King of Fighters 2000, The (2002)





The King of Fighters 2000 © 2000 SNK
Last update by: Fabricio Coroquer (Made by: Axe)

- CONTROLS -


Weak Punch
Weak Kick
Strong Punch
Strong Kick
Taunt
Select (AES only)

- HOW TO PLAY -


_( Normal Throws
_) Command Moves
_@ Special Moves
_* Desperation Moves (DM) (needs 1 Stock of Super Bar)
_& Super Desperation Moves (SDM) (needs 3 Stocks of Super Bar)
_# Striker Moves (needs 1 Striker Stock)

_` COUNTER MODE:
- 20 seconds of duration,
- damage increased,
- can use DMs without a Stock,
- can't use Guard Cancels or SDMs,
- can use Super Cancel ("!").
_` ARMOR MODE:
- 15 seconds of duration,
- damage increased,
- receives less damage,
- don't receives block damage,
- Super Armor,
- can't use Guard Cancels, DMs or SDMs.

- COMMON COMMANDS -


Run ➡️ [Hold ➡️ ]
Retreat ⬅️ ⬅️
Normal Jump ⬆️
Low Jump _X⬆️
High Jump ⬇️ ⬆️
Long Jump running ↗️
Front Evade Weak Punch + Weak Kick
Back Evade ⬅️ + Weak Punch + Weak Kick
Body Blow (In-Air)Strong Punch + Strong Kick
Throw Escape when thrown ⬅️ or ➡️ + Punch or Kick
Safe Roll landing after hit Weak Punch + Weak Kick
Guard Cancel in Front Evade (1 Stock) blocking an attack ➡️ + Weak Punch + Weak Kick
Guard Cancel in Back Evade (1 Stock) blocking an attack ⬅️ + Weak Punch + Weak Kick
Guard Cancel in Body Blow (1 Stock) blocking an attack Strong Punch + Strong Kick
Striker Call (1 Striker Stock) Weak Kick + Strong Punch
Bonus Striker Call (1 Stock and 1 Striker Stock) during a Normal Throw Weak Kick + Strong Punch
Replenish Strike Stock (1 Stock) Taunt
Counter Mode Activate (3 Stocks) Weak Punch + Weak Kick + Strong Punch
Armor Mode Activate (3 Stocks) Weak Kick + Strong Punch + Strong Kick

- K' - Hero Team


_( (-) Spot Pile ⬅️ or ➡️ + Strong Punch
_( (-) Knee Strike ⬅️ or ➡️ + Strong Kick

_) (!) 1-Inch ➡️ + Weak Punch
_) (-) Knee Assault ➡️ + Weak Kick

_@ (-) Eins Trigger ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!2nd Shoot ➡️ + Weak Kick
_@ (-) ^!2nd Shell ➡️ + Strong Kick
_@ (-) ^!Blackout ⬅️ + Kick
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!2nd Bites (with Strong Punch) ➡️ + Kick
_@ (-) Blackout ⬇️ ↘️ ➡️ + Kick
_@ (-) Minute Spike (In-Air)⬇️ ↙️ ⬅️ + Kick

_* (-) Heat Drive ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_& (-) Chain Drive ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# K' Narrow Spike or Crow Bites
_# Another K' Narrow Spike

- MAXIMA - Hero Team


_( (-) Dynamite Drop ⬅️ or ➡️ + Strong Punch
_( (-) Choking Vise ⬅️ or ➡️ + Strong Kick

_) (!) Mongolian ➡️ + Weak Punch
_) (-) M9 Kata~Maxima Missile ↘️ + Strong Punch

_@ (-) System 1/2~Maxima Scramble ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Double Bomber ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Bulldog Press ⬇️ ↘️ ➡️ + Punch
_@ (-) System 3~Maxima Lift ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Centoun Press ➡️ + Kick
_@ (!) M4 Kata~Vapour Cannon ⬇️ ↙️ ⬅️ + Punch
_@ (-) M11 Kata~Dangerous Arch close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) M19 Kata~Blitz Cannon ➡️ ⬇️ ↘️ + Kick

_* (-) Bunker Buster ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_& (-) Maxima Revenger close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

_# Maxima Maxima Gallows
_# Rocky Atomic Burn

- RAMON - Hero Team


_( (-) Arm Whip ⬅️ or ➡️ + Strong Punch
_( (-) Flying Mayor ⬅️ or ➡️ + Strong Kick

_) (-) Teikuu Drop Kick ↘️ + Weak Kick

_@ (-) Drop Kick ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch)
_@ (-) Feint Step ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-) Tiger Neck Chancery close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Rolling Sobat ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flying Body Attack ➡️ ⬇️ ↘️ + Kick
_@ (-) Somersault ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* (-) El Diablo Amarillo Ramon ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch

_& (-) Tiger Spin close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Ramon El Diablo Amarillo
_# Duke Edwards Submarine Screw
_# Neo & Geo Countdown Three

- VANESSA - Hero Team


_( (-) Dynamite Puncher ⬅️ or ➡️ + Strong Punch
_( (-) Clench Puncher ⬅️ or ➡️ + Strong Kick

_) (-) 1-2 Puncher ➡️ + Weak Punch
_) (-) Sliding Puncher ↘️ + Weak Kick

_@ (-) Puncher Weaving ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (!) ^!Puncher Upper ➡️ + Punch
_@ (-) ^!Parrying Puncher ⬅️ + Punch
_@ (-) ^!Puncher Vision ⬅️ or ➡️ + Kick
_@ (-) Puncher Vision ⬇️ ↘️ ➡️ or ⬇️ ↙️ ⬅️ + Kick
_@ (!) ^!Puncher Upper ➡️ + Weak Punch ("!" on 1st hit)
_@ (-) ^!Puncher Straight ➡️ + Strong Punch
_@ (-) ^!Puncher Vision ⬇️ ↘️ ➡️ or ⬇️ ↙️ ⬅️ + Kick
_@ (-) ^!Puncher Weaving ⬅️ + Punch (Hold Punch)
_@ (-) Parrying Puncher ➡️ ⬇️ ↘️ + Punch
_@ (-) Machine Gun Puncher ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch, Tap Punch
_@ (!) Dash Puncher [Hold ⬅️ ] ➡️ + Punch

