King of Fighters 2002, The (2002)


The King of Fighters 2002 © 2002 Playmore
Last update by: Fabricio Coroquer (Made by: Hanz0(Milton))
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1LV of Super Bar or be in MAX Mode)
_& Super Desperation Move (SDM) (needs 1LV of Super Bar and be in MAX mode)
_&_& Hidden Super Desperation Move (HSDM) (needs 1LV of Super Bar, be in MAX Mode and low Life Bar)
_` Super Cancel ("!"): Needs 1LV of Super Bar.
_` Counter Wire: On counter hit opponent will bounce off back on the wall.
_` MAX MODE:
- damage decreases (not for DMs),
- can cancel any attack or Body Blow into any Special Moves that have an "I",
- can cancel any Command Moves into any Special Moves that have an "I",
- can cancel any Special Moves that have an "O" into any Special Moves that have an "I".
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Roll Weak Punch + Weak Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Throw Escape when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick
Recovery Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1LV) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Back Evade (1LV) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1LV) blocking an attack Strong Punch + Strong Kick
Quick Evade (1LV) during an attack or Command Move or Body Blow Weak Punch + Weak Kick
Activate MAX Mode (1LV) Weak Kick + Strong Punch
Quick MAX Mode (2LVs) during an attack or Command Move or Body Blow Weak Kick + Strong Punch
- KYO KUSANAGI - Japan Team
_( (-/-/─) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-/-/O) 88 Shiki ↘️ + Strong Kick
_) (-/-/─) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-/I/O) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) ^!127 Shiki~Yano Sabi Punch
_@ (-/-/─) ^!125 Shiki~Nanase Kick
_@ (-/-/O) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) ^!Ge Shiki~Migiri Ugachi Punch
_@ (-/-/─) ^!125 Shiki~Nanase Kick
_@ (-/-/─) ^!212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/O) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!402 Shiki~Batsu Yomi ➡️ + Punch (follow with 100 Shiki~Oniyaki)
_@ (!/-/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (-/I/─) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (!/I/O) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (-/I/─) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_* (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) 524 Shiki~Kamukura close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- BENIMARU NIKAIDO - Japan Team
_( (-/-/─) Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Front Suplex ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/─) Jackknife Kick ➡️ + Weak Kick
_) (-/-/O) Flying Drill In-Air⬇️ + Strong Kick
_@ (-/I/─) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch ("I" on air version)
_@ (!/I/O) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Iai Geri ⬇️ ↘️ ➡️ + Kick (Counter Wire)
_@ (!/-/O) ^!Handou Sandan Geri ⬇️ ⬆️ + Kick ("O" on 1st hit)
_@ (-/-/─) Benimaru Collider close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Gen'ei Hurricane ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Raijin Ten ➡️ ↙️ ↘️ ⬅️ ➡️ + Punch or Kick
- GORO DAIMON - Japan Team
_( (-/-/─) Juuji Shime ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Okuri Ashi Barai ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Zujou Barai ↘️ + Strong Punch
_@ (-/I/─) Jiraishin ➡️ ⬇️ ↘️ + Weak Punch
_@ (-/I/─) Jiraishin-fake ➡️ ⬇️ ↘️ + Strong Punch
_@ (-/I/O) Kumo Tsukami Nage ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch ("O" if blocked)
_@ (-/I/O) Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch ("O" if blocked)
_@ (-/-/─) Tenchi Gaeshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/I/─) Chou Oosotogari close ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) Ura Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick
_@ (-/I/─) Nekko Gaeshi ⬇️ ↘️ ➡️ + Kick (reverse high/mid)
_@ (-/I/─) Chou Ukemi ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Arashi no Yama~Nekko Nuki close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) ^!Zoku~Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) ^!Bukko Nuki Ura Nage ➡️ ⬇️ ↘️ + Kick
_& (-/-/─) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Arashi no Yama~Nekko Nuki close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_& (-/-/─) ^!Zoku~Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) ^!Zoku~Tenchi Gaeshi ➡️ ⬇️ ↘️ + Kick
_&_& (-/-/─) Furinkazan ➡️ ⬇️ ↘️ ⬅️ ⬇️ ↙️ + Weak Kick
- TERRY BOGARD - Fatal Fury Team
_( (-/-/─) Grasping Upper ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Buster Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Rising Upper ↘️ + Strong Punch
_@ (-/-/─) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!/I/─) Round Wave ⬇️ ↘️ ➡️ + Strong Punch (follow with Crack Shoot or Burn Knuckle or Power Dunk)
_@ (!/-/O) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-/I/─) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Power Dunk ➡️ ⬇️ ↘️ + Kick
_* (-/-/─) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-/-/─) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Rising Force ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ANDY BOGARD - Fatal Fury Team
_( (-/-/O) Gourin Kai ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Kakaekomi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Uwa Agito ➡️ + Weak Kick
_) (-/-/O) Age Men ↘️ + Weak Punch ("O" on 2nd hit)
_@ (-/-/─) Hishou Ken ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-/-/─) Geki Hishou Ken ⬇️ ↙️ ⬅️ + Strong Punch
_@ (!/-/O) Shouryuu Dan ➡️ ⬇️ ↘️ + Punch
_@ (!/I/─) Zan'ei Ken ↙️ ➡️ + Punch ("!" with Weak Punch)
_@ (!/-/O) ^!Shippuu Ouken ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/O) Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) Yami Abise Geri ⬅️ ⬇️ ↙️ + Kick
_@ (-/I/─) Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ (!/-/O) ^!Shimo Agito Punch
_@ (-/-/O) ^!Uwa Agito Kick
_* (-/-/─) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-/-/─) Zan'ei Ryuusei Ken ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Zan'ei Shitou Reppa Dan ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) ^!Hiryuu Bakuha Dan Weak Kick + Strong Punch + Strong Kick
- JOE HIGASHI - Fatal Fury Team
_( (-/-/─) Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Leg Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Low Kick ➡️ + Weak Kick
_) (-/-/O) Sliding Kick ↘️ + Weak Kick
_@ (-/-/─) Bakuretsu Ken Tap Punch
_@ (!/-/O) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) ^!Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/─) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-/I/─) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Ougon no Tiger Kick ⬇️ ↘️ ➡️ ↗️ + Kick
_& (-/-/─) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Cross Gigantes ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- RYO SAKAZAKI - Art of Fighting Team
_( (-/-/─) Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hyouchuu Wari ➡️ + Weak Punch
_) (-/-/─) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (-/-/─) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (-/-/─) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch ("O" on 13th hit)
_@ (-/I/─) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ + Strong PunchWeak Punch
_&_& (-/-/─) Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ROBERT GARCIA - Art of Fighting Team
_( (-/-/─) Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kouryuu Koukyaku Geri ➡️ + Weak Punch
_) (-/-/O) Uraken ⬅️ + Weak Punch ("O" in Ryuuga)
_) (-/-/─) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_@ (-/-/─) Ryuugeki Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Ryuuga ➡️ ⬇️ ↘️ + Punch ("O" on 2nd hit with Strong Punch)
_@ (-/I/─) Hien Ryuujin Kyaku In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-/-/O) Kyokugen-ryuu Renbu Kyaku close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/O) Gen'ei Kyaku ➡️ ⬅️ ➡️ + Kick ("O" on 13th hit)
_* (-/-/─) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Haiga Ryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Zetsu!! Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- TAKUMA SAKAZAKI - Art of Fighting Team
_( (-/-/─) Oosotogari ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ippon Seoi ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kawara Wari ➡️ + Weak Kick
_@ (-/I/O) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("O" on 2nd hit) (Counter Wire on 2nd hit with Weak Kick)
_@ (!/-/O) Haoh Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" with Strong Punch) (Counter Wire)
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Kishin Geki close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Kosatsu Jin ⬅️ ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch (reverse all)
- LEONA HEIDERN - Ikari Team
_( (-/-/─) Leona Crush ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Order Buckler ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Strike Arch ⬅️ or ➡️ + Weak Kick
_@ (-/-/─) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/─) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) Ground Saber [Hold ⬅️ ] ➡️ + Kick
_@ (!/-/O) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (-/I/─) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) Kakusei ⬆️ ⬇️ ⬆️ ⬇️ ⬆️ ⬇️ + Weak Kick + Strong Kick (drains ½ of remaining life) (to "OROCHI LEONA")
_* (-/-/─) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Leona only)
_& (-/-/─) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (Orochi Leona only)
- RALF JONES - Ikari Team
_( (-/-/─) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Northern Light Bomb ⬅️ or ➡️ + Strong Kick
_@ (-/I/─) Vulcan Punch Tap Punch
_@ (!/-/O) Gatling Attack [Hold ⬅️ ] ➡️ + Punch ("!" on 2nd hit)
_@ (-/-/─) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-/I/O) Ralf Tackle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_@ (-/-/O) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Counter Wire)
_* (-/-/─) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Umanori Galactica Phantom ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Kick
- CLARK STEEL - Ikari Team
_( (-/-/─) Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/─) Stomping ➡️ + Weak Kick
_@ (-/I/─) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-/-/─) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-/-/─) Shining Wizard ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Running Pirates ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- ATHENA ASAMIYA - Psycho Soldier Team
_( (-/-/─) Psychic Throw ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Bit Throw ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Renkan Tai ➡️ + Weak Kick ("O" on 1st hit)
_) (-/-/─) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Weak Punch and 6th/7th hit with Strong Punch)
_@ (-/I/─) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (!/I/O) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd hit with Weak Kick and all hits with Strong Kick)
_@ (-/I/─) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_* (-/-/─) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-/-/─) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-/-/─) Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_& (-/-/─) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_& (-/-/─) Psychic 9 ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch, Weak PunchWeak KickStrong PunchWeak PunchWeak KickStrong PunchStrong Kick
_& (-/-/─) ^!Sailor Punch ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) ^!Psycho Sword ➡️ ⬇️ ↘️ + Punch
_& (-/-/─) ^!Flaming Sword ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_&_& (-/-/─) Psycho Medley ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick, Strong KickStrong PunchWeak KickStrong KickStrong PunchWeak KickWeak Punch
_&_& (-/-/─) ^!Healing Athena ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick
_&_& (-/-/─) ^!Momoiro Gatame ⬇️ ↘️ ➡️ + Weak Kick + Strong Punch
- SIE KENSOU - Psycho Soldier Team
_( (-/-/─) Hakkei ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kobokushu ➡️ + Weak Punch
_) (-/-/─) Kousentai ➡️ + Weak Kick
