

_) Hyouchuu Wari ➡️ + Weak Punch

_@ Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ Kohou ➡️ ⬇️ ↘️ + Punch
_@ Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Mouko Raijin Gou ⬇️ ↙️ ⬅️ + Punch (follow with Kohou)
_@ Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ Kyokugen-ryuu Renbu Ken close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- ROBERT GARCIA - Art of Fighting Team


_( Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick

_) Ryuu Hanshuu ➡️ + Weak Kick

_@ Ryuugeki Ken ⬇️ ↘️ ➡️ + Punch
_@ Ryuuga ➡️ ⬇️ ↘️ + Punch
_@ Ryuu Zanshou ➡️ ⬇️ ↘️ + Kick
_@ Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Kyokugen-ryuu Renbu Kyaku close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Hien Ryuujin Kyaku In-Air⬇️ ↙️ ⬅️ + Kick

_* Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Muei Shippuu Juudan Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- YURI SAKAZAKI - Art of Fighting Team


_( Oni Harite ⬅️ or ➡️ + Strong Punch
_( Silent Nage ⬅️ or ➡️ + Strong Kick
_( Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick

_) En Yoku ➡️ + Weak Kick

_@ Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ Raiou Ken ⬇️ ↘️ ➡️ + Kick
_@ Kuuga ➡️ ⬇️ ↘️ + Punch
_@ ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ Hien Senpuu Ken ⬇️ ↙️ ⬅️ + Punch
_@ Hien Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_* Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Hien Rekkou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- LEONA HEIDERN - Ikari Team


_( Leona Crush ⬅️ or ➡️ + Strong Punch
_( Order Buckler ⬅️ or ➡️ + Strong Kick
_( Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick

_@ Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ X-Calibur [Hold ⬇️ ] ⬆️ + Kick
_@ Ground Saber [Hold ⬅️ ] ➡️ + Kick
_@ ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ Eye Slasher ⬇️ ↙️ ⬅️ + Punch

_* V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Gravity Storm ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

- RALF JONES - Ikari Team


_( Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( Northern Light Bomb ⬅️ or ➡️ + Strong Kick

_@ Vulcan Punch Tap Punch (➡️ to move)
_@ Gatling Attack [Hold ⬅️ ] ➡️ + Punch
_@ Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ Ralf Kick [Hold ⬅️ ] ➡️ + Kick
_@ Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- CLARK STEEL - Ikari Team


_( Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick

_) Stomping ➡️ + Weak Kick

_@ Vulcan Punch Tap Punch (➡️ to move)
_@ Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ Frankensteiner ➡️ ⬇️ ↘️ + Kick
_@ ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ Rolling Cradler ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch

_* Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

- ATHENA ASAMIYA - Psycho Soldier Team


_( Psychic Throw ⬅️ or ➡️ + Strong Punch
_( Bit Throw ⬅️ or ➡️ + Strong Kick
_( Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick

_) Renkan Tai ➡️ + Weak Kick
_) Phoenix Bomb In-Air⬇️ + Weak Kick

_@ Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Punch
_@ Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch
_@ Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ Psycho Reflector ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (reflect projectile)
_@ Super Psychic Throw close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch

_* Shining Crystal Bit (In-Air)⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- SIE KENSOU - Psycho Soldier Team


_( Hakkei ⬅️ or ➡️ + Strong Punch
_( Tomoe Nage ⬅️ or ➡️ + Strong Kick

_) Kobokushu ➡️ + Weak Punch
_) Kousentai ➡️ + Weak Kick

_@ Choukyuu Dan ⬇️ ↙️ ⬅️ + Punch
_@ Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ Ryuu Renda close ➡️ ⬇️ ↘️ + Punch, Tap Punch
_@ Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick

_* Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* Shinryuu Seiou Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* Senki Hakkei close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Niku Man o Kuu ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch (restores life)

- CHIN GENTSAI - Psycho Soldier Team


_( Gou Inshu ⬅️ or ➡️ + Strong Punch
_( Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick

_) Suiho Hyoutan Shuu ➡️ + Weak Punch

_@ Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch
_@ Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Choushuu Rikugyo ⬇️ ↘️ [Hold ➡️ ] + Punch
_@ Suikan Kanou ⬇️ ↘️ ➡️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ ^!Choushuu Rikugyo ➡️ + Punch
_@ ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick
_@ Bougetsu Sui ⬇️ ↙️ ⬅️ + Kick (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ ^!Ryuuja Hanhou ⬆️ + Weak Kick
_@ ^!Rigyo Hanhou ⬆️ + Strong Kick
_@ ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick

_* Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

- CHIZURU KAGURA - Women's Fighters Team


_( Reigetsu ⬅️ or ➡️ + Strong Punch
_( Kaiten ⬅️ or ➡️ + Strong Kick

_@ 100 Katsu~Tenjin no Kotowari ➡️ ⬇️ ↘️ + Punch
_@ 212 Katsu~Shinsoku no Norito ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch or Kick
_@ ^!Tenzui ⬇️ ↙️ ⬅️ + Punch or Kick
_@ 212 Katsu Otsu Shiki~Choumon no Isshin ⬇️ ↘️ ➡️ + Punch or Kick
_@ 106 Katsu~Tamayura no Shitsune ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (reflect projectile)

_* Rimen 85~Reigi no Ishizue ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (opponent can't use Special/DM/SDM)
_* Rimen 1 Katsu~Sanrai no Fujin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- MAI SHIRANUI - Women's Fighters Team


_( Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick

_) Benitsuru no Mai ↘️ + Weak Kick

_@ Kacho Sen ⬇️ ↘️ ➡️ + Punch
_@ Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch
_@ Hishou Ryuu'en Jin ➡️ ⬇️ ↘️ + Kick
_@ Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Hold Punch
_@ Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Hakuro no Mai ➡️ ⬇️ ↘️ + Punch

_* Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* Hou'ou no Mai ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* Mizudori no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- KING - Women's Fighters Team


_( Hold Rush ⬅️ or ➡️ + Strong Punch
_( Hook Buster ⬅️ or ➡️ + Strong Kick

_) Sliding Kick ↘️ + Strong Kick

_@ Venom Strike ⬇️ ↘️ ➡️ + Kick
_@ Double Strike ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_@ Surprise Rose ➡️ ⬇️ ↘️ + Punch
_@ Trap Shot ➡️ ⬇️ ↘️ + Kick
_@ Tornado Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Mirage Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* Silent Flash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

- KIM KAPHWAN - Korea Team


_( Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( Sakkyaku Nage ⬅️ or ➡️ + Strong Kick

_) Dora Yup Chagi ➡️ + Weak Punch
_) Neri Chagi ➡️ + Weak Kick

_@ Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick
_@ Hien Zan [Hold ⬇️ ] ⬆️ + Kick
_@ ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch
_@ Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick

_* Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

- CHANG KOEHAN - Korea Team


_( Hagan Geki ⬅️ or ➡️ + Strong Punch
_( Kusari Jime ⬅️ or ➡️ + Strong Kick

_) Hiki Nige ↘️ + Weak Punch

_@ Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ Tekkyuu Hien Zan [Hold ⬇️ ] ⬆️ + Kick
_@ Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Strong Punch

_* Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- CHOI BOUNGE - Korea Team


_( Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( Geketsu Tsuki ⬅️ or ➡️ + Strong Kick

_) Nidan Zan ➡️ + Weak Punch
_) Toorima Geri ➡️ + Weak Kick

_@ Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ Senpuu Hien Sashi [Hold ⬅️ ] ➡️ + Kick
_@ ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ Shissou Hishou Zan [Hold ⬅️ ] ➡️ + Punch
_@ Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick

_* Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

- YASHIRO NANAKASE - New Faces Team


_( Lever Blow ⬅️ or ➡️ + Strong Punch
_( Hatchet Throw ⬅️ or ➡️ + Strong Kick

_) Step Side Kick ➡️ + Weak Kick

_@ Upper Duel ➡️ ⬇️ ↘️ + Punch
_@ Sledgehammer ⬇️ ↙️ ⬅️ + Punch
_@ Missile Might Bash ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Jet Counter ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* Million Bash Stream ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* Final Impact ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

- SHERMIE - New Faces Team


_( Shermie Flash~Original ⬅️ or ➡️ + Strong Punch
_( Front Flash ⬅️ or ➡️ + Strong Kick