_* (-) Champion Puncher close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-) Crazy Puncher ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Vanessa Hard Puncher
_# Fio Parachute Kouka Kunren

- BENIMARU NIKAIDO - Benimaru Team


_( (-) Catch and Shoot ⬅️ or ➡️ + Strong Punch
_( (-) Front Suplex ⬅️ or ➡️ + Strong Kick
_( (-) Spinning Knee Drop In-Air Any Direction + Strong Punch or Strong Kick

_) (-) Jackknife Kick ➡️ + Weak Kick
_) (-) Flying Drill In-Air⬇️ + Strong Kick

_@ (!) Raijin Ken (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Shinkuu Katategoma ⬇️ ↙️ ⬅️ + Punch
_@ (-) Iai Geri ⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Handou Sandan Geri ⬇️ ⬆️ + Kick
_@ (-) Super Inazuma Kick ➡️ ⬇️ ↘️ + Kick

_* (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Gen'ei Hurricane ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-) Raikou Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Benimaru Elec-Trigger
_# Another Benimaru Raijin Ken

- SHINGO YABUKI - Benimaru Team


_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage Fukanzen ⬅️ or ➡️ + Strong Kick

_) (-) Ge Shiki~Goufu Kakkodake ➡️ + Weak Kick

_@ (-) 114 Shiki~Aragami Mikansei ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) 115 Shiki~Dokugami Mikansei ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) 100 Shiki~Oniyaki Mikansei ➡️ ⬇️ ↘️ + Punch
_@ (-) 101 Shiki~Oboro Guruma Mikansei ⬅️ ⬇️ ↙️ + Kick
_@ (!) 212 Shiki~Kototsuki Mikansei ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (!) Shingo Kinsei Ore Shiki~Nie Togi close ➡️ ⬇️ ↘️ + Kick
_@ (-) Shingo Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* (-) Ge Shiki~Kake Hourin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) ^!Idol Teishi Punch
_* (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-) Burning Shingo ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Shingo Yacchatte Kudasai!
_# Cosplayer Kyoko 75 Shiki Kai Squared

- LIN - Benimaru Team


_( (-) Akuzan ⬅️ or ➡️ + Strong Punch or Strong Kick

_) (-) Benpatsu Ken~Chuudan ➡️ + Weak Punch
_) (!) Higi Hakkyoku Ken~Dakai ↘️ + Strong Punch

_@ (-) Zantetsu Bu~Rasatsu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Nagi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) ^!Hakei ➡️ + Punch
_@ (!) Kasumi ⬇️ ↙️ ⬅️ + Punch
_@ (-) Muei Kusashu ➡️ ⬇️ ↘️ + Punch
_@ (-) Hike Kyaku ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Hiten Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (-) Hizoku Ougi Yougou ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hizoku Ougi Ranbu~Dokuga ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-) Hizoku Ougi Ranbu~Dokuga ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-) Hizoku Ougi Doku Shukou ⬇️ ⬇️ ⬇️ + Weak Punch + Strong Punch

_# Lin Hirai Kyaku
_# Eiji Kisaragi Kasumi Giri

- SETH - Benimaru Team


_( (-) Hiji ate kara no hadou uchi ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick

_) (-) Tackle ➡️ + Weak Punch
_) (-) Mae Age Geri ➡️ + Weak Kick (follow with Tackle)
_) (-) Sobat ⬅️ + Weak Punch
_) (-) Sliding ↘️ + Weak Kick

_@ (!) Sho-Yoh ⬇️ ↘️ ➡️ + Punch
_@ (!) Kyu-Getsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Koh-Getsu In-Air⬇️ ↘️ ➡️ + Weak Punch (follow with Sliding)
_@ (-) Raku-Getsu In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-) An-Getsu In-Air⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Ei-Getsu In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Doh-Kuzushi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/high/mid/Special/DM/SDM)
_@ (-) Ashi-Tori ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse low)

_* (-) Morote-Sho-Yoh ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Irimi-Nadazuki ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Doh-Tori-Shichimonsatsu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse jump/high/mid/Special/DM/SDM)

_& (-) Doh-Tori-Shichimonsatsu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)

_# Seth Final Agent
_# Goro Daimon Tenchi Gaeshi~Olympic Version

- TERRY BOGARD - Fatal Fury Team


_( (-) Grasping Upper ⬅️ or ➡️ + Strong Punch
_( (-) Buster Throw ⬅️ or ➡️ + Strong Kick

_) (-) Hammer Punch ➡️ + Weak Punch
_) (-) Rising Upper ↘️ + Strong Punch

_@ (!) Power Wave ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Round Wave ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Rising Tackle [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Crack Shoot ⬇️ ↙️ ⬅️ + Kick
_@ (-) Power Dunk ➡️ ⬇️ ↘️ + Kick
_@ (-) Burn Knuckle ⬇️ ↙️ ⬅️ + Punch

_* (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Punch
_* (-) High Angle Geyser ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Power Geyser ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Punch + Strong Punch

_# Terry Dunk Geyser
_# Geese Howard Shinkuu Nage

- ANDY BOGARD - Fatal Fury Team


_( (-) Gourin Kai ⬅️ or ➡️ + Strong Punch
_( (-) Kakaekomi Nage ⬅️ or ➡️ + Strong Kick