_@ (-/-/─) Choukyuu Dan ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/O) Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!/-/O) Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick
_@ (-/I/O) Senkyuutai ⬇️ ↘️ ➡️ + Kick ("O" in Ryuu Renga~Chiryuu)
_* (-/-/─) Shinryuu Seioh Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* (-/-/─) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-/-/─) Niku Man Respect ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Senki Hakkei close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Seigan Rairyuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (damage increased if hit by the projectile)
- CHIN GENTSAI - Psycho Soldier Team
_( (-/-/─) Gou Inshu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Suiho Hyoutan Shuu ➡️ + Weak Punch
_@ (-/-/─) Suihai Kou ⬅️ ⬇️ ↙️ + Punch
_@ (-/-/─) ^!Fun'en Kou ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) ^!Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch) ("O" with Strong Punch)
_@ (!/I/─) ^!Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!/I/O) ^!Gou'en Shourai~Kai (Suihai Kou x3) ➡️ ⬇️ ↘️ + Kick ("!" on 6th hit with Weak Kick) ("O" on 6th hit with Weak Kick)
_@ (-/-/─) Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Bougetsu Sui ⬇️ ⬇️ + Kick (⬅️ or ➡️ to move)
_@ (-/-/O) ^!Kousentai Weak Punch + Weak Kick + Strong Punch + Strong Kick
_@ (-/-/─) ^!Rouja Hanyou ⬆️ + Weak Kick
_@ (!/-/O) ^!Rigyo Hanyou ⬆️ + Strong Kick
_@ (!/I/─) ^!Kaiten-teki Kuutotsu Ken (Suihai Kou) ➡️ + Kick
_* (-/-/─) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (!/-/─) Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 9th hit with Weak Punch and 13th hit with Strong Punch)
_& (-/-/─) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Suisou Enbu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (Any Direction to control)
- MAI SHIRANUI - Women's Fighters Team
_( (-/-/─) Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Benitsuru no Mai ➡️ + Weak Kick
_) (-/-/O) Koku'en no Mai ↘️ + Weak Kick
_) (-/-/─) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-/-/O) Ukihane In-Air⬇️ + Weak Kick
_) (-/-/O) Yusura Ume In-Air⬇️ + Strong Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!/I/─) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit with Strong Punch)
_@ (-/-/─) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Musasabi no Mai Hold Punch
_@ (-/-/O) ^!Ukihane ⬇️ + Kick
_@ (-/-/O) ^!Yusura Ume ⬇️ + Punch
_@ (-/-/─) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick
_@ (-/I/─) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Hana Arashi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Shiranui-ryuu-Kubi no Kitsune Strong KickWeak KickStrong PunchStrong Punch⬆️
- YURI SAKAZAKI - Women's Fighters Team
_( (-/-/─) Oni Harite ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Silent Nage ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) En Yoku ➡️ + Weak Punch
_) (-/-/─) Shiyoku ↘️ + Weak Kick
_) (-/-/─) Shouyoku ↘️ + Strong Kick
_@ (-/-/─) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Haou Shoukou Ken Hold Punch
_@ (-/-/─) Saiha ⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Kuuga ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Raiou Ken In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Ee! Hien Hou'ou Kyaku ➡️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- MAY LEE - Women's Fighters Team
_( (-/-/─) Omote Enbu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ura Enbu ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Kamae Henka Weak Punch + Weak Kick + Strong Punch (to "HERO MODE")
_@ (-/-/─) Lightning Needle ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Dinossaur Footprint ⬇️ + Kick
_@ (-/-/─) ^!Leaping Swordfish ↘️ + Kick
_@ (-/-/─) ^!Surprise Air ↗️ + Kick
_@ (-/-/─) ^!Surprise Air Finish ⬇️ + Kick
_@ (-/-/─) ^!Into Sky ⬆️ + Kick
_@ (-/-/─) ^!Blazing Interceptor ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (!/-/─) ^!Spinning Edge Kick
_@ (-/-/─) ^!Dinossaur Footprint ⬇️ + Kick
_@ (-/-/─) ^!Leaping Swordfish ↘️ + Kick
_@ (-/-/─) ^!Surprise Air ↗️ + Kick
_@ (-/-/─) ^!Surprise Air Finish ⬇️ + Kick
_@ (-/-/─) ^!Into Sky ⬆️ + Kick
_@ (-/-/─) ^!Blazing Interceptor ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (-/-/─) ^!Approaching Beetle Kick
_@ (-/-/─) Blazing Intercept ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_* (-/-/─) Shinjuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Disposition Frog Weak Punch + Strong PunchWeak Kick + Strong KickWeak Punch + Weak Kick + Strong Punch
HERO MODE
_) (-/-/─) Hero Uke ➡️ + Weak Punch (block jump/high/mid)
_) (-/-/─) Sliding ↘️ + Weak Kick
_) (-/-/─) Kamae Henka Weak Punch + Weak Kick + Strong Punch (cancel "HERO MODE")
_@ (!/-/─) Full Swing Chop ⬇️ ↘️ ➡️ + Punch ("!" with Strong Punch)
_@ (!/-/─) May Lee Ch~p! ⬇️ ↙️ ⬅️ + Punch
_@ (!/-/─) Shining Thunder Blow ⬇️ ↘️ ➡️ + Kick (Counter Wire with Weak Kick)
_@ (-/-/─) May Lee Break! close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) May Lee Dynamic! In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) May The End ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Key of Victory ➡️ Weak KickStrong Punch➡️ Strong Punch
_` Body Blow is Counter Wire.
- KIM KAPHWAN - Korea Team
_( (-/-/─) Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Sakkyaku Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Neri Chagi ➡️ + Weak Kick
_@ (!/I/O) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (!/I/O) Hien Zan [Hold ⬇️ ] ⬆️ + Kick ("!" on 1st hit with Strong Kick) ("O" on 1st hit with Strong Kick)
_@ (-/-/─) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!/I/O) Sanren Geki ⬇️ ↙️ ⬅️ + Punch (x3) ("!" on 4th hit) ("O" on 1st hit)
_@ (-/I/O) Sankuu Kyaku ⬇️ ↙️ ⬅️ + Punch, ↗️ + Kick, ⬇️ + Kick ("O" on 1st hit)
_@ (-/-/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Tsuika Kougeki Strong Kick
_@ (!/-/O) Haki Kyaku ⬇️ ⬇️ + Kick ("!" with Weak Kick)
_* (-/-/─) Hou'ou Kyaku ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-/-/─) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Hou'ou Kyaku In-Air⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Zero Kyori Hou'ou Kyaku ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
- CHANG KOEHAN - Korea Team
_( (-/-/─) Hagan Geki ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Kusari Jime ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hiki Nige ↘️ + Weak Punch
_@ (-/I/─) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-/-/O) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/─) Tekkyuu Taiko Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (!/-/O) Haki Kyaku ⬇️ ⬇️ + Kick
_@ (-/-/─) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Tekkyuu Dai Sekai Weak KickWeak Punch↘️ Strong PunchWeak Punch
- CHOI BOUNGE - Korea Team
_( (-/-/─) Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Geketsu Zuki ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/O) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch (follow with Hishou Kyaku)
_@ (-/-/O) ^!Kishuu Hien Zuki Punch
_@ (!/-/O) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/O) Senpuu Hien Zashi [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/O) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/-/O) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-/-/O) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/I/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Hien Zan ➡️ ⬇️ ↘️ + Kick ("O" on 1st hit with Weak Kick and 1st/2nd hit with Strong Kick)
_* (-/-/─) Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* (-/-/─) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Shakushi In-Air⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- IORI YAGAMI - KOF '96 Team
_( (-/-/─) Sakahagi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Saka Sakahagi ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch ("O" on 1st hit)
_) (-/-/O) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-/-/─) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (-/-/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/I/O) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) ^!Ura 316 Shiki~Saika (1LV) ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Ura 1219 Shiki~En'ou ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ➡️ + Weak Punch + Strong Punch
- MATURE - KOF '96 Team
_( (-/-/─) Death Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Back Rush ⬅️ or ➡️ + Strong Kick
_@ (-/I/─) Despair ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Death Row ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/-/O) Sacrilege ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) Metal Massacre ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Decide ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ebony Tears ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("I" from attack and Body Blow)
_* (-/-/─) Heaven's Gate ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Nocturnal Lights ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Heaven's Gate ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_& (-/-/─) Nocturnal Lights ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Ecstasy 816 ➡️ Strong KickStrong PunchWeak Kick➡️
- VICE - KOF '96 Team
_( (-/-/─) Death Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Back Rush ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Monstrosity ➡️ + Weak Punch
_@ (-/-/─) Outrage ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Ravenous In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) Mayhem ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Mithan's Robe ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Blackened close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Mithan's Robe ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Gore Fest close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/I/─) Decide ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Negative Gain close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Withering Surface ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Negative Gain close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_& (-/-/─) Withering Surface ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Overkill In-Air close ↙️ ⬇️ ↘️ ➡️ ↗️ ⬆️ ⬇️ + Weak Punch + Strong Punch
- RYUJI YAMAZAKI - KOF '97 Team
_( (-/-/─) Shime Age ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Bun Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Bussashi ➡️ + Weak Punch
_@ (-/-/O) Hebi Tsukai ⬇️ ↙️ ⬅️ + Weak Punch or Weak Kick or Strong Punch (Hold Weak Punch or Weak Kick or Strong Punch)
_@ (-/-/─) ^!Hebi Damashi (if held) Strong Kick
_@ (!/I/O) Sabaki no Aikuchi ➡️ ⬇️ ↘️ + Punch ("!" on 1st hit)
_@ (-/I/O) Yakiire ➡️ ⬇️ ↘️ + Weak Kick
_@ (-/I/O) Suna Kake ➡️ ⬇️ ↘️ + Strong Kick (follow with Hebi Tsukai)
_@ (!/I/O) Sadomazo ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (-/I/O) Bai Gaeshi-absorb ⬇️ ↘️ ➡️ + Weak Punch (absorb projectile)
_@ (-/I/O) Bai Gaeshi-reflect ⬇️ ↘️ ➡️ + Strong Punch (reflect projectile)
_@ (-/-/─) Bakudan Pachiki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch, Tap Punch
_* (-/-/─) ^!Chouhatsu Tap Punch or Kick
_* (-/-/─) Akumu soshitekyouki ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
_& (-/-/─) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch, Tap Punch
_& (-/-/─) ^!Chouhatsu Tap Punch or Kick
_&_& (-/-/─) ...!! close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- BLUE MARY - KOF '97 Team
_( (-/-/─) Victor Nage ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Head Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-/-/O) Double Rolling ⬅️ or ➡️ + Weak Kick ("O" on 1st hit)
_@ (-/I/─) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Backdrop Real ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Vertical Arrow ➡️ ⬇️ ↘️ + Kick ("!" with Weak Kick)
_@ (!/-/─) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick ("!" in M. Dynamite Swing)
_@ (!/I/O) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick) ("O with Weak Kick)
_@ (-/-/─) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM)
_@ (-/I/─) M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-/-/─) M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) M. Dynamite Swing Weak PunchWeak Punch➡️ Weak KickStrong Punch