_) Shermie Stand ➡️ + Weak Kick

_@ Shermie Whip ➡️ ⬇️ ↘️ + Kick
_@ Axle Spin Kick ⬇️ ↙️ ⬅️ + Kick
_@ Shermie Shoot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Shermie Spiral close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* Shermie Flash close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Shermie Carnival close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

- CHRIS - New Faces Team


_( Step Turn ⬅️ or ➡️ + Strong Punch
_( Aerial Drop ⬅️ or ➡️ + Strong Kick

_) Spinning Array ➡️ + Weak Punch

_@ Slide Touch ⬇️ ↘️ ➡️ + Punch
_@ Glider Stomp In-Air⬇️ ↘️ ➡️ + Kick
_@ Hunting Air ➡️ ⬇️ ↘️ + Kick
_@ Shooting Dancer~Thrust ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ Shooting Dancer~Step ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (follow with Glider Stomp)

_* Chain Slide Touch ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Twister Drive ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

- RYUJI YAMAZAKI - '97 Special Team


_( Shime Age ⬅️ or ➡️ + Strong Punch
_( Bun Nage ⬅️ or ➡️ + Strong Kick

_) Bussashi ➡️ + Weak Punch

_@ Hebi Tsukai ⬇️ ↙️ ⬅️ + Weak Punch or Weak Kick or Strong Punch (Hold Weak Punch or Weak Kick or Strong Punch)
_@ ^!Hebi Damashi (if held) Strong Kick
_@ Sabaki no Aikuchi ➡️ ⬇️ ↘️ + Punch
_@ Bai Gaeshi-absorb ⬇️ ↘️ ➡️ + Weak Punch (absorb projectile)
_@ Bai Gaeshi-reflect ⬇️ ↘️ ➡️ + Strong Punch (reflect projectile)
_@ Suna Kake ➡️ ⬇️ ↘️ + Kick (follow with Hebi Tsukai)
_@ Bakudan Pachiki close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Sadomazo ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM)

_* Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch, Tap Punch

- BLUE MARY - '97 Special Team


_( Victor Nage ⬅️ or ➡️ + Strong Punch
_( Head Throw ⬅️ or ➡️ + Strong Kick

_) Hammer Arch ➡️ + Weak Punch
_) Climbing Arrow ↘️ + Weak Kick

_@ M. Spider ⬇️ ↘️ ➡️ + Punch
_@ Spin Fall ⬇️ ↘️ ➡️ + Kick
_@ Straight Slicer [Hold ⬅️ ] ➡️ + Kick
_@ ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ Vertical Arrow ➡️ ⬇️ ↘️ + Kick
_@ ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_@ Backdrop Real close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* M. Typhoon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- BILLY KANE - '97 Special Team


_( Jigoku Otoshi ⬅️ or ➡️ + Strong Punch
_( Ippon Zuri Nage ⬅️ or ➡️ + Strong Kick

_) Dai Kaiten Geri ➡️ + Weak Punch
_) Boutaka Tobigeri ➡️ + Weak Kick

_@ Senpuu Kon Tap Weak Punch
_@ Shuuten Renpa Kon Tap Strong Punch
_@ Sen'en Sakkon ➡️ ⬇️ ↘️ + Punch
_@ Sansetsu Kon~Chuudan Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ ^!Kaen Sansetsu Kon~Chuudan Tsuki ⬇️ ↘️ ➡️ + Punch
_@ Kyoushuu Hishou Kon ➡️ ⬇️ ↘️ + Kick (⬅️ or ➡️ to move)
_@ Karyuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ Suiryuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)

_* Chou Kaen Senpuu Kon ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- IORI YAGAMI -


_( Sakahagi ⬅️ or ➡️ + Strong Punch
_( Saka Sakahagi ⬅️ or ➡️ + Strong Kick

_) Ge Shiki~Yumekibi ➡️ + Weak PunchWeak Punch
_) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick

_@ 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ Kuzukaze close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Ura 108 Shiki~Ya Sakazuki ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch + Kick)

- SHINGO YABUKI -


_( Hatsugane ⬅️ or ➡️ + Strong Punch
_( Ippon Seoi Nage Fukanzen ⬅️ or ➡️ + Strong Kick

_) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick

_@ 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch
_@ 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ 101 Shiki~Oboro Guruma Mikansei ⬇️ ↙️ ⬅️ + Kick
_@ Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* ^!Idol Teishi Punch
_* Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

- SECRET CHARACTERS -


_` Play as Kyo Kusanagi '94
At the Character Select Screen, put the cursor on Kyo Hold Taunt and press Punch or Kick.