_) (-) Uwa Agito ➡️ + Weak Kick
_) (-) Age Men ↘️ + Weak Punch

_@ (!) Hishou Ken ⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Geki Hishou Ken ⬇️ ↙️ ⬅️ + Strong Punch
_@ (!) Shouryuu Dan ➡️ ⬇️ ↘️ + Punch ("!" on 1st hit)
_@ (!) Zan'ei Ken ↙️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Shippuu Ouken ⬇️ ↘️ ➡️ + Punch
_@ (-) Kuuha Dan ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Gekiheki Haisui Shou close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Gen'ei Shiranui In-Air⬇️ ↘️ ➡️ + Kick
_@ (!) ^!Shimo Agito Punch
_@ (-) ^!Uwa Agito Kick

_* (-) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Zan'ei Ryuusei Ken ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-) Chou Reppa Dan ⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick

_# Andy Shippuu Zan'ei Ken
_# Billy Kane Rengeki Ensatsu Kon

- JOE HIGASHI - Fatal Fury Team


_( (-) Hiza Jigoku ⬅️ or ➡️ + Strong Punch
_( (-) Leg Throw ⬅️ or ➡️ + Strong Kick

_) (-) Low Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Weak Kick

_@ (-) Bakuretsu Ken Tap Punch
_@ (!) ^!Bakuretsu Elbow ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!Bakuretsu Kick ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Hurricane Upper ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Tiger Kick ➡️ ⬇️ ↘️ + Kick
_@ (-) Slash Kick ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ougon no Kakato ⬇️ ↙️ ⬅️ + Kick

_* (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Bakuretsu Hurricane Tiger Kakato ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Shijou Saikyou no Low Kick ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick (Hold Kick)

_& (-) Screw Upper ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Joe Ora Ora Bakuretsu Ken
_# Duck King Windmill

- BLUE MARY - Fatal Fury Team


_( (-) Victor Nage ⬅️ or ➡️ + Strong Punch
_( (-) Head Throw ⬅️ or ➡️ + Strong Kick

_) (!) Hammer Arch ⬅️ or ➡️ + Weak Punch
_) (-) Double Rolling ⬅️ or ➡️ + Weak Kick
_) (-) Climbing Arrow ↘️ + Weak Kick

_@ (-) Spin Fall ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!M. Spider ⬇️ ↘️ ➡️ + Punch
_@ (-) Real Counter ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Backdrop Real ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Head Crush ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (!) Vertical Arrow ➡️ ⬇️ ↘️ + Kick ("!" with Weak Kick)
_@ (-) ^!M. Snatcher ➡️ ⬇️ ↘️ + Kick
_@ (!) Straight Slicer [Hold ⬅️ ] ➡️ + Kick ("!" with Weak Kick)
_@ (-) ^!Crab Clutch ⬇️ ↘️ ➡️ + Kick
_@ (-) M. Reverse Facelock ⬇️ ↙️ ⬅️ + Weak Kick (reverse jump/Special/DM/SDM)
_@ (-) M. Head Buster ⬇️ ↙️ ⬅️ + Strong Kick (reverse high/mid)

_* (-) M. Typhoon close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) M. Splash Rose ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) M. Dynamite Swing ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Mary Rapid Spider
_# Ryuji Yamazaki Sarashi Kubi

- RYO SAKAZAKI - Art of Fighting Team


_( (-) Tani Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick

_) (-) Hyouchuu Wari ➡️ + Weak Punch
_) (-) Joudan Uke ➡️ + Weak Kick (block jump/high)
_) (!) Gedan Uke ⬇️ + Weak Kick (block mid/low)

_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Kohou ➡️ ⬇️ ↘️ + Punch
_@ (!) Kohou Shippuu Ken ⬇️ ↙️ ⬅️ + Punch
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Mouko Raijin Setsu ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Shippuu Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tenchi Haoh Ken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Ryo Ko'ou Ken-air
_# Kaede Kasshin~Fukuryuu
_# G-Mantle G-Mantle Shot

- ROBERT GARCIA - Art of Fighting Team


_( (-) Kubikiri Nage ⬅️ or ➡️ + Strong Punch
_( (-) Ryuuchou Kyaku ⬅️ or ➡️ + Strong Kick

_) (-) Ryuu Hanshuu ⬅️ or ➡️ + Weak Punch
_) (-) Kouryuu Koukyaku Geri ⬅️ or ➡️ + Weak Kick
_) (-) Nidan Sokudou Geri ↘️ + Weak Kick
_) (-) Hien Ryuujin Kyaku In-Air↘️ + Kick

_@ (!) Ryuugeki Ken [Hold ⬅️ ] ➡️ + Punch
_@ (!) Ryuu Zanshou [Hold ⬇️ ] ⬆️ + Kick ("!" on 1st hit)
_@ (-) Hien Senpuu Kyaku [Hold ⬅️ ] ➡️ + Kick
_@ (!) Sen'en Renbu Kyaku close [Hold ⬇️ ] ⬆️ + Punch

_* (-) Haoh Shoukou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Kuzuryuu Sen ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Robert Ryuuren Moushuu
_# Another Robert Chouhatsu no Ken

- KING - Art of Fighting Team


_( (-) Hold Rush ⬅️ or ➡️ + Strong Punch
_( (-) Hook Buster ⬅️ or ➡️ + Strong Kick

_) (-) Trap Kick ➡️ + Weak Kick
_) (-) Sliding Kick ↘️ + Strong Kick

_@ (!) Venom Strike ⬇️ ↘️ ➡️ + Weak Kick
_@ (!) Double Strike ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Trap Shot ➡️ ⬇️ ↘️ + Kick
_@ (-) Surprise Rose ➡️ ⬇️ ↘️ + Punch
_@ (-) Mirage Dance close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Mirage Kick ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 1st/2nd/3rd hit)
_@ (-) Tornado Kick'95 ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Silent Flash ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-) Illusion Dance ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

_# King Trap Rush
_# King Lion Beast Blow or King Straight

- TAKUMA SAKAZAKI - Art of Fighting Team


_( (-) Oosotogari ⬅️ or ➡️ + Strong Punch
_( (-) Ippon Seoi ⬅️ or ➡️ + Strong Kick