_& (-/-/─) M. Dynamite Swing Weak PunchWeak Punch⬅️ Weak KickStrong Punch
_&_& (-/-/─) M. Typhoon close ↙️ ⬇️ ↘️ ➡️ ↗️ ⬆️ ⬇️ + Weak Kick + Strong Kick
- BILLY KANE - KOF '97 Team
_( (-/-/─) Jigoku Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ippon Zuri Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Dai Kaiten Geri ➡️ + Weak Punch
_) (-/-/─) Boutaka Tobigeri ➡️ + Weak Kick
_@ (-/-/O) Senpuu Kon Tap Weak Punch
_@ (-/I/O) Sansetsu Kon~Chuudan Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) ^!Kaen Sansetsu Kon~Chuudan Zuki ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Kyoushuu Hishou Kon ➡️ ⬇️ ↘️ + Kick (⬅️ or ➡️ to move)
_@ (-/I/─) Suzume Otoshi ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Karyuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM)
_@ (!/I/O) Suiryuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid/low) ("!" on 1st hit)
_* (-/-/─) Chou Kaen Senpuu Kon ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Liar Elemental ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (reverse all)
- YASHIRO NANAKASE - KOF '98 Team
_( (-/-/─) Lever Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Hatchet Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Regret Bash ➡️ + Weak Punch
_) (-/-/─) Step Side Kick ➡️ + Weak Kick
_@ (-/I/O) Upper Duel ➡️ ⬇️ ↘️ + Punch ("O" on 1st hit with Weak Punch and 1st/2nd hit with Strong Punch)
_@ (-/I/O) '98 Jet Counter ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/O) ^!Jet Counter~Still ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/I/O) Jet Counter ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!/-/O) ^!Jet Counter~Still ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/I/─) Sledgehammer ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Final Impact ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Final Impact ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) ERROR CODE 2002 ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- SHERMIE - KOF '98 Team
_( (-/-/─) Shermie Flash~Original ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Front Flash ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Baku New Suplex ➡️ + Weak Punch ("O" if blocked)
_) (-/-/O) Shermie Stand ➡️ + Weak Kick
_) (-/-/─) Yoke Dousa Weak Punch + Weak Kick + Strong Punch
_@ (-/I/─) Shermie Whip ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Shermie Spiral close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) F-Captured ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch (reverse high/mid)
_@ (-/I/O) Axle Spin Kick ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Diamond Bust ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Shermie Clutch ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Shermie Flash close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Shermie Carnival close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Shermie Flash close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Shermie Carnival close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Inazuma Leg Lariat close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- CHRIS - KOF '98 Team
_( (-/-/─) Step Turn ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Aerial Drop ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Spinning Array ➡️ + Weak Punch
_) (-/-/O) Reverse Anchor Kick ➡️ + Weak Kick
_) (-/-/O) Carry Off Kick ↘️ + Weak Kick
_) (!/-/O) Leading High ➡️ + Strong KickWeak Kick
_) (!/-/O) Leading Low ⬇️ + Strong KickWeak Kick
_@ (-/-/O) Slide Touch ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Scramble Dash ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Glider Stamp In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Direction Change ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) Hunting Air ➡️ ⬇️ ↘️ + Kick
_@ (!/I/O) Shooting Dancer~Thrust ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit)
_@ (!/I/O) Shooting Dancer~Step ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (follow with Glider Stomp)
_* (-/-/─) Chain Slide Touch ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Twister Drive ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Chain Slide Touch ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Twister Drive ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Honoo no Sadame no Chris ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (to "OROCHI CHRIS")
- K' - KOF '99 Team
_( (-/-/─) Spot Pile ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Knee Strike ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-/-/─) Knee Assault ➡️ + Weak Kick
_@ (-/-/─) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!2nd Shoot ➡️ + Weak Kick
_@ (-/-/─) ^!2nd Shell ➡️ + Strong Kick
_@ (!/I/O) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-/-/─) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (!/-/O) ^!Narrow Spike ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Crimson Star Road ⬇️ ↙️ ⬅️ + Strong PunchWeak Punch
- MAXIMA - KOF '99 Team
_( (-/-/─) Dynamite Drop ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Choking Vise ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Mongolian ➡️ + Weak Punch
_) (-/-/─) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-/I/O) System 1/2~Maxima Scramble ⬇️ ↘️ ➡️ + Punch
_@ (!/-/O) ^!Double Bomber ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit)
_@ (-/-/─) ^!Bulldog Press ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) System 3~Maxima Lift ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) ^!Centoun Press ➡️ + Kick
_@ (-/I/─) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-/I/─) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) M19 Kata~Blitz Cannon ➡️ ⬇️ ↘️ + Kick
_* (-/-/─) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) M2 Kata~Maxima Beam ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Arc Enemy ➡️ Weak KickStrong Punch➡️ Strong Punch
- WHIP - KOF '99 Team
_( (-/-/─) Alpha ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Zed ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_@ (-/-/─) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_@ (-/I/O) Assassin Strike Code~BB ➡️ ⬇️ ↘️ + Punch or Kick ("O" on 2nd hit)
_@ (-/I/O) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (⬅️ or ➡️ to move)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!/I/O) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick) (⬅️ or ➡️ to move) ("!" on 1st hit) ("O" on 1st hit)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!/I/O) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch) (⬅️ or ➡️ to move)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_* (-/-/─) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Super Black Hawk ⬅️ Weak KickStrong Punch⬅️ Strong Punch
- VANESSA - KOF '00 Team
_( (-/-/─) Dynamite Puncher ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Clench Puncher ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-2 Puncher ➡️ + Weak Punch
_) (-/-/O) Sliding Puncher ↘️ + Weak Kick
_@ (-/-/─) Puncher Weaving ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (!/-/─) ^!Dash Puncher ➡️ + Punch
_@ (-/-/O) ^!Parrying Puncher ⬅️ + Punch
_@ (-/-/─) ^!Puncher Vision ⬅️ or ➡️ + Kick
_@ (-/I/─) Puncher Vision ⬇️ ↙️ ⬅️ or ⬇️ ↘️ ➡️ + Kick
_@ (!/-/─) ^!Puncher Upper ➡️ + Weak Punch ("!" on 2nd hit)
_@ (-/-/O) ^!Puncher Straight ➡️ + Strong Punch ("O" on 2nd hit) (Counter Wire on 2nd hit)
_@ (-/-/─) ^!Puncher Weaving ⬅️ + Punch (Hold Punch)
_@ (-/I/O) Forbidden Eagle ➡️ ⬇️ ↘️ + Weak Punch
_@ (!/I/O) Parrying Puncher ➡️ ⬇️ ↘️ + Strong Punch
_@ (-/-/O) Machine Gun Puncher ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch, Tap Punch (Counter Wire on last hit)
_@ (-/-/O) Dash Puncher [Hold ⬅️ ] ➡️ + Punch
_* (-/-/─) Champion Puncher close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Gaia Gear ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SETH - KOF '00 Team
_( (-/-/─) Hiji ate kara no hadou uchi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Tackle ➡️ + Weak Punch
_) (-/-/O) Mae Age Geri ➡️ + Weak Kick (follow with Tackle)
_) (-/-/─) Back Blow ⬅️ + Weak Punch
_) (-/-/O) Sobat ⬅️ + Weak Kick
_) (-/-/O) Sliding ↘️ + Weak Kick
_@ (!/I/O) Sho-Yoh ⬇️ ↘️ ➡️ + Punch (Counter Wire with Strong Punch)
_@ (-/I/─) Raku-Getsu In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-/I/─) An-Getsu In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-/I/O) Kyu-Getsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/O) ^!Ya-Getsu ➡️ + Kick
_@ (-/-/O) ^!Gen-Getsu ⬇️ + Kick
_@ (-/-/O) Doh-Kuzushi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM) ("O" on 1st hit)
_@ (-/-/─) Doh-Kuzushi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_@ (-/-/O) Ashi-Tori ⬇️ ⬇️ + Punch (reverse low)
_* (-/-/─) Morote-Sho-Yoh ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Irimi-Nadazuki ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Doh-Tori-Shichimonsatsu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)
_&_& (-/-/─) Sigure-Rangiku close ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (reverses opponent's control)
- RAMON - KOF '00 Team
_( (-/-/─) Arm Whip ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Flying Mayor ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Teikuu Drop Kick ↘️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Drop Kick ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (Counter Wire with Weak Punch)
_@ (-/-/─) Feint Step ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-/-/─) Tiger Neck Chancery close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Rolling Sobat ➡️ ⬇️ ↘️ + Kick (Counter Wire)
_@ (-/-/─) ^!Flying Body Attack ➡️ ⬇️ ↘️ + Kick
_@ (!/-/─) ^!Hiki Okoshi ⬇️ ⬇️ + Punch
_@ (-/I/─) Tiger Road ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) ^!Cross Chop close to wall Strong Kick
_@ (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_@ (-/-/─) Force of Will ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) ^!Tsuika Kougeki close to wall ⬇️ ↘️ ➡️ + Weak Punch
_@ (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_@ (-/I/─) Somersault ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Weak Punch + Weak Kick + Strong Punch to cancel)
_@ (-/-/─) Bard of Paradise ⬇️ ⬇️ + Weak PunchStrong Punch
_* (-/-/─) Savage Fire Cat ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_* (-/-/─) El Diablo Amarillo Ramon ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Hypnotic Tiger ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_` Body Blow is "O"
- KULA DIAMOND - KOF '01 Team
_( (-/-/─) Ice Coffin ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Behind Slash ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-/-/O) Slider Shoot ↘️ + Weak Kick
_) (-/-/O) Critical Ice ↘️ + Strong Punch (Counter Wire on 1st hit)
_@ (-/I/─) Diamond Breath ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Counter Shell ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-/I/─) Ray Spin ⬇️ ↙️ ⬅️ + Kick
_@ (!/-/O) ^!Counter Shoot ➡️ + Weak Kick ("!" on 1st hit) ("O" on 1st hit)
_@ (!/-/O) ^!Slider Shoot ➡️ + Strong Kick
_* (-/-/─) Diamond Edge ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Freeze Execution ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) La * Cachora In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (drains 1LV from opponent)
_&_& (-/-/─) Freeze Completion Weak Punch + Strong PunchWeak Kick + Strong KickWeak Punch + Weak Kick + Strong Punch
- K9999 - KOF '01 Team
_( (-/-/─) Kieroo! ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Itsumade yondendayoo! ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Urusee-! ➡️ + Weak Punch
_@ (!/I/O) Acchi he itteroo! ⬇️ ↘️ ➡️ + Punch ("!" on 2nd/3rd/4th hit) ("O" on 1st/2nd/3rd/4th hit)
_@ (!/I/O) Wareroo! ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Kudakeroo! ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Tsuki... ↙️ ➡️ ↘️ ⬇️ ↙️ ⬅️ ↘️ + Punch
_* (-/-/─) Temee mo oucchimae!! ↙️ ➡️ ↘️ ⬇️ ↙️ ⬅️ ↘️ + Kick
_& (-/-/─) Chikara ga...katte ni...uwaaaa!! ⬇️ ➡️ ↘️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
_&_& (-/-/─) Kore wa, maru de....!! In-Air➡️ ⬅️ ➡️ ⬅️ ➡️ ⬅️ ➡️ ⬅️
_` [Hold ⬇️ ] + Strong Kick is "I" and "O".