_` Play as Orochi Iori
At the Character Select Screen Hold Taunt and press ⬅️ ➡️ ⬅️ ➡️ ⬅️ ➡️ + Weak Punch + Strong Punch.
Uses the same moves of Iori.

_` Play as Orochi Leona
At the Character Select Screen Hold Taunt and press ⬆️ ⬇️ ⬆️ ⬇️ ⬆️ ⬇️ + Weak Kick + Strong Kick.
Uses the same moves of Leona.

_` Play as Orochi Team
At the Character Select Screen Hold Taunt and press ⬆️ ⬅️ ⬇️ ➡️ ⬆️ ⬇️ + Weak Kick + Strong Punch.
Only after unlock Orochi Iori or Orochi Leona.

_` Play as Orochi
Playable only with M.A.M.E. Cheats.

- KYO KUSANAGI '94 -


_( Hatsugane ⬅️ or ➡️ + Strong Punch
_( Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick

_) Ge Shiki~Goufu You ➡️ + Weak Kick
_) 88 Shiki ↘️ + Strong Kick
_) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch

_@ 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ 101 Shiki~Oboro Guruma ⬅️ ⬇️ ↙️ + Kick

_* Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

- OROCHI YASHIRO - Orochi Team


_( Baku ⬅️ or ➡️ + Strong Punch
_( Beki ⬅️ or ➡️ + Strong Kick

_) Bu ➡️ + Weak Kick

_@ Odoru Daichi close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ Niragu Daichi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ Musebu Daichi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ Kujiku Daichi ⬇️ ↙️ ⬅️ + Punch

_* Ankoku Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* Araburu Daichi close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* Hoeru Daichi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

- OROCHI SHERMIE - Orochi Team


_( Bakurai ⬅️ or ➡️ + Strong Punch
_( Enrai ⬅️ or ➡️ + Strong Kick

_) Kourai ➡️ + Weak Kick

_@ Mugetsu no Raiun ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch or Kick
_@ Yatanagi no Muchi ⬇️ ↙️ ⬅️ + Punch
_@ Shajitsu no Odori ⬇️ ↙️ ⬅️ + Kick
_@ Raijin no Tsue In-Air⬇️ ↘️ ➡️ + Kick

_* Ankoku Raiko Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* Shukumei, Gen'ei, Shinshi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

- OROCHI CHRIS - Orochi Team


_( Chi no Batsu ⬅️ or ➡️ + Strong Punch
_( Ten no Tsumi ⬅️ or ➡️ + Strong Kick

_) Muyou no Ono ➡️ + Weak Punch

_@ Taiyou o Iru Honoo ⬇️ ↘️ ➡️ + Punch
_@ Tsuki o Tsumu Honoo ➡️ ⬇️ ↘️ + Punch
_@ Kagami o Hofuru Honoo ⬇️ ↙️ ⬅️ + Punch
_@ Shishi o Kamu Honoo close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_* Ankoku Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* Daichi o Harau Gouka ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

- OROCHI -


_( Arahabaki ⬅️ or ➡️ + Strong Punch or Strong Kick

_@ Kaijo ⬇️ ↘️ ➡️ + Weak Punch
_@ Ken Imi-straight ⬇️ ↘️ ➡️ + Weak Kick
_@ Ken Imi-upward ⬇️ ↘️ ➡️ + Strong Punch
_@ Tadasu during an attack ⬇️ ↘️ ➡️ + Strong Kick (cancel the attack)
_@ Katakenawa ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch or Kick

_* Kon ⬇️ ↙️ ⬅️ + Punch
_* Ookami ➡️ ⬇️ ↘️ + Punch

- CHEATS -


_` Fight Iori Yagami
Finish 1P Game with "Hero Team" and defeat Orochi with Kyo. Iori appears after Orochi.