_) (-) Oni Guruma ➡️ + Weak Punch
_) (!) Kawara Wari ➡️ + Weak Kick
_) (-) Hisha Otoshi~Dan Tsubushi ⬅️ + Weak Punch
_) (-) Keima Uchi~Oiuchi ↘️ + Weak Kick

_@ (!) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (!) Mouko Burai Gan ⬇️ ↙️ ⬅️ + Punch
_@ (-) Zanretsu Ken ➡️ ⬅️ ➡️ + Punch
_@ (-) Shouran Kyaku ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hien Shippuu Kyaku [Hold ↙️ ] ➡️ + Kick

_* (-) Haoh Shikou Ken ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Kishin Geki close ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Ryuuko Ranbu ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Takuma Chou Hissatsu~Tengu Shikou Ken
_# Gai Tendou Wheel Combo~Maxi Edge

- LEONA HEIDERN - Ikari Team


_( (-) Leona Crush ⬅️ or ➡️ + Strong Punch
_( (-) Order Buckler ⬅️ or ➡️ + Strong Kick
_( (-) Heidern Inferno In-Air Any Direction + Strong Punch or Strong Kick

_) (-) Strike Arch ⬅️ or ➡️ + Weak Kick

_@ (-) Baltic Launcher [Hold ⬅️ ] ➡️ + Punch
_@ (!) Moon Slasher [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Ground Saber [Hold ⬅️ ] ➡️ + Kick
_@ (!) ^!Gliding Buster (with Strong Kick) ➡️ + Strong Kick
_@ (!) X-Calibur In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Earring Bakudan 1 ⬇️ ↙️ ⬅️ + Kick
_@ (-) Earring Bakudan 2~Heart Attack ⬅️ ⬇️ ↙️ + Kick
_@ (-) ^!Kibaku ⬅️ ⬇️ ↙️ + Kick

_* (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Grateful Dead ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Rebel Spark ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_& (-) V-Slasher In-Air⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Leona Killer Touch
_# Goenitz Yonokaze

- RALF JONES - Ikari Team


_( (-) Dynamite Headbutt ⬅️ or ➡️ + Strong Punch
_( (-) Northern Light Bomb ⬅️ or ➡️ + Strong Kick

_@ (-) Vulcan Punch Tap Punch (➡️ to move)
_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch
_@ (-) Kyuukouka Bakudan Punch-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Kyuukouka Bakudan Punch-air In-Air⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Ralf Kick Hold Kick
_@ (!) Ralf Tackle ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick

_* (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Umanori Vulcan Punch ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_& (-) Baribari Vulcan Punch ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-) Galactica Phantom ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Ralf Galactica Phantom
_# Yashiro Missile Might Bash

- CLARK STEEL - Ikari Team


_( (-) Nageppanashi German ⬅️ or ➡️ + Strong Punch
_( (-) Fisherman Buster ⬅️ or ➡️ + Strong Kick
_( (-) Death Lake Drive In-Air Any Direction + Strong Punch or Strong Kick

_) (!) Stomping ➡️ + Weak Kick

_@ (!) Gattling Attack [Hold ⬅️ ] ➡️ + Punch ("!" with Weak Punch) (with Strong Punch follow with Napalm Stretch)
_@ (-) Mount Tackle ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Clark Lift ⬇️ ⬇️ + Weak Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Lift D.D.T. ⬇️ ⬇️ + Strong Punch
_@ (-) ^!Rolling Cradle ⬇️ ⬇️ + Kick
_@ (-) Napalm Stretch ➡️ ⬇️ ↘️ + Punch
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Frankensteiner close ➡️ ⬇️ ↘️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch
_@ (-) Super Argentine Backbreaker close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) ^!Flashing Elbow ⬇️ ↘️ ➡️ + Punch

_* (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Running Three ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_& (-) Ultra Argentine Backbreaker close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Clark Flashing Launcher
_# Shermie Shermie Spiral Hold

- WHIP - Ikari Team


_( (-) Zed ⬅️ or ➡️ + Strong Punch or Strong Kick

_) (-) Whip Shot ➡️ + Weak Punch, Tap Weak Punch

_@ (-) Assassin Strike Code~BB ➡️ ⬇️ ↘️ + Punch or Kick
_@ (!) Boomerang Shot Code~SC ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (-) Hook Shot Code~Kaze In-Air⬇️ ↙️ ⬅️ + Punch
_@ (!) Strings Shot TypeA Code~Yuuetsu ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch (Hold Weak Punch)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeB Code~Chikara ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick (Hold Weak Kick) ("!" on 1st hit)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick
_@ (!) Strings Shot TypeC Code~Shouri ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Punch (Hold Strong Punch)
_@ (-) ^!Strings Shot TypeD Code~Ame (if held) Strong Kick

_* (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch

_& (-) Sonic Slaughter Code~KW ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Whip Valkyrie Killer
_# Chris Shooting Dancer

- ATHENA ASAMIYA - Psycho Soldier Team


_( (-) Psychic Throw ⬅️ or ➡️ + Strong Punch
_( (-) Bit Throw ⬅️ or ➡️ + Strong Kick
_( (-) Psychic Shoot In-Air Any Direction + Strong Punch or Strong Kick

_) (-) Renkan Tai ➡️ + Weak Kick
_) (-) Phoenix Bomb In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️

_@ (!) Psycho Ball Attack ⬇️ ↙️ ⬅️ + Punch
_@ (!) Psycho Sword (In-Air)➡️ ⬇️ ↘️ + Punch ("!" on 2nd/3rd hit with Weak Punch and 5th/6th/7th hit with Strong Punch)
_@ (-) Psychic Teleport ⬇️ ↘️ ➡️ + Kick
_@ (!) Phoenix Arrow In-Air⬇️ ↙️ ⬅️ + Kick
_@ (!) Psycho Shoot ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch
_@ (!) Psycho Reflector ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) New Psycho Reflector ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)