- ANGEL - KOF '01 Team
_( (-/-/─) Go Go For Ten Girl ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Starlit Field ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Senseless Chatter ➡️ + Weak Kick ("O" on 1st hit)
_) (-/-/O) Formalists' Blue ↘️ + Weak Kick (Starter the "CHAIN CIRCLE")
_) (-/-/O) Citizen of the World ↘️ + Strong Kick (Starter the "CHAIN CIRCLE")
_) (-/-/─) At The Wasteland In-Air⬇️ + Strong Kick
_@ (-/-/─) Senseless Fists ⬅️ ➡️ + Kick (Starter the "CHAIN CIRCLE")
_@ (-/I/O) Repun Kamuy ⬇️ ↙️ ⬅️ + Punch (Starter the "CHAIN CIRCLE")
_@ (-/-/─) Beyond The Frames ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Starter the "CHAIN CIRCLE")
_@ (-/-/─) Red Sky of Japonesia ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Mad Murder Roulette close ⬅️ ⬇️ ↙️ + Kick
_& (-/-/─) Wind's Fairground ⬅️ ➡️ ⬇️ ↘️ + Weak Kick + Strong Kick (reverse high/mid/low/Special/DM/SDM/HSDM)
_& (-/-/─) Blue Monday Parade ⬅️ ➡️ ⬇️ ↘️ + Weak Kick + Strong Kick (reverse jump)
_&_& (-/-/─) Survivor's Banquet during Blue Monday Parade Weak Kick + Strong Punch + Strong Kick
CHAIN CIRCLE
_@ (-/-/─) Bye Bye Ryuugu ⬆️ + Punch
_@ (-/-/─) Buggy and Coffin ➡️ + Punch
_@ (-/-/─) A Train to See Cherry Blossoms ⬇️ + Punch
_@ (-/-/─) Shelter From the Storm ⬆️ + Kick
_@ (-/-/─) With a Lamp for the Pathway ➡️ + Kick
_@ (-/-/─) Impotent Symptom ⬇️ + Kick
_` Can link all moves of Chain-Circle, must alternate between Punch and Kick and not use the same direction twice in a row. Can use a Chain-Circle Finish after any of this moves.
CHAIN CIRCLE FINISH
_@ (-/-/─) Crown Under the Sky ➡️ ➡️ + Weak Punch
_@ (-/-/─) A Full Moon Evening ➡️ ➡️ + Strong Punch
_@ (-/-/─) State of Heat Haze ➡️ ➡️ + Kick
_@ (-/-/─) Cosmic Futen Swing ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) Lost Homeland ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/─) Beyond Frames ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Oumagatoki ⬅️ or ➡️ + Weak Kick + Strong Punch + Strong Kick
_* (-/-/─) Royality Test for Liberalists ⬅️ ➡️ ⬇️ ↘️ + Punch
_& (-/-/─) Royality Test for Liberalists ⬅️ ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch
- SECRET CHARACTERS -
_` Play as Orochi Yashiro
At the Character Select Screen, put the cursor on Yashiro Hold Taunt and press Punch or Kick.
_` Play as Orochi Shermie
At the Character Select Screen, put the cursor on Shermie Hold Taunt and press Punch or Kick.
_` Play as Orochi Chris
At the Character Select Screen, put the cursor on Chris Hold Taunt and press Punch or Kick.
_` Play as Kusanagi
At the Character Select Screen, put the cursor on Kyo and press ⬆️ ⬇️ ➡️ ⬅️ ⬇️ ⬆️ ⬅️ ➡️ .
_` Play as Rugal Bernstein (AES only)
At the Character Select Screen, put the cursor on black square.
- OROCHI YASHIRO - Orochi Team
_( (-/-/─) Baku ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Beki ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Saku ➡️ + Weak Punch
_) (-/-/─) Bu ➡️ + Weak Kick
_@ (-/I/─) Kujiku Daichi ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Niragu Daichi close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Musebu Daichi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/-/─) Odoru Daichi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Ankoku Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Araburu Daichi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ankoku Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Araburu Daichi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Armageddon Weak KickStrong KickWeak PunchWeak Punch + Weak Kick + Strong Punch
- OROCHI SHERMIE - Orochi Team
_( (-/-/─) Bakurai ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Enrai ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kourai ➡️ + Weak Kick
_@ (-/I/─) Mugetsu no Raiun ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-/I/─) Yatanagi no Muchi ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Raijin no Tsue In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Shajitsu no Odori ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Ankoku Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Shukumei, Gen'ei, Shinshi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ankoku Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Shukumei, Gen'ei, Shinshi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Unmei no Ya Weak KickWeak Punch⬅️ Weak PunchPunch or Kick
- OROCHI CHRIS - Orochi Team
_( (-/-/─) Chi no Batsu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ten no Tsumi ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Muyou no Ono ➡️ + Weak Punch
_) (-/-/O) Jukei no Oni ➡️ + Weak Kick
_) (-/-/O) Setsudan no Koto ↘️ + Weak Kick
_@ (-/-/─) Taiyou o Iru Honoo ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Tsuki o Tsumu Honoo ➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Strong Punch)
_@ (-/I/─) Kagami o Hofuru Honoo ⬇️ ↙️ ⬅️ + Punch
_@ (!/-/O) Shishi o Kamu Honoo close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick ("!" on 6th hit)
_* (-/-/─) Ankoku Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ankoku Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) Sanagi o Yaburi, Chou wa mau Strong KickStrong Punch⬇️ Strong PunchStrong Kick
- KUSANAGI -
_( (-/-/─) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-/-/O) 88 Shiki ↘️ + Strong Kick
_) (-/-/─) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-/-/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) 101 Shiki~Oboro Guruma ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/O) 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-/-/O) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- RUGAL BERNSTEIN -
_( (-/-/─) Scorpion Deathlock ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Scorpion Deathblow ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Double Tomahawk ➡️ + Weak Kick ("O" on 2nd hit)
_@ (-/-/─) Reppuu Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Kaiser Wave ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_@ (-/-/O) Genocide Cutter ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) God Press ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Dark Barrier ⬇️ ↘️ ➡️ + Kick (reflect projectile)
_@ (-/I/O) B's Destruction ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("O" on 3rd hit)
_* (-/-/─) Gigantic Pressure ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Destruction Omega ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Gigantic Pressure ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Destruction Omega ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Kaiser Phoenix ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- CHEATS -
_` Roulette
At the Character Select Screen Hold Taunt.
Last update by: Fabricio Coroquer (Made by: Hanz0(Milton))
- CONTROLS -
Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)
- HOW TO PLAY -
_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1LV of Super Bar or be in MAX Mode)
_& Super Desperation Move (SDM) (needs 1LV of Super Bar and be in MAX mode)
_&_& Hidden Super Desperation Move (HSDM) (needs 1LV of Super Bar, be in MAX Mode and low Life Bar)
_` Super Cancel ("!"): Needs 1LV of Super Bar.
_` Counter Wire: On counter hit opponent will bounce off back on the wall.
_` MAX MODE:
- damage decreases (not for DMs),
- can cancel any attack or Body Blow into any Special Moves that have an "I",
- can cancel any Command Moves into any Special Moves that have an "I",
- can cancel any Special Moves that have an "O" into any Special Moves that have an "I".