_* (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_* (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_* (-) Phoenix Fang Arrow In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Shining Crystal Bit (In-Air)➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_& (-) ^!Crystal Shoot ⬇️ ↙️ ⬅️ + Punch (Hold Punch)

_# Athena Psycho Healing
_# Athena Athena Flame Sword

- SIE KENSOU - Psycho Soldier Team


_( (-) Hakkei ⬅️ or ➡️ + Strong Punch
_( (-) Tomoe Nage ⬅️ or ➡️ + Strong Kick

_) (-) Kobokushu ➡️ + Weak Punch
_) (-) Kousentai ➡️ + Weak Kick

_@ (!) Sen Shippo ⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Sougeki In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Ryuu Renga~Chiryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) Ryuu Renga~Tenryuu ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Ryuu Gakusai ⬅️ ⬇️ ↙️ + Kick
_@ (-) Senkyuutai ⬇️ ↘️ ➡️ + Kick
_@ (!) Ryuu Renda ➡️ ⬇️ ↘️ + Punch, Tap Punch ("!" on last hit)

_* (-) Shinryuu Seioh Rekkyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick
_* (-) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Strong Kick
_* (-) Chouryuu Renken ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Shinryuu Tenbu Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

_# Kensou Niku Man 4 U
_# Psycho Soldier Kensou Psycho Space

- CHIN GENTSAI - Psycho Soldier Team


_( (-) Gou Inshu ⬅️ or ➡️ + Strong Punch
_( (-) Gyaku Ashi Nage ⬅️ or ➡️ + Strong Kick

_) (-) Suiho Hyoutan Shuu ➡️ + Weak Punch

_@ (!) Hyoutan Geki ⬇️ ↙️ ⬅️ + Punch
_@ (!) Ryuurin Hourai ➡️ ⬇️ ↘️ + Punch
_@ (!) Kaiten-teki Kuutotsu Ken ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Suihai Kou ⬇️ ↘️ ➡️ + Punch
_@ (!) ^!Fun'en Kou ⬇️ ↘️ ➡️ + Punch ("!" with Weak Punch)
_@ (!) ^!Gou'en Shourai~Kai ➡️ ⬇️ ↘️ + Punch
_@ (-) Suikan Kan'ou ⬇️ ⬇️ + Punch
_@ (-) ^!Choushuu Rikugyo ➡️ + Punch
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) Bougetsu Sui ⬇️ ⬇️ + Kick (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (-) ^!Rouja Hanhou ⬆️ + Weak Kick
_@ (!) ^!Rigyo Hanhou ⬆️ + Strong Kick
_@ (!) ^!Kaiten-teki Kuutotsu Ken ➡️ + Kick

_* (-) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (!) Gou'en Shourai ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch ("!" on 9th hit with Weak Punch and 13th hit with Strong Punch)

_& (-) Gouran Enpou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Chin Hourai Raku'en
_# Baijang Gororin Panda

- BAO - Psycho Soldier Team


_( (-) Gen'ei Tougi ⬅️ or ➡️ + Strong Punch
_( (-) Critical Throw ⬅️ or ➡️ + Strong Kick

_) (-) Kawasaki ➡️ + Weak Punch
_) (-) Senheki Shuu ➡️ + Weak Kick
_) (-) Senshou Shuu ↘️ + Weak Kick
_) (-) Rikatsu Shuu ↘️ + Strong Kick
_) (-) Soushou In-Air⬇️ + Weak Punch
_) (-) Hikida In-Air⬇️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️

_@ (!) Psycho Ball Attack~Rise ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Psycho Ball Attack~Front ⬇️ ↙️ ⬅️ + Weak Punch
_@ (-) Psycho Ball Attack~Air Front In-Air⬇️ ↙️ ⬅️ + Weak Punch
_@ (!) Psycho Ball Attack~Bound ⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Air Bound In-Air⬇️ ↘️ ➡️ + Weak Kick
_@ (-) Psycho Ball Attack~Reflect ⬇️ ↙️ ⬅️ + Weak Kick (reflect projectile)
_@ (!) Psycho Ball Crash~Rise ⬇️ ↘️ ➡️ + Strong Punch
_@ (!) Psycho Ball Crash~Front ⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Air Front In-Air⬇️ ↙️ ⬅️ + Strong Punch
_@ (-) Psycho Ball Crash~Bound ⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Air Bound In-Air⬇️ ↘️ ➡️ + Strong Kick
_@ (-) Psycho Ball Crash~Reflect ⬇️ ↙️ ⬅️ + Strong Kick (reflect projectile)

_* (-) Psycho Ball Attack~MAX ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Psycho Ball Crash~SP ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Kick

_& (-) Psycho Ball Attack~MAX ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch
_& (-) Psycho Ball Attack~ORE DX ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Bao Psycho Ball Attack ~Striker MiX~
_# Kaoru Watanabe Powerful Miracle Tackle

- KIM KAPHWAN - Korea Team


_( (-) Kubikime Otoshi ⬅️ or ➡️ + Strong Punch
_( (-) Sakkyaku Nage ⬅️ or ➡️ + Strong Kick

_) (-) Kuuren Geki ➡️ + Weak Punch
_) (-) Neri Chagi ➡️ + Weak Kick

_@ (!) Hangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 1st hit)
_@ (-) Hien Zan [Hold ⬇️ ] ⬆️ + Kick
_@ (-) ^!Tenshou Zan (with Strong Kick) ⬇️ + Strong Kick
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Haki Kyaku ⬇️ ⬇️ + Kick (follow with Hou'ou Kyaku)
_@ (!) Ryuusei Raku [Hold ⬅️ ] ➡️ + Kick ("!" on 1st hit)

_* (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Kick
_* (-) Hou'ou Hiten Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Hou'ou Kyaku (In-Air)⬇️ ↙️ ⬅️ ↙️ ➡️ + Weak Kick + Strong Kick

_# Kim Hishou Kyaku
_# Kim Sue-il Hisen Zan

- CHANG KOEHAN - Korea Team


_( (-) Hagan Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kusari Jime ⬅️ or ➡️ + Strong Kick

_) (-) Hiki Nige ↘️ + Weak Punch

_@ (-) Tekkyuu Dai Kaiten Tap Punch (⬅️ or ➡️ to move) (Weak Punch + Weak Kick + Strong Punch + Strong Kick to cancel)
_@ (!) Tekkyuu Funsai Geki [Hold ⬅️ ] ➡️ + Punch
_@ (-) Tekkyuu Taiko Uchi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick (reverse jump/high/mid/Special/DM/SDM)
_@ (-) Dai Hakai Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* (-) Tekkyuu Dai Bousou ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Tekkyuu Dai Bokusatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Tekkyuu Dai Assatsu ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch

_# Chang Tekkyuu Dai Kourin
_# Kim Dong Hwan Shiden Kyaku or Ponpe Odori
_# Smart Chang Tekkyuu Dai Kaiten

- CHOI BOUNGE - Korea Team


_( (-) Zujou Sashi ⬅️ or ➡️ + Strong Punch
_( (-) Geketsu Tsuki ⬅️ or ➡️ + Strong Kick

_) (-) Mukuro Zuki ⬅️ or ➡️ + Weak Punch
_) (-) Toorima Geri ⬅️ or ➡️ + Weak Kick
_) (-) Sankaku Tobi jump against the wall ➡️

_@ (-) Kaiten Hien Zan ⬇️ ↙️ ⬅️ + Punch (follow with Hishou Kyaku)
_@ (-) ^!Kishuu Hien Zuki Punch
_@ (!) Tatsumaki Shippuu Zan [Hold ⬇️ ] ⬆️ + Punch
_@ (-) Senpuu Hien Zashi [Hold ⬅️ ] ➡️ + Punch
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (-) Hishou Kuuretsu Zan [Hold ⬇️ ] ⬆️ + Hold Kick
_@ (-) ^!Houkou Tenkan Any Direction + Punch or Kick (x2)
_@ (!) Hishou Kyaku In-Air⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Zan ➡️ ⬇️ ↘️ + Kick

_* (-) Shin! Chouzetsu Tatsumaki Shinkuu Zan ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (⬅️ or ➡️ to move)
_* (-) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Shin! Chouzetsu Rin-kaiten Toppa In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick

_# Choi Chouhatsu Zanmai
_# Kim Jae Hoon Ryuusei Raku
_# Smart Choi Shissou Hishou Zan

- JHUN HOON - Korea Team


_( (-) Handou Geki ⬅️ or ➡️ + Strong Punch
_( (-) Kai Senpuu ⬅️ or ➡️ + Strong Kick

_) (-) Soshuu Geki ➡️ + Weak Punch (Hold Weak Punch to "SOSHUU STANCE")
_) (-) Ryouko Geki ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")
_) (!) Ryuurou Shuu In-Air⬇️ + Weak Kick

_@ (!) Haiki Geki ⬇️ ↙️ ⬅️ + Punch ("!" with Strong Punch) (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mangetsu Zan ⬇️ ↙️ ⬅️ + Kick ("!" on 5th/6th/7th hit with Strong Kick) (Hold Weak Kick to "RYOUKU STANCE")
_@ (-) Kuu Sajin [Hold ⬇️ ] ⬆️ + Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (-) Soshuu Jin ⬇️ ⬇️ + Hold Weak Punch (to "SOSHUU STANCE")
_@ (-) Ryouko Jin ⬇️ ⬇️ + Hold Weak Kick (to "RYOUKU STANCE")

_* (-) Hou'ou Tenbu Kyaku In-Air⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick
_* (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

_& (-) Hou'ou Ressou Kyaku ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Jhun Fukuko Shuugeki
_# Kang Baedal Ko Neppuu

SOSHUU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️

_@ (!) Shuusou Kyaku~Joudan ⬆️ + Strong Punch
_@ (!) Shuusou Kyaku~Chuudan Strong Punch
_@ (!) Taikyoku Ha Strong Kick
_@ (-) Kirikae Dousa~Omote-Ura Hold Weak Kick (to "RYOUKU STANCE")
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Kick (Hold Weak Kick to "RYOUKU STANCE")

RYOUKU STANCE
_) (-) Move ⬅️ or ➡️
_) (-) Dash ⬅️ ⬅️ or ➡️ ➡️

_@ (!) Shuuko Geki~Shimo ⬇️ + Strong Punch
_@ (-) Hiko Geki~Ue ⬆️ + Strong Punch
_@ (-) Kirikae Kougeki~Dousa Go ⬅️ or ➡️ + Weak Punch (Hold Weak Punch to "SOSHUU STANCE")
_@ (!) Mouko Geki~Naka Strong Punch
_@ (!) Taikyoku Hi Strong Kick
_@ (-) Kirikae Dousa~Ura-Omote Hold Weak Punch (to "SOSHUU STANCE")

- MAI SHIRANUI - Women's Fighters Team


_( (-) Shiranui Gourin ⬅️ or ➡️ + Strong Punch
_( (-) Fuusha Kuzushi ⬅️ or ➡️ + Strong Kick
_( (-) Yume Zakura In-Air Any Direction + Strong Punch or Strong Kick

_) (-) Benitsuru no Mai ➡️ + Weak Kick
_) (-) Koku'en no Mai ↘️ + Weak Kick
_) (-) Dairin Fuusha Otoshi In-Air⬇️ + Weak Punch
_) (-) Ukihane In-Air⬇️ + Weak Kick
_) (-) Yusura Ume In-Air⬇️ + Strong Kick
_) (-) Sankaku Tobi jump against the wall ➡️