- COMMON COMMANDS -
Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Roll Weak Punch + Weak Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Throw Escape when thrown ⬅️ or ➡️ + Strong Punch or Strong Kick
Recovery Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1LV) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Back Evade (1LV) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1LV) blocking an attack Strong Punch + Strong Kick
Quick Evade (1LV) during an attack or Command Move or Body Blow Weak Punch + Weak Kick
Activate MAX Mode (1LV) Weak Kick + Strong Punch
Quick MAX Mode (2LVs) during an attack or Command Move or Body Blow Weak Kick + Strong Punch
- KYO KUSANAGI - Japan Team
_( (-/-/─) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-/-/O) 88 Shiki ↘️ + Strong Kick
_) (-/-/─) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-/I/O) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) ^!127 Shiki~Yano Sabi Punch
_@ (-/-/─) ^!125 Shiki~Nanase Kick
_@ (-/-/O) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) ^!Ge Shiki~Migiri Ugachi Punch
_@ (-/-/─) ^!125 Shiki~Nanase Kick
_@ (-/-/─) ^!212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/O) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!402 Shiki~Batsu Yomi ➡️ + Punch (follow with 100 Shiki~Oniyaki)
_@ (!/-/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch)
_@ (-/I/─) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (!/I/O) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (-/I/─) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_* (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) 524 Shiki~Kamukura close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
- BENIMARU NIKAIDO - Japan Team
_( (-/-/─) Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Front Suplex ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/─) Jackknife Kick ➡️ + Weak Kick
_) (-/-/O) Flying Drill In-Air⬇️ + Strong Kick
_@ (-/I/─) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch ("I" on air version)
_@ (!/I/O) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Iai Geri ⬇️ ↘️ ➡️ + Kick (Counter Wire)
_@ (!/-/O) ^!Handou Sandan Geri ⬇️ ⬆️ + Kick ("O" on 1st hit)
_@ (-/-/─) Benimaru Collider close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Gen'ei Hurricane ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Raijin Ten ➡️ ↙️ ↘️ ⬅️ ➡️ + Punch or Kick
- GORO DAIMON - Japan Team
_( (-/-/─) Juuji Shime ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Okuri Ashi Barai ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Zujou Barai ↘️ + Strong Punch
_@ (-/I/─) Jiraishin ➡️ ⬇️ ↘️ + Weak Punch
_@ (-/I/─) Jiraishin-fake ➡️ ⬇️ ↘️ + Strong Punch
_@ (-/I/O) Kumo Tsukami Nage ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch ("O" if blocked)
_@ (-/I/O) Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch ("O" if blocked)
_@ (-/-/─) Tenchi Gaeshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/I/─) Chou Oosotogari close ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) Ura Nage ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick
_@ (-/I/─) Nekko Gaeshi ⬇️ ↘️ ➡️ + Kick (reverse high/mid)
_@ (-/I/─) Chou Ukemi ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Arashi no Yama~Nekko Nuki close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) ^!Zoku~Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) ^!Bukko Nuki Ura Nage ➡️ ⬇️ ↘️ + Kick
_& (-/-/─) Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Arashi no Yama~Nekko Nuki close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_& (-/-/─) ^!Zoku~Kirikabu Gaeshi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) ^!Zoku~Tenchi Gaeshi ➡️ ⬇️ ↘️ + Kick
_&_& (-/-/─) Furinkazan ➡️ ⬇️ ↘️ ⬅️ ⬇️ ↙️ + Weak Kick
- TERRY BOGARD - Fatal Fury Team
_( (-/-/─) Grasping Upper ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Buster Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Rising Upper ↘️ + Strong Punch
_@ (-/-/─) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!/I/─) Round Wave ⬇️ ↘️ ➡️ + Strong Punch (follow with Crack Shoot or Burn Knuckle or Power Dunk)
_@ (!/-/O) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-/I/─) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Power Dunk ➡️ ⬇️ ↘️ + Kick
_* (-/-/─) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-/-/─) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Rising Force ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ANDY BOGARD - Fatal Fury Team
_( (-/-/O) Gourin Kai ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Kakaekomi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Uwa Agito ➡️ + Weak Kick
_) (-/-/O) Age Men ↘️ + Weak Punch ("O" on 2nd hit)
_@ (-/-/─) Hishou Ken ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-/-/─) Geki Hishou Ken ⬇️ ↙️ ⬅️ + Strong Punch
_@ (!/-/O) Shouryuu Dan ➡️ ⬇️ ↘️ + Punch
_@ (!/I/─) Zan'ei Ken ↙️ ➡️ + Punch ("!" with Weak Punch)
_@ (!/-/O) ^!Shippuu Ouken ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/O) Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) Yami Abise Geri ⬅️ ⬇️ ↙️ + Kick
_@ (-/I/─) Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ (!/-/O) ^!Shimo Agito Punch
_@ (-/-/O) ^!Uwa Agito Kick
_* (-/-/─) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-/-/─) Zan'ei Ryuusei Ken ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Zan'ei Shitou Reppa Dan ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) ^!Hiryuu Bakuha Dan Weak Kick + Strong Punch + Strong Kick
- JOE HIGASHI - Fatal Fury Team
_( (-/-/─) Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Leg Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Low Kick ➡️ + Weak Kick
_) (-/-/O) Sliding Kick ↘️ + Weak Kick
_@ (-/-/─) Bakuretsu Ken Tap Punch
_@ (!/-/O) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) ^!Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/─) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-/I/─) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Ougon no Tiger Kick ⬇️ ↘️ ➡️ ↗️ + Kick
_& (-/-/─) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Cross Gigantes ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- RYO SAKAZAKI - Art of Fighting Team
_( (-/-/─) Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hyouchuu Wari ➡️ + Weak Punch
_) (-/-/─) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (-/-/─) Gedan Uke ↘️ + Weak Kick (block mid/low)
_@ (-/-/─) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch ("O" on 13th hit)
_@ (-/I/─) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ + Strong PunchWeak Punch
_&_& (-/-/─) Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- ROBERT GARCIA - Art of Fighting Team
_( (-/-/─) Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kouryuu Koukyaku Geri ➡️ + Weak Punch
_) (-/-/O) Uraken ⬅️ + Weak Punch ("O" in Ryuuga)
_) (-/-/─) Ryuu Hanshuu ⬅️ or ➡️ + Weak Kick
_@ (-/-/─) Ryuugeki Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Ryuuga ➡️ ⬇️ ↘️ + Punch ("O" on 2nd hit with Strong Punch)
_@ (-/I/─) Hien Ryuujin Kyaku In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-/-/O) Kyokugen-ryuu Renbu Kyaku close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/O) Gen'ei Kyaku ➡️ ⬅️ ➡️ + Kick ("O" on 13th hit)
_* (-/-/─) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Haiga Ryuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Zetsu!! Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- TAKUMA SAKAZAKI - Art of Fighting Team
_( (-/-/─) Oosotogari ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ippon Seoi ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kawara Wari ➡️ + Weak Kick
_@ (-/I/O) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("O" on 2nd hit) (Counter Wire on 2nd hit with Weak Kick)
_@ (!/-/O) Haoh Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch ("!" with Strong Punch) (Counter Wire)
_* (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Kishin Geki close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Kosatsu Jin ⬅️ ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch (reverse all)
- LEONA HEIDERN - Ikari Team
_( (-/-/─) Leona Crush ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Order Buckler ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Strike Arch ⬅️ or ➡️ + Weak Kick
_@ (-/-/─) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/─) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) Ground Saber [Hold ⬅️ ] ➡️ + Kick
_@ (!/-/O) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (-/I/─) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) Kakusei ⬆️ ⬇️ ⬆️ ⬇️ ⬆️ ⬇️ + Weak Kick + Strong Kick (drains ½ of remaining life) (to "OROCHI LEONA")
_* (-/-/─) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Leona only)
_& (-/-/─) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (Orochi Leona only)
- RALF JONES - Ikari Team
_( (-/-/─) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Northern Light Bomb ⬅️ or ➡️ + Strong Kick
_@ (-/I/─) Vulcan Punch Tap Punch
_@ (!/-/O) Gatling Attack [Hold ⬅️ ] ➡️ + Punch ("!" on 2nd hit)
_@ (-/-/─) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ralf Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_@ (-/I/O) Ralf Tackle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_@ (-/-/O) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Counter Wire)
_* (-/-/─) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Umanori Galactica Phantom ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Kick
- CLARK STEEL - Ikari Team
_( (-/-/─) Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/─) Stomping ➡️ + Weak Kick
_@ (-/I/─) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-/-/─) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-/-/─) Shining Wizard ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Running Pirates ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- ATHENA ASAMIYA - Psycho Soldier Team
_( (-/-/─) Psychic Throw ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Bit Throw ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Renkan Tai ➡️ + Weak Kick ("O" on 1st hit)
_) (-/-/─) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Weak Punch and 6th/7th hit with Strong Punch)
_@ (-/I/─) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (!/I/O) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick ("!" on 1st/2nd hit with Weak Kick and all hits with Strong Kick)
_@ (-/I/─) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_* (-/-/─) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-/-/─) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-/-/─) Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_& (-/-/─) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_& (-/-/─) Psychic 9 ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Weak Punch + Strong Punch, Weak PunchWeak KickStrong PunchWeak PunchWeak KickStrong PunchStrong Kick
_& (-/-/─) ^!Sailor Punch ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) ^!Psycho Sword ➡️ ⬇️ ↘️ + Punch
_& (-/-/─) ^!Flaming Sword ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_&_& (-/-/─) Psycho Medley ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick, Strong KickStrong PunchWeak KickStrong KickStrong PunchWeak KickWeak Punch
_&_& (-/-/─) ^!Healing Athena ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick
_&_& (-/-/─) ^!Momoiro Gatame ⬇️ ↘️ ➡️ + Weak Kick + Strong Punch
- SIE KENSOU - Psycho Soldier Team
_( (-/-/─) Hakkei ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kobokushu ➡️ + Weak Punch
_) (-/-/─) Kousentai ➡️ + Weak Kick
_@ (-/-/─) Choukyuu Dan ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/O) Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!/-/O) Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick
_@ (-/I/O) Senkyuutai ⬇️ ↘️ ➡️ + Kick ("O" in Ryuu Renga~Chiryuu)
_* (-/-/─) Shinryuu Seioh Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* (-/-/─) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-/-/─) Niku Man Respect ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Senki Hakkei close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Seigan Rairyuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (damage increased if hit by the projectile)
- CHIN GENTSAI - Psycho Soldier Team
_( (-/-/─) Gou Inshu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Suiho Hyoutan Shuu ➡️ + Weak Punch
_@ (-/-/─) Suihai Kou ⬅️ ⬇️ ↙️ + Punch