_@ (!) Kachou Sen ⬇️ ↘️ ➡️ + Punch
_@ (!) Ryuu Enbu ⬇️ ↙️ ⬅️ + Punch
_@ (-) Sachiyo Dori ⬇️ ↙️ ⬅️ + Kick (follow with Ryuu Enbu)
_@ (-) Musasabi no Mai-ground [Hold ⬇️ ] ⬆️ + Punch
_@ (-) ^!Musasabi no Mai ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Musasabi no Mai Hold Punch
_@ (-) ^!Yusura Ume ⬇️ + Punch
_@ (-) ^!Ukihane ⬇️ + Kick
_@ (-) ^!Toki Tsubute opponent in air, close ⬇️ + Strong Kick
_@ (-) Musasabi no Mai-air In-Air⬇️ ↙️ ⬅️ + Punch
_@ (-) Hissatsu Shinobi Bachi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_* (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_* (-) Mizudori no Mai ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hou'ou no Mai ⬇️ ↙️ ⬅️ ⬇️ ↙️ ⬅️ + Punch

_& (-) Chou Hissatsu Shinobi Bachi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Mai Sakura Fubuki or Hana Arashi
_# Chizuru Boukatsu~Hatei no Reifu

- YURI SAKAZAKI - Women's Fighters Team


_( (-) Oni Harite ⬅️ or ➡️ + Strong Punch
_( (-) Silent Nage ⬅️ or ➡️ + Strong Kick
_( (-) Tsubame Otoshi In-Air Any Direction + Strong Punch or Strong Kick

_) (-) En Yoku ➡️ + Weak Punch
_) (!) Senkai Kyaku ➡️ + Weak KickWeak Kick ("!" on 2nd hit)

_@ (-) Ko'ou Ken ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!Haou Shoukou Ken Hold Punch
_@ (!) Kuuga ➡️ ⬇️ ↘️ + Punch ("!" with Weak Punch)
_@ (-) ^!Ura Kuuga (with Strong Punch) ➡️ ⬇️ ↘️ + Punch
_@ (-) Hien Senpuu Ken ⬇️ ↙️ ⬅️ + Punch (Hold Punch)
_@ (-) Raiou Ken ⬇️ ↘️ ➡️ + Kick
_@ (-) Hien Senpuu Kyaku ⬇️ ↙️ ⬅️ + Kick
_@ (-) Hyakuretsu Binta ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick

_* (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_* (-) Hien Rekkou ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Hien Hou'ou Kyaku ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Kick + Strong Kick
_& (-) Mekki Zan Kuuga ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Yuri Hien Rekkou
_# Nakoruru Daichi no Megumi

- KASUMI TODOH - Women's Fighters Team


_( (-) Maki Age ⬅️ or ➡️ + Strong Punch
_( (-) Aiki Nage ⬅️ or ➡️ + Strong Kick

_) (-) Hiji Ate ➡️ + Weak Punch

_@ (!) Kasane Ate (In-Air)⬇️ ↘️ ➡️ + Punch
_@ (!) Tatsumaki Souda~Nage Dageki close ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (!) Hakusan Tou~Dageki Bougyo ⬇️ ↙️ ⬅️ + Kick
_@ (-) Senkou Nagashi ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) Messhin Mutou~Joudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick (reverse jump/Special/DM)
_@ (-) Sasshou Inshuu~Chuudan Atemi ⬅️ ↙️ ⬇️ ↘️ ➡️ + Strong Kick (reverse high/mid)
_@ (-) Hanshin~Morote Gaeshi ⬇️ ⬇️ + Kick (reverse low)

_* (-) Chou Kasane Ate ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Shingan Kazura Otoshi ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch (reverse all)

_& (-) Shingan Kazura Otoshi ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch (reverse all)

_# Kasumi Katsu
_# Li Xiangfei Dai Kokuchou
_# Unknown Unknown

- HINAKO SHIJOU - Women's Fighters Team


_( (-) Tasuki Nage ⬅️ or ➡️ + Strong Punch
_( (-) Uwate Nage ⬅️ or ➡️ + Strong Kick

_) (-) Harite-Sendai ➡️ + Weak PunchWeak Punch
_) (-) Harite-Nishiki ➡️ + Weak PunchStrong Punch
_) (-) Tsuppari ➡️ + Weak KickWeak Kick
_) (-) Maemitsu Tataki ↘️ + Weak Punch
_) (-) Nodowa ↘️ + Strong PunchStrong Kick
_) (-) Ketaguri ↘️ + Strong Kick

_@ (!) Tsukidashi ⬇️ ↘️ ➡️ + Punch ("!" on 1st/2nd hit with Weak Punch and 1st/2nd/3rd hit with Strong Punch)
_@ (!) Tsuki Otoshi ⬇️ ↙️ ⬅️ + Punch ("!" on 1st hit)
_@ (-) Yorigiri close ➡️ ⬇️ ↘️ + Kick
_@ (-) Kote Nage close ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick
_@ (-) Kake Nage close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Kick

_* (-) Gashou Hineri ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Kick

_& (-) Gashou Hineri ⬅️ ↙️ ⬇️ ↘️ ➡️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Kick + Strong Kick

_# Hinako Teppou Hinako
_# Lily Kane Lily no Ouen

- KYO KUSANAGI -


_( (-) Hatsugane ⬅️ or ➡️ + Strong Punch
_( (-) Issetsu Seoi Nage ⬅️ or ➡️ + Strong Kick

_) (-) Ge Shiki~Goufu You ➡️ + Weak Kick
_) (-) 88 Shiki ↘️ + Strong Kick
_) (-) Ge Shiki~Naraku Otoshi In-Air⬇️ + Strong Punch