_@ (-/-/─) ^!Fun'en Kou ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) ^!Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch ("!" with Strong Punch) ("O" with Strong Punch)
_@ (!/I/─) ^!Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!/I/O) ^!Gou'en Shourai~Kai (Suihai Kou x3) ➡️ ⬇️ ↘️ + Kick ("!" on 6th hit with Weak Kick) ("O" on 6th hit with Weak Kick)
_@ (-/-/─) Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Bougetsu Sui ⬇️ ⬇️ + Kick (⬅️ or ➡️ to move)
_@ (-/-/O) ^!Kousentai Weak Punch + Weak Kick + Strong Punch + Strong Kick
_@ (-/-/─) ^!Rouja Hanyou ⬆️ + Weak Kick
_@ (!/-/O) ^!Rigyo Hanyou ⬆️ + Strong Kick
_@ (!/I/─) ^!Kaiten-teki Kuutotsu Ken (Suihai Kou) ➡️ + Kick
_* (-/-/─) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (!/-/─) Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 9th hit with Weak Punch and 13th hit with Strong Punch)
_& (-/-/─) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Suisou Enbu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (Any Direction to control)
- MAI SHIRANUI - Women's Fighters Team
_( (-/-/─) Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) Benitsuru no Mai ➡️ + Weak Kick
_) (-/-/O) Koku'en no Mai ↘️ + Weak Kick
_) (-/-/─) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-/-/O) Ukihane In-Air⬇️ + Weak Kick
_) (-/-/O) Yusura Ume In-Air⬇️ + Strong Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!/I/─) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit with Strong Punch)
_@ (-/-/─) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/─) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Musasabi no Mai Hold Punch
_@ (-/-/O) ^!Ukihane ⬇️ + Kick
_@ (-/-/O) ^!Yusura Ume ⬇️ + Punch
_@ (-/-/─) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick
_@ (-/I/─) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-/-/O) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Hana Arashi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Shiranui-ryuu-Kubi no Kitsune Strong KickWeak KickStrong PunchStrong Punch⬆️
- YURI SAKAZAKI - Women's Fighters Team
_( (-/-/─) Oni Harite ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Silent Nage ⬅️ or ➡️ + Strong Kick
_( (-/-/─) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick
_) (-/-/O) En Yoku ➡️ + Weak Punch
_) (-/-/─) Shiyoku ↘️ + Weak Kick
_) (-/-/─) Shouyoku ↘️ + Strong Kick
_@ (-/-/─) Ko'oh Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Haou Shoukou Ken Hold Punch
_@ (-/-/─) Saiha ⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Kuuga ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Raiou Ken In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Ee! Hien Hou'ou Kyaku ➡️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- MAY LEE - Women's Fighters Team
_( (-/-/─) Omote Enbu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ura Enbu ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Kamae Henka Weak Punch + Weak Kick + Strong Punch (to "HERO MODE")
_@ (-/-/─) Lightning Needle ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Dinossaur Footprint ⬇️ + Kick
_@ (-/-/─) ^!Leaping Swordfish ↘️ + Kick
_@ (-/-/─) ^!Surprise Air ↗️ + Kick
_@ (-/-/─) ^!Surprise Air Finish ⬇️ + Kick
_@ (-/-/─) ^!Into Sky ⬆️ + Kick
_@ (-/-/─) ^!Blazing Interceptor ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (!/-/─) ^!Spinning Edge Kick
_@ (-/-/─) ^!Dinossaur Footprint ⬇️ + Kick
_@ (-/-/─) ^!Leaping Swordfish ↘️ + Kick
_@ (-/-/─) ^!Surprise Air ↗️ + Kick
_@ (-/-/─) ^!Surprise Air Finish ⬇️ + Kick
_@ (-/-/─) ^!Into Sky ⬆️ + Kick
_@ (-/-/─) ^!Blazing Interceptor ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (-/-/─) ^!Approaching Beetle Kick
_@ (-/-/─) Blazing Intercept ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_* (-/-/─) Shinjuu Kyaku ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Disposition Frog Weak Punch + Strong PunchWeak Kick + Strong KickWeak Punch + Weak Kick + Strong Punch
HERO MODE
_) (-/-/─) Hero Uke ➡️ + Weak Punch (block jump/high/mid)
_) (-/-/─) Sliding ↘️ + Weak Kick
_) (-/-/─) Kamae Henka Weak Punch + Weak Kick + Strong Punch (cancel "HERO MODE")
_@ (!/-/─) Full Swing Chop ⬇️ ↘️ ➡️ + Punch ("!" with Strong Punch)
_@ (!/-/─) May Lee Ch~p! ⬇️ ↙️ ⬅️ + Punch
_@ (!/-/─) Shining Thunder Blow ⬇️ ↘️ ➡️ + Kick (Counter Wire with Weak Kick)
_@ (-/-/─) May Lee Break! close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) May Lee Dynamic! In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) May The End ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Key of Victory ➡️ Weak KickStrong Punch➡️ Strong Punch
_` Body Blow is Counter Wire.
- KIM KAPHWAN - Korea Team
_( (-/-/─) Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Sakkyaku Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Neri Chagi ➡️ + Weak Kick
_@ (!/I/O) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" with Weak Kick)
_@ (!/I/O) Hien Zan [Hold ⬇️ ] ⬆️ + Kick ("!" on 1st hit with Strong Kick) ("O" on 1st hit with Strong Kick)
_@ (-/-/─) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!/I/O) Sanren Geki ⬇️ ↙️ ⬅️ + Punch (x3) ("!" on 4th hit) ("O" on 1st hit)
_@ (-/I/O) Sankuu Kyaku ⬇️ ↙️ ⬅️ + Punch, ↗️ + Kick, ⬇️ + Kick ("O" on 1st hit)
_@ (-/-/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) ^!Tsuika Kougeki Strong Kick
_@ (!/-/O) Haki Kyaku ⬇️ ⬇️ + Kick ("!" with Weak Kick)
_* (-/-/─) Hou'ou Kyaku ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-/-/─) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Hou'ou Kyaku In-Air⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Zero Kyori Hou'ou Kyaku ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
- CHANG KOEHAN - Korea Team
_( (-/-/─) Hagan Geki ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Kusari Jime ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hiki Nige ↘️ + Weak Punch
_@ (-/I/─) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-/-/O) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-/I/─) Tekkyuu Taiko Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (!/-/O) Haki Kyaku ⬇️ ⬇️ + Kick
_@ (-/-/─) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Tekkyuu Dai Sekai Weak KickWeak Punch↘️ Strong PunchWeak Punch
- CHOI BOUNGE - Korea Team
_( (-/-/─) Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Geketsu Zuki ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/O) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch (follow with Hishou Kyaku)
_@ (-/-/O) ^!Kishuu Hien Zuki Punch
_@ (!/-/O) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ (-/-/O) Senpuu Hien Zashi [Hold ⬅️ ] ➡️ + Punch
_@ (-/-/O) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/-/O) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-/-/O) ^!Houkou Tenkan Any Direction + Punch or Kick (x3)
_@ (-/I/─) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Hien Zan ➡️ ⬇️ ↘️ + Kick ("O" on 1st hit with Weak Kick and 1st/2nd hit with Strong Kick)
_* (-/-/─) Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* (-/-/─) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Shakushi In-Air⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- IORI YAGAMI - KOF '96 Team
_( (-/-/─) Sakahagi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Saka Sakahagi ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch ("O" on 1st hit)
_) (-/-/O) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-/-/─) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick
_@ (-/-/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/I/O) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) ^!Ura 316 Shiki~Saika (1LV) ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Ura 1219 Shiki~En'ou ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ➡️ + Weak Punch + Strong Punch
- MATURE - KOF '96 Team
_( (-/-/─) Death Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Back Rush ⬅️ or ➡️ + Strong Kick
_@ (-/I/─) Despair ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Death Row ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-/-/O) Sacrilege ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) Metal Massacre ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) Decide ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Ebony Tears ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("I" from attack and Body Blow)
_* (-/-/─) Heaven's Gate ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Nocturnal Lights ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Heaven's Gate ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_& (-/-/─) Nocturnal Lights ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Ecstasy 816 ➡️ Strong KickStrong PunchWeak Kick➡️
- VICE - KOF '96 Team
_( (-/-/─) Death Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Back Rush ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Monstrosity ➡️ + Weak Punch
_@ (-/-/─) Outrage ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Ravenous In-Air⬇️ ↙️ ⬅️ + Kick
_@ (-/I/O) Mayhem ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Mithan's Robe ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Blackened close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Mithan's Robe ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Gore Fest close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/I/─) Decide ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Negative Gain close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Withering Surface ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Negative Gain close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_& (-/-/─) Withering Surface ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Overkill In-Air close ↙️ ⬇️ ↘️ ➡️ ↗️ ⬆️ ⬇️ + Weak Punch + Strong Punch
- RYUJI YAMAZAKI - KOF '97 Team
_( (-/-/─) Shime Age ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Bun Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Bussashi ➡️ + Weak Punch
_@ (-/-/O) Hebi Tsukai ⬇️ ↙️ ⬅️ + Weak Punch or Weak Kick or Strong Punch (Hold Weak Punch or Weak Kick or Strong Punch)
_@ (-/-/─) ^!Hebi Damashi (if held) Strong Kick
_@ (!/I/O) Sabaki no Aikuchi ➡️ ⬇️ ↘️ + Punch ("!" on 1st hit)
_@ (-/I/O) Yakiire ➡️ ⬇️ ↘️ + Weak Kick
_@ (-/I/O) Suna Kake ➡️ ⬇️ ↘️ + Strong Kick (follow with Hebi Tsukai)
_@ (!/I/O) Sadomazo ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM/HSDM)
_@ (-/I/O) Bai Gaeshi-absorb ⬇️ ↘️ ➡️ + Weak Punch (absorb projectile)
_@ (-/I/O) Bai Gaeshi-reflect ⬇️ ↘️ ➡️ + Strong Punch (reflect projectile)
_@ (-/-/─) Bakudan Pachiki close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_* (-/-/─) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch, Tap Punch
_* (-/-/─) ^!Chouhatsu Tap Punch or Kick
_* (-/-/─) Akumu soshitekyouki ⬇️ ↘️ ➡️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
_& (-/-/─) Guillotine ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Drill close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch, Tap Punch
_& (-/-/─) ^!Chouhatsu Tap Punch or Kick
_&_& (-/-/─) ...!! close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
- BLUE MARY - KOF '97 Team
_( (-/-/─) Victor Nage ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Head Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-/-/O) Double Rolling ⬅️ or ➡️ + Weak Kick ("O" on 1st hit)
_@ (-/I/─) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Backdrop Real ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Vertical Arrow ➡️ ⬇️ ↘️ + Kick ("!" with Weak Kick)
_@ (!/-/─) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick ("!" in M. Dynamite Swing)
_@ (!/I/O) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick) ("O with Weak Kick)
_@ (-/-/─) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM)
_@ (-/I/─) M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)
_* (-/-/─) M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) M. Dynamite Swing Weak PunchWeak Punch➡️ Weak KickStrong Punch
_& (-/-/─) M. Dynamite Swing Weak PunchWeak Punch⬅️ Weak KickStrong Punch
_&_& (-/-/─) M. Typhoon close ↙️ ⬇️ ↘️ ➡️ ↗️ ⬆️ ⬇️ + Weak Kick + Strong Kick
- BILLY KANE - KOF '97 Team
_( (-/-/─) Jigoku Otoshi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ippon Zuri Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Dai Kaiten Geri ➡️ + Weak Punch
_) (-/-/─) Boutaka Tobigeri ➡️ + Weak Kick
_@ (-/-/O) Senpuu Kon Tap Weak Punch