_@ (-) 114 Shiki~Aragami ⬇️ ↘️ ➡️ + Weak Punch
_@ (-) ^!128 Shiki~Kono Kizu ⬇️ ↘️ ➡️ + Punch
_@ (-) ^!127 Shiki~Yano Sabi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) ^!127 Shiki~Yano Sabi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!Ge Shiki~Migiri Ugachi Punch
_@ (!) ^!125 Shiki~Nanase Kick
_@ (-) 115 Shiki~Dokugami ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) ^!401 Shiki~Tsumi Yomi ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_@ (-) ^!402 Shiki~Batsu Yomi ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 75 Shiki Kai ⬇️ ↘️ ➡️ + KickKick
_@ (-) R.E.D. KicK ⬅️ ⬇️ ↙️ + Kick
_@ (!) 427 Shiki~Hikigane ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (!) 910 Shiki~Nue Tsumi ⬇️ ↙️ ⬅️ + Punch (reverse high/mid/low)

_* (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)
_* (-) 182 Shiki ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch (Hold Punch)

_& (-) Ura 108 Shiki~Orochi Nagi ⬇️ ↙️ ⬅️ ↙️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch (Hold Punch)

_# Kyo Ura 108 Shiki~Orochi Nagi
_# Sho Kirishima Sexual Charisma Dynamite~Remember KOF
_# Saisyu Kusanagi no Jin

- IORI YAGAMI -


_( (-) Sakahagi ⬅️ or ➡️ + Strong Punch
_( (-) Saka Sakahagi ⬅️ or ➡️ + Strong Kick

_) (-) Ge Shiki~Yumebiki ➡️ + Weak PunchWeak Punch
_) (-) Ge Shiki~Goufu In Shinigame ➡️ + Weak Kick
_) (-) Ge Shiki~Yuri Ori In-Air⬅️ + Weak Kick

_@ (!) 108 Shiki~Yami Barai ⬇️ ↘️ ➡️ + Punch
_@ (!) 100 Shiki~Oniyaki ➡️ ⬇️ ↘️ + Punch
_@ (-) 127 Shiki~Aoi Hana ⬇️ ↙️ ⬅️ + Punch (x3)
_@ (-) 212 Shiki~Kototsuki In ➡️ ↘️ ⬇️ ↙️ ⬅️ + Kick
_@ (-) Kuzukaze close ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ + Punch

_* (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Punch
_* (-) Ura 327 Shiki~Yami Sugi ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Kin 1211 Shiki~Ya Otome ⬇️ ↘️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Iori Ura 108 Shiki~Ya Sakazuki
_# Mature & Vice Decide
_# Another Iori 311 Shiki~Tsumagushi

- SECRET CHARACTERS -


_` Play as Kula Diamond
- At the Character Select Screen,
put the cursor on Whip and press Taunt,
put the cursor on Vanessa and press Taunt,
put the cursor on Seth and press Taunt,
put the cursor on Maxima and press Taunt,
put the cursor on K' and press Taunt,
put the cursor on Roulette box and press ⬆️ ⬇️ .

_` Play as Zero
Playable only with M.A.M.E. Cheats.

- KULA DIAMOND -


_( (-) Ice Coffin ⬅️ or ➡️ + Strong Punch
_( (-) Behind Slash ⬅️ or ➡️ + Strong Kick

_) (!) 1-Inch ➡️ + Weak Punch
_) (-) Slider Shoot ↘️ + Weak Kick

_@ (!) Diamond Breath ⬇️ ↘️ ➡️ + Punch
_@ (!) Crow Bites ➡️ ⬇️ ↘️ + Punch
_@ (-) Counter Shell ⬇️ ↙️ ⬅️ + Punch

_* (-) Diamond Edge ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch

_& (-) Diamond Edge ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Weak Punch + Strong Punch
_& (-) Freeze Execution ➡️ ↘️ ⬇️ ↙️ ⬅️ ➡️ ↘️ ⬇️ ↙️ ⬅️ + Weak Punch + Strong Punch

_# Candy Candy Spin
_# Foxy Unicorn no Tsuno or Getsu no Shirogane
_# Rugal Genocide Cutter

- ZERO -


_( (-) Genma Kokushou ⬅️ or ➡️ + Strong Punch or Strong Kick

_) (-) Jagai Kusetsu ➡️ + Weak Punch
_) (-) Low Kicks ⬇️ + Weak Punch or Kick

_@ (!) Zanpuu Enpa~Hankyou ⬇️ ↘️ ➡️ + Weak Punch
_@ (!) Zanpuu Enpa~Satsuma ⬇️ ↘️ ➡️ + Strong Punch
_@ (-) Zanpuu Enpa~Kouga ➡️ ⬇️ ↘️ + Weak Punch
_@ (-) Zanpuu Enpa~Shouha ➡️ ⬇️ ↘️ + Strong Punch
_@ (-) Shikka Koujin ⬇️ ↘️ ➡️ + Kick
_@ (-) Mabukousou ⬇️ ↙️ ⬅️ + Kick

_* (-) Gokusa Zanjin ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Punch
_* (-) Hakura Messei ⬇️ ↘️ ➡️ ⬇️ ↘️ ➡️ + Kick

- CHEATS -


_` Maniac Striker for Ramon, Ryo, Chang, Choi, Kasumi, Kyo, Iori or Kula
At the Striker Select Screen, put the cursor on Another Striker of any of them and press ⬆️ ⬅️ ⬅️ ⬅️ ➡️ ➡️ ➡️ ⬇️ .

_` 3rd Outfit for K', Benimaru, Terry, Mary, Whip, Choi, Mai or Kyo
At the Character Select Screen, put the cursor on any of them and press Strong Punch + Strong Kick.

_` Fight Kula
After the 3th Battle and before the Final Battle, if the Battle Ability Points are:
- with any default team, at least 240 Ability Points;
- with the Benimaru Team, at least 220 Ability Points;
- with an edit team (without Kula), at least 300 Ability Points.