_@ (-/I/O) Sansetsu Kon~Chuudan Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/O) ^!Kaen Sansetsu Kon~Chuudan Zuki ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Kyoushuu Hishou Kon ➡️ ⬇️ ↘️ + Kick (⬅️ or ➡️ to move)
_@ (-/I/─) Suzume Otoshi ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/O) Karyuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM)
_@ (!/I/O) Suiryuu Tsuigeki Kon ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid/low) ("!" on 1st hit)
_* (-/-/─) Chou Kaen Senpuu Kon ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Dai Senpuu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Liar Elemental ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (reverse all)
- YASHIRO NANAKASE - KOF '98 Team
_( (-/-/─) Lever Blow ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Hatchet Throw ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Regret Bash ➡️ + Weak Punch
_) (-/-/─) Step Side Kick ➡️ + Weak Kick
_@ (-/I/O) Upper Duel ➡️ ⬇️ ↘️ + Punch ("O" on 1st hit with Weak Punch and 1st/2nd hit with Strong Punch)
_@ (-/I/O) '98 Jet Counter ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/O) ^!Jet Counter~Still ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/I/O) Jet Counter ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!/-/O) ^!Jet Counter~Still ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/I/─) Sledgehammer ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Final Impact ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Final Impact ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) ERROR CODE 2002 ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- SHERMIE - KOF '98 Team
_( (-/-/─) Shermie Flash~Original ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Front Flash ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Baku New Suplex ➡️ + Weak Punch ("O" if blocked)
_) (-/-/O) Shermie Stand ➡️ + Weak Kick
_) (-/-/─) Yoke Dousa Weak Punch + Weak Kick + Strong Punch
_@ (-/I/─) Shermie Whip ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Shermie Spiral close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) F-Captured ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch (reverse high/mid)
_@ (-/I/O) Axle Spin Kick ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Diamond Bust ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Shermie Clutch ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) ^!Shermie Cute ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Shermie Flash close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Shermie Carnival close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Shermie Flash close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Shermie Carnival close ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Inazuma Leg Lariat close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
- CHRIS - KOF '98 Team
_( (-/-/─) Step Turn ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Aerial Drop ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Spinning Array ➡️ + Weak Punch
_) (-/-/O) Reverse Anchor Kick ➡️ + Weak Kick
_) (-/-/O) Carry Off Kick ↘️ + Weak Kick
_) (!/-/O) Leading High ➡️ + Strong KickWeak Kick
_) (!/-/O) Leading Low ⬇️ + Strong KickWeak Kick
_@ (-/-/O) Slide Touch ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Scramble Dash ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) Glider Stamp In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Direction Change ➡️ ⬇️ ↘️ + Punch
_@ (-/I/O) Hunting Air ➡️ ⬇️ ↘️ + Kick
_@ (!/I/O) Shooting Dancer~Thrust ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit)
_@ (!/I/O) Shooting Dancer~Step ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick (follow with Glider Stomp)
_* (-/-/─) Chain Slide Touch ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Twister Drive ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Chain Slide Touch ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Twister Drive ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Honoo no Sadame no Chris ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (to "OROCHI CHRIS")
- K' - KOF '99 Team
_( (-/-/─) Spot Pile ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Knee Strike ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-/-/─) Knee Assault ➡️ + Weak Kick
_@ (-/-/─) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) ^!2nd Shoot ➡️ + Weak Kick
_@ (-/-/─) ^!2nd Shell ➡️ + Strong Kick
_@ (!/I/O) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-/-/O) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-/-/─) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick
_@ (!/-/O) ^!Narrow Spike ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-/-/─) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Crimson Star Road ⬇️ ↙️ ⬅️ + Strong PunchWeak Punch
- MAXIMA - KOF '99 Team
_( (-/-/─) Dynamite Drop ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Choking Vise ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Mongolian ➡️ + Weak Punch
_) (-/-/─) M9 Kata~Maxima Missile ↘️ + Strong Punch
_@ (-/I/O) System 1/2~Maxima Scramble ⬇️ ↘️ ➡️ + Punch
_@ (!/-/O) ^!Double Bomber ⬇️ ↘️ ➡️ + Punch ("!" on 2nd hit)
_@ (-/-/─) ^!Bulldog Press ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) System 3~Maxima Lift ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) ^!Centoun Press ➡️ + Kick
_@ (-/I/─) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-/I/─) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/I/─) M19 Kata~Blitz Cannon ➡️ ⬇️ ↘️ + Kick
_* (-/-/─) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) M2 Kata~Maxima Beam ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_&_& (-/-/─) Arc Enemy ➡️ Weak KickStrong Punch➡️ Strong Punch
- WHIP - KOF '99 Team
_( (-/-/─) Alpha ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Zed ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Whip Shot ➡️ + Weak Punch, Tap Weak Punch
_@ (-/-/─) Desert Eagle ⬅️ ⬇️ ↙️ + Punch, Tap Punch
_@ (-/I/O) Assassin Strike Code~BB ➡️ ⬇️ ↘️ + Punch or Kick ("O" on 2nd hit)
_@ (-/I/O) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/I/─) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!/I/O) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (⬅️ or ➡️ to move)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!/I/O) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick) (⬅️ or ➡️ to move) ("!" on 1st hit) ("O" on 1st hit)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!/I/O) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch) (⬅️ or ➡️ to move)
_@ (-/-/─) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_* (-/-/─) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Super Black Hawk ⬅️ Weak KickStrong Punch⬅️ Strong Punch
- VANESSA - KOF '00 Team
_( (-/-/─) Dynamite Puncher ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Clench Puncher ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-2 Puncher ➡️ + Weak Punch
_) (-/-/O) Sliding Puncher ↘️ + Weak Kick
_@ (-/-/─) Puncher Weaving ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (!/-/─) ^!Dash Puncher ➡️ + Punch
_@ (-/-/O) ^!Parrying Puncher ⬅️ + Punch
_@ (-/-/─) ^!Puncher Vision ⬅️ or ➡️ + Kick
_@ (-/I/─) Puncher Vision ⬇️ ↙️ ⬅️ or ⬇️ ↘️ ➡️ + Kick
_@ (!/-/─) ^!Puncher Upper ➡️ + Weak Punch ("!" on 2nd hit)
_@ (-/-/O) ^!Puncher Straight ➡️ + Strong Punch ("O" on 2nd hit) (Counter Wire on 2nd hit)
_@ (-/-/─) ^!Puncher Weaving ⬅️ + Punch (Hold Punch)
_@ (-/I/O) Forbidden Eagle ➡️ ⬇️ ↘️ + Weak Punch
_@ (!/I/O) Parrying Puncher ➡️ ⬇️ ↘️ + Strong Punch
_@ (-/-/O) Machine Gun Puncher ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch, Tap Punch (Counter Wire on last hit)
_@ (-/-/O) Dash Puncher [Hold ⬅️ ] ➡️ + Punch
_* (-/-/─) Champion Puncher close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_&_& (-/-/─) Gaia Gear ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- SETH - KOF '00 Team
_( (-/-/─) Hiji ate kara no hadou uchi ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Tomoe Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Tackle ➡️ + Weak Punch
_) (-/-/O) Mae Age Geri ➡️ + Weak Kick (follow with Tackle)
_) (-/-/─) Back Blow ⬅️ + Weak Punch
_) (-/-/O) Sobat ⬅️ + Weak Kick
_) (-/-/O) Sliding ↘️ + Weak Kick
_@ (!/I/O) Sho-Yoh ⬇️ ↘️ ➡️ + Punch (Counter Wire with Strong Punch)
_@ (-/I/─) Raku-Getsu In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-/I/─) An-Getsu In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-/I/O) Kyu-Getsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/O) ^!Ya-Getsu ➡️ + Kick
_@ (-/-/O) ^!Gen-Getsu ⬇️ + Kick
_@ (-/-/O) Doh-Kuzushi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM/SDM/HSDM) ("O" on 1st hit)
_@ (-/-/─) Doh-Kuzushi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_@ (-/-/O) Ashi-Tori ⬇️ ⬇️ + Punch (reverse low)
_* (-/-/─) Morote-Sho-Yoh ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Irimi-Nadazuki ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_& (-/-/─) Doh-Tori-Shichimonsatsu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)
_&_& (-/-/─) Sigure-Rangiku close ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (reverses opponent's control)
- RAMON - KOF '00 Team
_( (-/-/─) Arm Whip ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Flying Mayor ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Teikuu Drop Kick ↘️ + Weak Kick
_) (-/-/─) Sankaku Tobi jump against the wall ➡️
_@ (-/-/─) Drop Kick ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch) (Counter Wire with Weak Punch)
_@ (-/-/─) Feint Step ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-/-/─) Tiger Neck Chancery close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) Rolling Sobat ➡️ ⬇️ ↘️ + Kick (Counter Wire)
_@ (-/-/─) ^!Flying Body Attack ➡️ ⬇️ ↘️ + Kick
_@ (!/-/─) ^!Hiki Okoshi ⬇️ ⬇️ + Punch
_@ (-/I/─) Tiger Road ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/─) ^!Cross Chop close to wall Strong Kick
_@ (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_@ (-/-/─) Force of Will ⬇️ ↙️ ⬅️ + Kick
_@ (-/-/─) ^!Tsuika Kougeki close to wall ⬇️ ↘️ ➡️ + Weak Punch
_@ (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_@ (-/I/─) Somersault ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Weak Punch + Weak Kick + Strong Punch to cancel)
_@ (-/-/─) Bard of Paradise ⬇️ ⬇️ + Weak PunchStrong Punch
_* (-/-/─) Savage Fire Cat ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (!/-/─) ^!Feint Dash Weak Punch + Weak Kick + Strong Punch
_* (-/-/─) El Diablo Amarillo Ramon ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_& (-/-/─) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_&_& (-/-/─) Hypnotic Tiger ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_` Body Blow is "O"
- KULA DIAMOND - KOF '01 Team
_( (-/-/─) Ice Coffin ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Behind Slash ⬅️ or ➡️ + Strong Kick
_) (-/-/O) 1-Inch ➡️ + Weak Punch (Counter Wire)
_) (-/-/O) Slider Shoot ↘️ + Weak Kick
_) (-/-/O) Critical Ice ↘️ + Strong Punch (Counter Wire on 1st hit)
_@ (-/I/─) Diamond Breath ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Counter Shell ⬇️ ↙️ ⬅️ + Punch (Counter Wire)
_@ (-/I/─) Ray Spin ⬇️ ↙️ ⬅️ + Kick
_@ (!/-/O) ^!Counter Shoot ➡️ + Weak Kick ("!" on 1st hit) ("O" on 1st hit)
_@ (!/-/O) ^!Slider Shoot ➡️ + Strong Kick
_* (-/-/─) Diamond Edge ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_& (-/-/─) Freeze Execution ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) La * Cachora In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick (drains 1LV from opponent)
_&_& (-/-/─) Freeze Completion Weak Punch + Strong PunchWeak Kick + Strong KickWeak Punch + Weak Kick + Strong Punch
- K9999 - KOF '01 Team
_( (-/-/─) Kieroo! ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Itsumade yondendayoo! ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Urusee-! ➡️ + Weak Punch
_@ (!/I/O) Acchi he itteroo! ⬇️ ↘️ ➡️ + Punch ("!" on 2nd/3rd/4th hit) ("O" on 1st/2nd/3rd/4th hit)
_@ (!/I/O) Wareroo! ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) Kudakeroo! ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Tsuki... ↙️ ➡️ ↘️ ⬇️ ↙️ ⬅️ ↘️ + Punch
_* (-/-/─) Temee mo oucchimae!! ↙️ ➡️ ↘️ ⬇️ ↙️ ⬅️ ↘️ + Kick
_& (-/-/─) Chikara ga...katte ni...uwaaaa!! ⬇️ ➡️ ↘️ + Weak Punch + Weak Kick + Strong Punch + Strong Kick
_&_& (-/-/─) Kore wa, maru de....!! In-Air➡️ ⬅️ ➡️ ⬅️ ➡️ ⬅️ ➡️ ⬅️
_` [Hold ⬇️ ] + Strong Kick is "I" and "O".
- ANGEL - KOF '01 Team
_( (-/-/─) Go Go For Ten Girl ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Starlit Field ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Senseless Chatter ➡️ + Weak Kick ("O" on 1st hit)
_) (-/-/O) Formalists' Blue ↘️ + Weak Kick (Starter the "CHAIN CIRCLE")
_) (-/-/O) Citizen of the World ↘️ + Strong Kick (Starter the "CHAIN CIRCLE")
_) (-/-/─) At The Wasteland In-Air⬇️ + Strong Kick
_@ (-/-/─) Senseless Fists ⬅️ ➡️ + Kick (Starter the "CHAIN CIRCLE")
_@ (-/I/O) Repun Kamuy ⬇️ ↙️ ⬅️ + Punch (Starter the "CHAIN CIRCLE")
_@ (-/-/─) Beyond The Frames ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (Starter the "CHAIN CIRCLE")
_@ (-/-/─) Red Sky of Japonesia ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) Mad Murder Roulette close ⬅️ ⬇️ ↙️ + Kick
_& (-/-/─) Wind's Fairground ⬅️ ➡️ ⬇️ ↘️ + Weak Kick + Strong Kick (reverse high/mid/low/Special/DM/SDM/HSDM)
_& (-/-/─) Blue Monday Parade ⬅️ ➡️ ⬇️ ↘️ + Weak Kick + Strong Kick (reverse jump)
_&_& (-/-/─) Survivor's Banquet during Blue Monday Parade Weak Kick + Strong Punch + Strong Kick
CHAIN CIRCLE
_@ (-/-/─) Bye Bye Ryuugu ⬆️ + Punch
_@ (-/-/─) Buggy and Coffin ➡️ + Punch
_@ (-/-/─) A Train to See Cherry Blossoms ⬇️ + Punch
_@ (-/-/─) Shelter From the Storm ⬆️ + Kick
_@ (-/-/─) With a Lamp for the Pathway ➡️ + Kick
_@ (-/-/─) Impotent Symptom ⬇️ + Kick
_` Can link all moves of Chain-Circle, must alternate between Punch and Kick and not use the same direction twice in a row. Can use a Chain-Circle Finish after any of this moves.
CHAIN CIRCLE FINISH
_@ (-/-/─) Crown Under the Sky ➡️ ➡️ + Weak Punch
_@ (-/-/─) A Full Moon Evening ➡️ ➡️ + Strong Punch
_@ (-/-/─) State of Heat Haze ➡️ ➡️ + Kick
_@ (-/-/─) Cosmic Futen Swing ⬇️ ↘️ ➡️ + Weak Punch
_@ (-/-/─) Lost Homeland ⬇️ ↘️ ➡️ + Strong Punch
_@ (-/-/─) Beyond Frames ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-/-/─) Oumagatoki ⬅️ or ➡️ + Weak Kick + Strong Punch + Strong Kick
_* (-/-/─) Royality Test for Liberalists ⬅️ ➡️ ⬇️ ↘️ + Punch
_& (-/-/─) Royality Test for Liberalists ⬅️ ➡️ ⬇️ ↘️ + Weak Punch + Strong Punch
- SECRET CHARACTERS -
_` Play as Orochi Yashiro
At the Character Select Screen, put the cursor on Yashiro Hold Taunt and press Punch or Kick.
_` Play as Orochi Shermie
At the Character Select Screen, put the cursor on Shermie Hold Taunt and press Punch or Kick.
_` Play as Orochi Chris
At the Character Select Screen, put the cursor on Chris Hold Taunt and press Punch or Kick.
_` Play as Kusanagi
At the Character Select Screen, put the cursor on Kyo and press ⬆️ ⬇️ ➡️ ⬅️ ⬇️ ⬆️ ⬅️ ➡️ .
_` Play as Rugal Bernstein (AES only)
At the Character Select Screen, put the cursor on black square.
- OROCHI YASHIRO - Orochi Team
_( (-/-/─) Baku ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Beki ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Saku ➡️ + Weak Punch
_) (-/-/─) Bu ➡️ + Weak Kick
_@ (-/I/─) Kujiku Daichi ⬇️ ↙️ ⬅️ + Punch
_@ (-/-/─) Niragu Daichi close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Musebu Daichi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch
_@ (-/-/─) Odoru Daichi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-/-/─) Ankoku Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Araburu Daichi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ankoku Jigoku Gokuraku Otoshi close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Araburu Daichi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Armageddon Weak KickStrong KickWeak PunchWeak Punch + Weak Kick + Strong Punch
- OROCHI SHERMIE - Orochi Team
_( (-/-/─) Bakurai ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Enrai ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Kourai ➡️ + Weak Kick
_@ (-/I/─) Mugetsu no Raiun ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch or Kick
_@ (-/I/─) Yatanagi no Muchi ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Raijin no Tsue In-Air⬇️ ↘️ ➡️ + Kick
_@ (-/I/O) Shajitsu no Odori ⬇️ ↙️ ⬅️ + Kick
_* (-/-/─) Ankoku Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-/-/─) Shukumei, Gen'ei, Shinshi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Ankoku Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-/-/─) Shukumei, Gen'ei, Shinshi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Unmei no Ya Weak KickWeak Punch⬅️ Weak PunchPunch or Kick
- OROCHI CHRIS - Orochi Team
_( (-/-/─) Chi no Batsu ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Ten no Tsumi ⬅️ or ➡️ + Strong Kick
_) (-/-/─) Muyou no Ono ➡️ + Weak Punch
_) (-/-/O) Jukei no Oni ➡️ + Weak Kick
_) (-/-/O) Setsudan no Koto ↘️ + Weak Kick
_@ (-/-/─) Taiyou o Iru Honoo ⬇️ ↘️ ➡️ + Punch
_@ (!/I/O) Tsuki o Tsumu Honoo ➡️ ⬇️ ↘️ + Punch ("!" on 3rd hit with Strong Punch)
_@ (-/I/─) Kagami o Hofuru Honoo ⬇️ ↙️ ⬅️ + Punch
_@ (!/-/O) Shishi o Kamu Honoo close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick ("!" on 6th hit)
_* (-/-/─) Ankoku Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ankoku Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) Sanagi o Yaburi, Chou wa mau Strong KickStrong Punch⬇️ Strong PunchStrong Kick
- KUSANAGI -
_( (-/-/─) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-/-/O) 88 Shiki ↘️ + Strong Kick
_) (-/-/─) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch
_@ (-/-/─) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (-/I/O) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-/I/─) 101 Shiki~Oboro Guruma ⬅️ ⬇️ ↙️ + Kick
_@ (-/-/O) 212 Shiki~Kototsuki You ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-/I/─) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-/-/O) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)
_* (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_& (-/-/─) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)
_&_& (-/-/─) Saishuu Kessen Ougi~Mu Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- RUGAL BERNSTEIN -
_( (-/-/─) Scorpion Deathlock ⬅️ or ➡️ + Strong Punch
_( (-/-/─) Scorpion Deathblow ⬅️ or ➡️ + Strong Kick
_) (-/-/O) Double Tomahawk ➡️ + Weak Kick ("O" on 2nd hit)
_@ (-/-/─) Reppuu Ken ⬇️ ↘️ ➡️ + Punch
_@ (-/-/─) Kaiser Wave ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_@ (-/-/O) Genocide Cutter ➡️ ⬇️ ↘️ + Kick
_@ (-/-/─) God Press ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-/I/─) Dark Barrier ⬇️ ↘️ ➡️ + Kick (reflect projectile)
_@ (-/I/O) B's Destruction ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("O" on 3rd hit)
_* (-/-/─) Gigantic Pressure ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-/-/─) Destruction Omega ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_& (-/-/─) Gigantic Pressure ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-/-/─) Destruction Omega ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick
_&_& (-/-/─) Kaiser Phoenix ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
- CHEATS -
_` Roulette
At the Character Select Screen Hold Taunt.